Difference between revisions of "SoOSC Rangerway"
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MidNightRevs (talk | contribs) m (Added "TaO" Ranger build code in the Dungeon overview array) |
MidNightRevs (talk | contribs) m (Added +3 Runes swapping tip in "Equipment and Usage" for Rangers.) |
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{{TOC Right}} | {{TOC Right}} | ||
<div style="float: right; clear:right"> | <div style="float: right; clear:right"> | ||
− | {{Scalable Skillbar|Shroud of Distress|Shadow Form | + | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Can't Touch This|Ebon Battle Standard of Honor|Death's Charge|Ebon Escape}} |
− | {{Scalable Skillbar|Shroud of Distress|Shadow Form | + | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows | + | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows | + | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows | + | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows | + | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame|Together as One| | + | {{Scalable Skillbar|Heart of Holy Flame|Together as One|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Read the Wind|Ebon Escape}} |
− | {{Scalable Skillbar| | + | {{Scalable Skillbar|Heart of Holy Flame|Vow of Strength|Great Dwarf Weapon|Sand Shards|Eremite's Attack|Ebon Battle Standard of Honor|Favorable Winds|Ebon Escape}} |
</div> | </div> | ||
==Teambuild== | ==Teambuild== | ||
− | {{FullSkillbar|{{A}}/{{P}} "A/P" Tank|Shroud of Distress|Shadow Form | + | {{FullSkillbar|{{A}}/{{P}} "A/P" Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Can't Touch This|Ebon Battle Standard of Honor|Death's Charge|Ebon Escape|Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3|Owlj0NfsJTHQ6M3lTQ0b5i4O0l}} |
− | {{FullSkillbar|{{A}}/{{N}} "A/N" Gater|Shroud of Distress|Shadow Form | + | {{FullSkillbar|{{A}}/{{N}} "A/N" Gater|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Ebon Escape|Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3|OwRT0nPfY6ASn5ucC6TABC3huE}} |
− | {{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|Heart of Holy Flame|Glass Arrows | + | {{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape|Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3|OgoTc5MjHa86V6uE5wx4UCGkuE}} |
− | {{FullSkillbar|{{R}}/{{D}} "TaO" Ranger|Heart of Holy Flame|Together as One| | + | {{FullSkillbar|{{R}}/{{D}} "TaO" Ranger|Heart of Holy Flame|Together as One|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Read the Wind|Ebon Escape|Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3|OgoTc5MjHa8as+uE5wx4UC2guE}} |
− | {{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength| | + | {{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Heart of Holy Flame|Vow of Strength|Great Dwarf Weapon|Sand Shards|Eremite's Attack|Ebon Battle Standard of Honor|Favorable Winds|Ebon Escape|Earth:12+4, Myst:10+1, Scythe:6+1, Marksman:6|OgKkwqrcqlZ04132qo5VzVuI2BdJ}} |
==Equipment and Usage== | ==Equipment and Usage== | ||
'''Tank''' | '''Tank''' | ||
*Equipment: [[Assassin Equipment]]. | *Equipment: [[Assassin Equipment]]. | ||
*Usage: [https://www.youtube.com/watch?v=4_0205ddEBg Guild Wars - SoOSC Tank]. | *Usage: [https://www.youtube.com/watch?v=4_0205ddEBg Guild Wars - SoOSC Tank]. | ||
− | *Tips: The A/P | + | *Tips: The "A/P" Tank dictates run's pace. In faster runs, they do not stop to cast {{Skillbarskill|Shadow Form|25}} and {{Skillbarskill|Shroud of Distress|25}}, they will be healed from {{Skillbarskill|Ebon Escape|25}} from other players. |
'''Gater''' | '''Gater''' | ||
*Equipment: [[Assassin Equipment]]. | *Equipment: [[Assassin Equipment]]. | ||
*Usage: [https://www.youtube.com/watch?v=Hg1AzPl2Kkw Guild Wars - SoOSC Gater]. | *Usage: [https://www.youtube.com/watch?v=Hg1AzPl2Kkw Guild Wars - SoOSC Gater]. | ||
− | *Tips: | + | *Tips: {{Skillbarskill|Heart of Shadow|25}} offers heal, movement, and an un-stuck button. {{Skillbarskill|Unseen Fury|25}} can be used instead if needed. |
'''Rangers''' | '''Rangers''' | ||
*Equipment: [[Ranger Equipment]]. | *Equipment: [[Ranger Equipment]]. | ||
*Usage: [https://www.youtube.com/watch?v=3dUYlwUwYII Guild Wars - SoOSC Rangers]. | *Usage: [https://www.youtube.com/watch?v=3dUYlwUwYII Guild Wars - SoOSC Rangers]. | ||
− | *Tips: [https://wiki. | + | *Tips: |
+ | **An armor piece with Marksmanship +3 can be equipped before fights and un-equipped afterward to increase damage output ({{Skillbarskill|Glass Arrows|25}}, {{Skillbarskill|Read the Wind|25}}, {{Skillbarskill|Expert Focus|25}}, {{Skillbarskill|Penetrating Attack|25}}, {{Skillbarskill|Sundering Attack|25}}, {{Skillbarskill|Triple Shot|25}}). | ||
+ | **An armor piece with Wilderness Survival +3 can be equipped before [https://wiki.guildwars.com/wiki/Fendi_Nin Fendi Nin] and un-equipped afterward to increase {{Skillbarskill|Serpent's Quickness|25}} effect duration - minor energy management for low players boss fight. | ||
