Difference between revisions of "SoOSC Rangerway"

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m (Layout changes (scalable skillbars))
m (Added +3 Runes swapping tip in "Equipment and Usage" for Rangers.)
 
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{{TOC Right}}
 
{{TOC Right}}
 
<div style="float: right; clear:right">
 
<div style="float: right; clear:right">
{{Scalable Skillbar|Shroud of Distress|Shadow Form|You Are All Weaklings|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Can't Touch This|Fall Back}}
+
{{Scalable Skillbar|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Can't Touch This|Ebon Battle Standard of Honor|Death's Charge|Ebon Escape}}
{{Scalable Skillbar|Shroud of Distress|Shadow Form|Ebon Escape|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge}}
+
{{Scalable Skillbar|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Ebon Escape}}
{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
+
{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape}}
{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
+
{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape}}
{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
+
{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape}}
{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
+
{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape}}
{{Scalable Skillbar|Heart of Holy Flame|Together as One|Ebon Escape|Read the Wind|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
+
{{Scalable Skillbar|Heart of Holy Flame|Together as One|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Read the Wind|Ebon Escape}}
{{Scalable Skillbar|Sand Shards|Vow of Strength|Ebon Escape|Great Dwarf Weapon|Favorable Winds|Ebon Battle Standard of Honor|Heart of Holy Flame|Eremite's Attack}}
+
{{Scalable Skillbar|Heart of Holy Flame|Vow of Strength|Great Dwarf Weapon|Sand Shards|Eremite's Attack|Ebon Battle Standard of Honor|Favorable Winds|Ebon Escape}}
 
</div>
 
</div>
  
 
==Teambuild==
 
==Teambuild==
{{FullSkillbar|{{A}}/{{P}} Tank|Shroud of Distress|Shadow Form|You Are All Weaklings|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Can't Touch This|Fall Back|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|Owlj0NfsJTHQ6M5i3lTQ3k7Y0b}}
+
{{FullSkillbar|{{A}}/{{P}} "A/P" Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Can't Touch This|Ebon Battle Standard of Honor|Death's Charge|Ebon Escape|Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3|Owlj0NfsJTHQ6M3lTQ0b5i4O0l}}
{{FullSkillbar|{{A}}/{{N}} Gater|Shroud of Distress|Shadow Form|Ebon Escape|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|OwRT0nPfY6ASnhu8ucC6TABC3B}}
+
{{FullSkillbar|{{A}}/{{N}} "A/N" Gater|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Ebon Escape|Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3|OwRT0nPfY6ASn5ucC6TABC3huE}}
{{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTc5MjHa86Viu8uE5I07UyxA}}
+
{{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|Heart of Holy Flame|Glass Arrows|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Triple Shot|Ebon Escape|Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3|OgoTc5MjHa86V6uE5wx4UCGkuE}}
{{FullSkillbar|{{R}}/{{D}} TaO Ranger|Heart of Holy Flame|Together as One|Ebon Escape|Read the Wind|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTc5MjHa8asmuE2A5I07UyxA}}
+
{{FullSkillbar|{{R}}/{{D}} "TaO" Ranger|Heart of Holy Flame|Together as One|Dwarven Stability|Serpent's Quickness|Penetrating Attack|Sundering Attack|Read the Wind|Ebon Escape|Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3|OgoTc5MjHa8as+uE5wx4UC2guE}}
{{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Sand Shards|Vow of Strength|Ebon Escape|Great Dwarf Weapon|Favorable Winds|Ebon Battle Standard of Honor|Heart of Holy Flame|Eremite's Attack|Earth:16, Scythe:8+1, Mysticism:5+1, Marksman:9|OgKkwWrcKmlk513Gd5qI2Ru44VzF}}
+
{{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Heart of Holy Flame|Vow of Strength|Great Dwarf Weapon|Sand Shards|Eremite's Attack|Ebon Battle Standard of Honor|Favorable Winds|Ebon Escape|Earth:12+4, Myst:10+1, Scythe:6+1, Marksman:6|OgKkwqrcqlZ04132qo5VzVuI2BdJ}}
 
==Equipment and Usage==
 
==Equipment and Usage==
 
'''Tank'''
 
'''Tank'''
 
*Equipment: [[Assassin Equipment]].
 
*Equipment: [[Assassin Equipment]].
 
*Usage: [https://www.youtube.com/watch?v=4_0205ddEBg Guild Wars - SoOSC Tank].
 
*Usage: [https://www.youtube.com/watch?v=4_0205ddEBg Guild Wars - SoOSC Tank].
*Tips: The A/P often dictates the pace of the run. In faster runs, the A/P should not stop to cast Shadow Form and Shroud during the run, and instead rely on the healing from other party members' Ebon Escape.
+
*Tips: The "A/P" Tank dictates run's pace. In faster runs, they do not stop to cast {{Skillbarskill|Shadow Form|25}} and {{Skillbarskill|Shroud of Distress|25}}, they will be healed from {{Skillbarskill|Ebon Escape|25}} from other players.
 
'''Gater'''
 
'''Gater'''
 
*Equipment: [[Assassin Equipment]].
 
*Equipment: [[Assassin Equipment]].
 
*Usage: [https://www.youtube.com/watch?v=Hg1AzPl2Kkw Guild Wars - SoOSC Gater].
 
*Usage: [https://www.youtube.com/watch?v=Hg1AzPl2Kkw Guild Wars - SoOSC Gater].
*Tips: [https://wiki.fbgmguild.com/wiki/Unseen_Fury Unseen Fury] can be used instead of Heart of Shadow if necessary.
+
*Tips: {{Skillbarskill|Heart of Shadow|25}} offers heal, movement, and an un-stuck button. {{Skillbarskill|Unseen Fury|25}} can be used instead if needed.
 
