Oola's Lab

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Oola's Lab is a dungeon that is commonly run for Storm Daggers and Clockwork Scythe.
Oola's Lab does not require pcons and consets nor full teams as it can be done in solo (duo, trio etc..) in a relatively short time.

Area Description

Oola's Lab cannot be completed unless a team member has "Little Workshop of Horrors" in their quest log.

Level 1

Run to the Level 2 gate. Ignore Xien's three first instances, only the fourth one is the killable boss.
In the end of the Level 1, pull Xien away from Golems without attracting them by using a Flatbow or a Longbow.
Xien dies at ~25% of his life. He will drop the Boss Key several seconds after his death dialogue.

Level 2

Run past enemies, and up the stairs at the end of the flame dart corridor and to the right, towards the large foundry. The Malfunctioning Enduring Golem is on the other side of the foundry.
The Malfunctioning Enduring Golem can be damaged by the charged Flux Matrix, or by Life Steal skills.
The Boss Key will drop back on the other side of the foundry. Once you pick the Boss Key, run to the Level 3 gate on the far side of the room.
Tips: Pull the Malfunctioning Enduring Golem on the other side of the foundry to repeatedly charge and drop the Flux Matrix. Do not be under Shadow Form as it restricts damage.

Level 3

Run to the end of Level 3, behind the rocks in the back corner of the TPS Regulator Golem area to avoid Fire Darts and kill the Golem.
Tip: Inflicting elemental damage will trigger Unstable Pulse's 350 damage.

Solo Builds

Assassin

Assassin/Necromancer
Shroud of Distress Shadow Form I Am Unstoppable Dwarven Stability Dark Escape Insidious Parasite Heart of Shadow Death's Charge
Shadow Arts: 12+1+3, Curses: 12, Dagger Mastery: 3
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Equipment

Variants

  1. Empathy- Shadow Arts: 12+1+3, Domination Magic: 12, Dagger Mastery: 3.
  2. Glyph of Swiftness- Shadow Arts: 12+1+3, Air Magic: 12, Dagger Mastery: 3. The build requires an offensive skill.
  1. Barbs- Target takes damage on physical damage.
  2. Ebon Vanguard Assassin Support- Summons an assassin to attack the target.
  3. Ebon Escape- Shadow Step on beacons and allies. (Ghost in the Box and PvP Miniatures can work while using GWToolbox++, which is at your own risk.)
  4. Viper's Defense- Same as Heart of Shadow, recharging quicker but doesn't heal.
  5. Dark Prison- Same as Death's Charge, doesn't heal but slows down the target.
  6. "Fall Back!" and "Can't Touch This!" - For duo purposes.

Dervish

Dervish/Necromancer
Vow of Piety Vow of Silence I Am Unstoppable Dwarven Stability Pious Haste Grenth's Aura Insidious Parasite Feel No Pain
Mysticism: 10+3+1, Curses: 12, Wind Prayers: 8+1
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Equipment

Rangerway

Teambuild

Leader

Assassin/Any
Shroud of Distress Shadow Form Dwarven Stability Dash Viper's Defense Dark Prison Heart of Shadow Death's Charge
Shadow: 12+3+1, Deadly Arts: 12
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Equipment

Gater

Assassin/Any
Shroud of Distress Shadow Form Dwarven Stability Dash I Am Unstoppable Ebon Escape Heart of Shadow Death's Charge
Shadow: 12+3+1, Deadly Arts: 12
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Equipment

PI Vampire

Ranger/Necromancer
Ebon Escape Vampiric Spirit Dwarven Stability Serpent's Quickness Pain Inverter Awaken the Blood Vampiric Bite Vampiric Touch
Expertise: 12+3+1, Blood: 12, Wilderness Survival: 3
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Equipment

YMLaD Vampire

Ranger/Necromancer
Ebon Escape Vampiric Spirit Dwarven Stability Serpent's Quickness You Move Like a Dwarf Awaken the Blood Vampiric Bite Vampiric Touch
Expertise: 12+3+1, Blood: 12, Wilderness Survival: 3
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Equipment

Life Transfer

Ranger/Necromancer
Ebon Escape Life Transfer Dwarven Stability Serpent's Quickness You Move Like a Dwarf Awaken the Blood Vampiric Bite Vampiric Touch
Expertise: 12+3+1, Blood: 12, Wilderness Survival: 3
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Equipment

