Difference between revisions of "Margonite Anur Rund"
Jump to navigation
Jump to search
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{TOC Right}} | {{TOC Right}} | ||
+ | {{needscontent}} | ||
'''Margonite Anur Rund''', usually known as just '''Rund''', is an enemy in the [[Foundry]] and [[City]] sections of DoA. | '''Margonite Anur Rund''', usually known as just '''Rund''', is an enemy in the [[Foundry]] and [[City]] sections of DoA. | ||
== Build == | == Build == | ||
{{FullSkillbar|{{P}}|Enraged|Go for the Eyes|Anthem of Flame|Anthem of Guidance|Merciless Spear|Natural Temper|Wild Throw|Optional||}} | {{FullSkillbar|{{P}}|Enraged|Go for the Eyes|Anthem of Flame|Anthem of Guidance|Merciless Spear|Natural Temper|Wild Throw|Optional||}} | ||
− | == Abilities == | + | === Abilities === |
stance removal (Wild Throw) | stance removal (Wild Throw) | ||
Line 19: | Line 20: | ||
Attack Damage Type: Piercing | Attack Damage Type: Piercing | ||
+ | |||
+ | Movement Speed: 133% | ||
==Behavior== | ==Behavior== | ||
Runds try to maintain their anthems, even out of combat, so they will periodically stop following a tank to cast, making them ball more slowly. | Runds try to maintain their anthems, even out of combat, so they will periodically stop following a tank to cast, making them ball more slowly. | ||
+ | ==Counters== | ||
Because Wild Throw costs 7 adrenaline, and runds have 4 other, cheaper adrenal skills, there is only a low risk of stances getting stripped, unless you tank the rund for a long time. | Because Wild Throw costs 7 adrenaline, and runds have 4 other, cheaper adrenal skills, there is only a low risk of stances getting stripped, unless you tank the rund for a long time. | ||
− | |||
{{DoA enemies nav}} | {{DoA enemies nav}} |
Latest revision as of 20:30, 11 June 2022
This page is lacking in content - if you know some useful information, please add it!
Margonite Anur Rund, usually known as just Rund, is an enemy in the Foundry and City sections of DoA.
Build
Abilities
stance removal (Wild Throw)
Hard Mode Stats
Health: 1380
Armor: 104
Level: 30
Range: Spear
Drop: Margonite Gemstone
Attack Damage Type: Piercing
Movement Speed: 133%
Behavior
Runds try to maintain their anthems, even out of combat, so they will periodically stop following a tank to cast, making them ball more slowly.
Counters
Because Wild Throw costs 7 adrenaline, and runds have 4 other, cheaper adrenal skills, there is only a low risk of stances getting stripped, unless you tank the rund for a long time.