Difference between revisions of "Dying Nightmare"
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== Counters == | == Counters == | ||
Rend Enchantments is easy to interrupt because it has a long cast time, but if you don't have a rupt skill available, be prepared to re-cast all your enchantments - it removes up to 8, so it's practically impossible to cover. | Rend Enchantments is easy to interrupt because it has a long cast time, but if you don't have a rupt skill available, be prepared to re-cast all your enchantments - it removes up to 8, so it's practically impossible to cover. | ||
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+ | {{UW enemies nav}} |
Latest revision as of 16:43, 2 July 2022
Dying Nightmare is an enemy in the labyrinth, wastes, and vale sections of UW.
Build
Abilities
enchantment removal (Rend Enchantments)
Hard Mode Stats
Health: 284
Armor: 1
Level: 25
Range: caster
Movement Speed: 133%
Behavior
In Hard Mode, they only use Blood is Power on casters - in practice, this means they never use it.
Counters
Rend Enchantments is easy to interrupt because it has a long cast time, but if you don't have a rupt skill available, be prepared to re-cast all your enchantments - it removes up to 8, so it's practically impossible to cover.