Difference between revisions of "Margonite Anur Rund"
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− | '''Margonite Anur Rund''', usually known as just ''' | + | '''Margonite Anur Rund''', usually known as just '''Rund''', is an enemy in the [[Foundry]] and [[City]] sections of DoA. |
== Build == | == Build == | ||
{{FullSkillbar|{{P}}|Enraged|Go for the Eyes|Anthem of Flame|Anthem of Guidance|Merciless Spear|Natural Temper|Wild Throw|Optional||}} | {{FullSkillbar|{{P}}|Enraged|Go for the Eyes|Anthem of Flame|Anthem of Guidance|Merciless Spear|Natural Temper|Wild Throw|Optional||}} | ||
+ | |||
+ | === Abilities === | ||
+ | stance removal (Wild Throw) | ||
==Hard Mode Stats== | ==Hard Mode Stats== | ||
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Attack Damage Type: Piercing | Attack Damage Type: Piercing | ||
+ | |||
+ | Movement Speed: 133% | ||
==Behavior== | ==Behavior== | ||
Runds try to maintain their anthems, even out of combat, so they will periodically stop following a tank to cast, making them ball more slowly. | Runds try to maintain their anthems, even out of combat, so they will periodically stop following a tank to cast, making them ball more slowly. | ||
+ | ==Counters== | ||
Because Wild Throw costs 7 adrenaline, and runds have 4 other, cheaper adrenal skills, there is only a low risk of stances getting stripped, unless you tank the rund for a long time. | Because Wild Throw costs 7 adrenaline, and runds have 4 other, cheaper adrenal skills, there is only a low risk of stances getting stripped, unless you tank the rund for a long time. | ||
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{{DoA enemies nav}} | {{DoA enemies nav}} |
Latest revision as of 20:30, 11 June 2022
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Margonite Anur Rund, usually known as just Rund, is an enemy in the Foundry and City sections of DoA.
Build
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Abilities
stance removal (Wild Throw)
Hard Mode Stats
Health: 1380
Armor: 104
Level: 30
Range: Spear
Drop: Margonite Gemstone
Attack Damage Type: Piercing
Movement Speed: 133%
Behavior
Runds try to maintain their anthems, even out of combat, so they will periodically stop following a tank to cast, making them ball more slowly.
Counters
Because Wild Throw costs 7 adrenaline, and runds have 4 other, cheaper adrenal skills, there is only a low risk of stances getting stripped, unless you tank the rund for a long time.