Difference between revisions of "Emo (DoA)"
Emo (DoA)
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==Build== | ==Build== | ||
+ | {{FullSkillbar|{{E}}/{{Mo}} Emo|Spirit Bond|Burning Speed|Infuse Health|Ether Renewal|Ebon Escape|Balthazar's Spirit|Life Bond|Protective Bond|Energy Storage: 12+1+3, Protection: 12, Healing: 3|OgNDwcPPTaR3MkE1C0lyDxDHEA}} | ||
==Equipment== | ==Equipment== | ||
− | [[ | + | *See [[Elementalist Equipment]] |
==Guide== | ==Guide== | ||
how to burning speed | how to burning speed |
Revision as of 16:16, 15 September 2016
This page is lacking in content - if you know some useful information, please add it!
Contents
The Emo bonder is a role in all common DoASC tactics. It is always done by an E/Mo, hence the name.
Role
The Emo is essentially responsible for keeping the entire team alive with bonds and Infuse. The build also has a lot of sustain, allowing you to tank enemies in veil and gloom. Emo is typically learned before tank, although it is considered more advanced than other roles.
Build
/ Emo | |||||||
Energy Storage: 12+1+3, Protection: 12, Healing: 3
OgNDwcPPTaR3MkE1C0lyDxDHEA
|
Equipment
Guide
how to burning speed