+ | **[Glass Ranger] {{Skillbarskill|Dwarven Stability|25}} prevents knockdowns when paired up with alcohol and allows {{Skillbarskill|Serpent's Quickness|25}} to be permanent - that means attack skills and {{Skillbarskill|Ebon Escape|25}} for safe placements, healing both you and an ally, and group speed-up can be used more, increasing general team safety and damage; but {{Skillbarskill|Body Shot|25}} for personal energy management, or [https://wiki.guildwars.com/wiki/%22I_Am_the_Strongest!%22 "I Am the Strongest!"] ({{Skillbarskill|I Am the Strongest|25}}) for extra personal damage can be brought instead. | ||
+ | **[TaO Ranger] {{Skillbarskill|Read the Wind|25}} sets arrows to a faster travel speed and lower trajectory - moving targets are less likely to dodge, and your arrows hit before other rangers' arrows; but {{Skillbarskill|Expert Focus|25}} can be brought for energy management instead. | ||
+ | **[TaO Ranger] {{Skillbarskill|Dwarven Stability|25}} can be replaced with {{Skillbarskill|Triple Shot|25}} for extra personal damage, but removes the anti-knockdown and permanent {{Skillbarskill|Serpent's Quickness|25}}. | ||
'''VoS''' | '''VoS''' | ||
*Equipment: [[Dervish Equipment]]. | *Equipment: [[Dervish Equipment]]. | ||
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|- | |- | ||
| style="font-weight: bold;" | Templates | | style="font-weight: bold;" | Templates | ||
− | | | + | | Owlj0NfsJTHQ6M3lTQ0b5i4O0l |
− | | | + | | OwRT0nPfY6ASn5ucC6TABC3huE |
− | | | + | | OgKkwqrcqlZ04132qo5VzVuI2BdJ |
− | | "R/D" | + | | "R/D" OgoTc5MjHa86V6uE5wx4UCGkuE </br> "TaO" OgoTc5MjHa8as+uE5wx4UC2guE |
|- | |- | ||
| colspan="5" style="font-weight: bold; text-align:center" | Level 1 | | colspan="5" style="font-weight: bold; text-align:center" | Level 1 | ||
Line 73: | Line 78: | ||
| Start || Light the necessary braziers. || colspan="3" style="text-align:center" | Run with the "A/P" Tank. Spam {{Skillbarskill|Ebon Escape|25}} and do not rush ahead. | | Start || Light the necessary braziers. || colspan="3" style="text-align:center" | Run with the "A/P" Tank. Spam {{Skillbarskill|Ebon Escape|25}} and do not rush ahead. | ||
|- | |- | ||
− | | Last Brazier || Drop the torch and go to pull. || Split off to [https://wiki.fbgmguild.com/wiki/Gate_Glitching Gate Glitch] through the door || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || A | + | | Last Brazier || Drop the torch and go to pull. || Split off to [https://wiki.fbgmguild.com/wiki/Gate_Glitching Gate Glitch] through the door || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || A Glass Ranger picks the torch and lights the last brazier. |
|- | |- | ||
| Brigand || 1. Pull and [https://wiki.fbgmguild.com/wiki/Right_Wall_Blocking Right Wall Block] the Brigand's group.</br> 2. Ping {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Run to Fendi. || 1. On "A/P" Tank's ping, {{Skillbarskill|Ebon Escape|25}} on them. </br> 2. Spike with {{Skillbarskill|Heart of Holy Flame|25}} > {{Skillbarskill|Eremite's Attack|25}}. || Spike off damage and clean up. | | Brigand || 1. Pull and [https://wiki.fbgmguild.com/wiki/Right_Wall_Blocking Right Wall Block] the Brigand's group.</br> 2. Ping {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Run to Fendi. || 1. On "A/P" Tank's ping, {{Skillbarskill|Ebon Escape|25}} on them. </br> 2. Spike with {{Skillbarskill|Heart of Holy Flame|25}} > {{Skillbarskill|Eremite's Attack|25}}. || Spike off damage and clean up. | ||
Line 79: | Line 84: | ||
| Run to Fendi || || Pull Fendi away from the skeletons. || colspan="2" style="text-align:center" | Run with the "A/P" Tank. | | Run to Fendi || || Pull Fendi away from the skeletons. || colspan="2" style="text-align:center" | Run with the "A/P" Tank. | ||
|- | |- | ||
− | | Fendi || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill| | + | | Fendi || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill|Weaken Armor|25}}. || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Kill Fendi. |
|} | |} |
Latest revision as of 13:50, 28 September 2025
Teambuild
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Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3
Owlj0NfsJTHQ6M3lTQ0b5i4O0l
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Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3
OwRT0nPfY6ASn5ucC6TABC3huE
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Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3
OgoTc5MjHa86V6uE5wx4UCGkuE
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Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3
OgoTc5MjHa8as+uE5wx4UC2guE
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Earth:12+4, Myst:10+1, Scythe:6+1, Marksman:6
OgKkwqrcqlZ04132qo5VzVuI2BdJ
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Equipment and Usage
Tank
- Equipment: Assassin Equipment.
