Difference between revisions of "Arachni's Haunt"
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=== Tank === | === Tank === | ||
''' Build ''' | ''' Build ''' | ||
− | {{FullSkillbar|{{R}}/{{A} Tank | |Shroud of Distress|Shadow Form|Dwarven Stablity|Whirling Defense|Death Charge|Mental Block|Antidote Signet|Feel No Pain|OgcSc5PTHQ6M3lCH4OxlrG4k| | + | {{FullSkillbar|{{R}}/{{A} Tank | |Shroud of Distress|Shadow Form|Dwarven Stablity|Whirling Defense|Death Charge|Mental Block|Antidote Signet|Feel No Pain|Shadow Arts 12 Epertise 12+1+3 OgcSc5PTHQ6M3lCH4OxlrG4k| |
''' Equipment ''' | ''' Equipment ''' | ||
*See [[Ranger Equipment]]. | *See [[Ranger Equipment]]. |
Revision as of 19:00, 25 October 2017
Arachni's Haunt is a dungeon that is commonly run for an Insectoid Scythe and Insectoid Staff . Pug groups typically form at Rata Sum in American Districts.
Area Description
The quest Scrambled Reinforcements given by Commander Hixx in Magus Stones is required to do Arachni's Haunt.
Level 1
Level 2
Current Meta Builds
Tank
Build {{FullSkillbar|/{{A} Tank | |Shroud of Distress|Shadow Form|Dwarven Stablity|Whirling Defense|Death Charge|Mental Block|Antidote Signet|Feel No Pain|Shadow Arts 12 Epertise 12+1+3 OgcSc5PTHQ6M3lCH4OxlrG4k| Equipment
- See Ranger Equipment.
VoS
Build
/ VoS | |||||||
Earth: 12+1+3, Mysticism: 10+1, Scythe: 8+1
OgCjwqp4KTfbmX0laXNX0kcXsX
|
Equipment
- See Dervish Equipment.
Usage
- Maintain Mystic Regeneration and other enchantments to heal and counteract degeneration
Paragon
Build
/ Paragon (Curses) | |||||||
Comm: 12+1+3, Lead: 10+3, Curses: 8
OQSjgqm8BS8Y7Y0bAhlBWC0k0l
|
Equipment
Usage
- Spam shouts to help your team survive the run on level 1 and 2