Spoil Victor

Ranger/Necromancer
Ebon Escape Spoil Victor Dwarven Stability Serpent's Quickness You Move Like a Dwarf Awaken the Blood Vampiric Bite Vampiric Touch
Expertise: 12+3+1, Blood: 12, Wilderness Survival: 3
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Equipment

Together as One

Ranger/Necromancer
Ebon Escape Together as One Dwarven Stability Serpent's Quickness Throw Dirt Awaken the Blood Vampiric Bite Vampiric Touch
Expertise: 12+3+1, Blood: 12, Wilderness Survival: 3
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Equipment

Shouter

Paragon/Any
Fall Back Incoming There's Nothing to Fear Stand Your Ground I Am Unstoppable Can't Touch This Spear Swipe Ebon Escape
Command: 12+3+1, Leadership: 12
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Equipment

Variants

Elementalist Leader

Elementalist/Assassin
Shroud of Distress Shadow Form Dwarven Stability Dash Viper's Defense Dark Prison Heart of Shadow Death's Charge
Storage: 12+3+1, Shadow Arts: 12, Deadly Arts: 3
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Equipment

Elementalist Gater

Elementalist/Assassin
Shroud of Distress Shadow Form Dwarven Stability Dash I Am Unstoppable Ebon Escape Heart of Shadow Death's Charge
Storage: 12+3+1, Shadow Arts: 12, Deadly Arts: 3
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Equipment

Role Specifics

  1. Leader: lead the team to each floor bosses.
  2. Gater: follow the Leader and gates at the second floor.
  3. Ranger:
    1. Use "You Move like a Dwarf!" on Xien's instances.
    2. Use Pain Inverter, Spoil Victor, "You Move like a Dwarf!" and Throw Dirt on bosses.
    3. Use Vampiric Spirit and Life Transfer on mobs during the run and bosses.
    4. Maintain Serpent's Quickness with Dwarven Stability, and "Together as One!". Ebon Escape on Leader and Gater.
  4. Shouter: Maintain shouts, Ebon Escape on Leader and Gater, and use Spear Swipe on bosses.

Sinway

Teambuild

Leader

Assassin/Any
Shroud of Distress Shadow Form Dwarven Stability Dash Viper's Defense Dark Prison Heart of Shadow Death's Charge
Shadow: 12+3+1, Deadly Arts: 12
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Equipment

Gater

Assassin/Any
Shroud of Distress Shadow Form Dwarven Stability Dash I Am Unstoppable Ebon Escape Heart of Shadow Death's Charge
Shadow: 12+3+1, Deadly Arts: 12
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Equipment

Barbs

Assassin/Necromancer
Shroud of Distress Shadow Form I Am Unstoppable Barbs Weaken Armor Ebon Escape Death's Retreat Ebon Battle Standard of Honor
Shadow Arts: 12+3+1, Curses: 12, Dagger Mastery: 3
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Equipment

Evas (x1...x4)

Ranger/Necromancer
Shroud of Distress Shadow Form I Am Unstoppable Arcane Echo Ebon Vanguard Assassin Support Ebon Escape Death's Retreat Death's Charge
Shadow Arts: 12+3+1, Critical & Dagger: 9
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Equipment

Shouter

Paragon/Any
Fall Back Incoming I Am Unstoppable There's Nothing to Fear Can't Touch This Ebon Escape Death's Retreat Spear Swipe
Command: 12+3+1, Leadership: 12+3, Shadow: 3
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Equipment

Variants

Elementalist Leader

Elementalist/Assassin
Shroud of Distress Shadow Form Dwarven Stability Dash Viper's Defense Dark Prison Heart of Shadow Death's Charge
Storage: 12+3+1, Shadow Arts: 12, Deadly Arts: 3
OgdTwY/8Z6ASn5ucCKgBBiCC3BA

Equipment

Elementalist Gater

Elementalist/Assassin
Shroud of Distress Shadow Form Dwarven Stability Dash I Am Unstoppable Ebon Escape Heart of Shadow Death's Charge
Storage: 12+3+1, Shadow Arts: 12, Deadly Arts: 3
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Equipment

Role Specifics

  1. Leader: Lead the team to each floor bosses.
  2. Gater: Follow the Leader and gates at the second floor.
  3. Barbs: Use Barbs, Weaken Armor and Ebon Battle Standard of Honor on bosses.
  4. Evas: Use Arcane Echo and summon two Ebon Vanguard Assassin Support on bosses before auto-attacking them.
  5. Shouter: Maintain shouts and use Spear Swipe on bosses.
  6. Everyone: Use shadow steps to gain time.