- Usage: Guild Wars - SoOSC Tank.
- Tips: The "A/P" Tank dictates run's pace. In faster runs, they do not stop to cast
and
, they will be healed from
from other players.
Gater
- Equipment: Assassin Equipment.
- Usage: Guild Wars - SoOSC Gater.
- Tips:
offers heal, movement, and an un-stuck button.
can be used instead if needed.
Rangers
- Equipment: Ranger Equipment.
- Usage: Guild Wars - SoOSC Rangers.
- Tips:
- An armor piece with Marksmanship +3 can be equipped before fights and un-equipped afterward to increase damage output (
,
,
,
,
,
).
- An armor piece with Wilderness Survival +3 can be equipped before Fendi Nin and un-equipped afterward to increase
effect duration - minor energy management for low players boss fight.
- [Glass Ranger]
prevents knockdowns when paired up with alcohol and allows
to be permanent - that means attack skills and
for safe placements, healing both you and an ally, and group speed-up can be used more, increasing general team safety and damage; but
for personal energy management, or "I Am the Strongest!" (
) for extra personal damage can be brought instead.
- [TaO Ranger]
sets arrows to a faster travel speed and lower trajectory - moving targets are less likely to dodge, and your arrows hit before other rangers' arrows; but
can be brought for energy management instead.
- [TaO Ranger]
can be replaced with
for extra personal damage, but removes the anti-knockdown and permanent
.
- An armor piece with Marksmanship +3 can be equipped before fights and un-equipped afterward to increase damage output (
VoS
- Equipment: Dervish Equipment.
- Usage: Guild Wars - SoOSC VoS.
- Tips: Adjust attributes depending on whether grail, corn and egg are being used. The VoS should have maximum points in Earth Prayers, at least 9 in Scythe Mastery and Marksmanship, after all runes and buffs, with the remaining points going into Mysticism.
Dungeon overview
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Templates | Owlj0NfsJTHQ6M3lTQ0b5i4O0l | OwRT0nPfY6ASn5ucC6TABC3huE | OgKkwqrcqlZ04132qo5VzVuI2BdJ | "R/D" OgoTc5MjHa86V6uE5wx4UCGkuE "TaO" OgoTc5MjHa8as+uE5wx4UC2guE |
Level 1 | ||||
Start | Run with the team | |||
Brigand | Pull the Brigand | Split off to gate | Use ![]() ![]() ![]() |
Kill the Brigand |
End | Pick up the key | Run to gate | Wait for gate | |
Level 2 | ||||
1st Brigand | 1. Pull and Right Wall Block the Brigand's group. 2. Ping ![]() |
Pull the patrol out of the way. | 1. Cast ![]() ![]() ![]() 2. On "A/P" Tank's ping, ![]() 3. Spike with ![]() ![]() |
Spike off damage and clean up. |
Graveyard | Carry the torch and light all the braziers. | Hide in the annexe in the south-east. | ||
1. Ball the enemies in the middle of the room. 2. Ping ![]() |
Use ![]() |
1. Cast ![]() ![]() ![]() 2. On "A/P" Tank's ping, ![]() 3. Spike with ![]() ![]() |
Spike off damage and clean up | |
Light the torch again, carry it and light the next 2 braziers. | Split off to gate. | Run with the "A/P" Tank | ||
2nd Brigand | Pull the Brigand. | Gate. | Cast ![]() ![]() ![]() |
Kill the Brigand. |
Level 3 | ||||
Start | Light the necessary braziers. | Run with the "A/P" Tank. Spam ![]() | ||
Last Brazier | Drop the torch and go to pull. | Split off to Gate Glitch through the door | Cast ![]() ![]() ![]() |
A Glass Ranger picks the torch and lights the last brazier. |
Brigand | 1. Pull and Right Wall Block the Brigand's group. 2. Ping ![]() |
Run to Fendi. | 1. On "A/P" Tank's ping, ![]() 2. Spike with ![]() ![]() |
Spike off damage and clean up. |
Run to Fendi | Pull Fendi away from the skeletons. | Run with the "A/P" Tank. | ||
Fendi | 1. Tank Fendi and auto-attack. 2. Use ![]() |
1. Tank Fendi and auto-attack. 2. Use ![]() |
Cast ![]() ![]() ![]() |
Kill Fendi. |