'''Rangers'''
 
'''Rangers'''
 
*Equipment: [[Ranger Equipment]].
 
*Equipment: [[Ranger Equipment]].
 
*Usage: [https://www.youtube.com/watch?v=3dUYlwUwYII Guild Wars - SoOSC Rangers].
 
*Usage: [https://www.youtube.com/watch?v=3dUYlwUwYII Guild Wars - SoOSC Rangers].
*Tips: [https://wiki.fbgmguild.com/wiki/Body_Shot Body Shot] or [https://wiki.guildwars.com/wiki/%22I_Am_the_Strongest!%22 "I Am The Strongest!"] can be brought over Dwarven Stability. [https://wiki.guildwars.com/wiki/Expert_Focus Expert Focus] can be brought over [https://wiki.guildwars.com/wiki/Read_the_Wind Read the Wind].
+
*Tips:
 +
**An armor piece with Marksmanship +3 can be equipped before fights and un-equipped afterward to increase damage output ({{Skillbarskill|Glass Arrows|25}}, {{Skillbarskill|Read the Wind|25}}, {{Skillbarskill|Expert Focus|25}}, {{Skillbarskill|Penetrating Attack|25}}, {{Skillbarskill|Sundering Attack|25}}, {{Skillbarskill|Triple Shot|25}}).
 +
**An armor piece with Wilderness Survival +3 can be equipped before [https://wiki.guildwars.com/wiki/Fendi_Nin Fendi Nin] and un-equipped afterward to increase {{Skillbarskill|Serpent's Quickness|25}} effect duration - minor energy management for low players boss fight.
 +
**[Glass Ranger] {{Skillbarskill|Dwarven Stability|25}} prevents knockdowns when paired up with alcohol and allows {{Skillbarskill|Serpent's Quickness|25}} to be permanent - that means attack skills and {{Skillbarskill|Ebon Escape|25}} for safe placements, healing both you and an ally, and group speed-up can be used more, increasing general team safety and damage; but {{Skillbarskill|Body Shot|25}} for personal energy management, or [https://wiki.guildwars.com/wiki/%22I_Am_the_Strongest!%22 "I Am the Strongest!"] ({{Skillbarskill|I Am the Strongest|25}}) for extra personal damage can be brought instead.
 +
**[TaO Ranger] {{Skillbarskill|Read the Wind|25}} sets arrows to a faster travel speed and lower trajectory - moving targets are less likely to dodge, and your arrows hit before other rangers' arrows; but {{Skillbarskill|Expert Focus|25}} can be brought for energy management instead.
 +
**[TaO Ranger] {{Skillbarskill|Dwarven Stability|25}} can be replaced with {{Skillbarskill|Triple Shot|25}} for extra personal damage, but removes the anti-knockdown and permanent {{Skillbarskill|Serpent's Quickness|25}}.
 
'''VoS'''
 
'''VoS'''
 
*Equipment: [[Dervish Equipment]].
 
*Equipment: [[Dervish Equipment]].
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{| class="wikitable"
 
{| class="wikitable"
 
! style="width: 100px;" |  
 
! style="width: 100px;" |  
! style="width: 200px;" | {{A}}/{{P}} A/P
+
! style="width: 200px;" | {{A}}/{{P}} "A/P" Tank
! style="width: 200px;" | {{A}}/{{N}} A/N
+
! style="width: 200px;" | {{A}}/{{N}} "A/N" Gater
! style="width: 200px;" | {{D}}/{{R}} VoS
+
! style="width: 200px;" | {{D}}/{{R}} "VoS" Vow of Strength
! style="width: 200px;" | {{R}}/{{D}} rangers
+
! style="width: 200px;" | {{R}}/{{D}} Rangers
 
|-
 
|-
 
| style="font-weight: bold;" | Templates
 
| style="font-weight: bold;" | Templates
| Owlj0NfsJTHQ6M3lTQ3k5i0b7YA
+
| Owlj0NfsJTHQ6M3lTQ0b5i4O0l
| OwRTc4+8Z6ASn5ucCCB6TA3huEA
+
| OwRT0nPfY6ASn5ucC6TABC3huE
| OgKkwWp4Knl03m5Fdp2VzF2Ru4qI
+
| OgKkwqrcqlZ04132qo5VzVuI2BdJ
| OgoTcZ8kZK07Uyx4Va86uE5guEA
+
| "R/D" OgoTc5MjHa86V6uE5wx4UCGkuE </br> "TaO" OgoTc5MjHa8as+uE5wx4UC2guE
 
|-
 
|-
 
| colspan="5" style="font-weight: bold; text-align:center" | Level 1
 
| colspan="5" style="font-weight: bold; text-align:center" | Level 1
Line 53: Line 58:
 
| Start || colspan="4" style="text-align:center" | Run with the team
 
| Start || colspan="4" style="text-align:center" | Run with the team
 
|-
 
|-
| Brigand || Pull the Brigand || Split off to gate || Use GDW, Favorable Winds, and Honor || Kill the Brigand
+
| Brigand || Pull the Brigand || Split off to gate || Use {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Kill the Brigand
 
|-
 
|-
 
| End || Pick up the key || Run to gate || colspan="2" style="text-align:center" | Wait for gate
 
| End || Pick up the key || Run to gate || colspan="2" style="text-align:center" | Wait for gate
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| colspan="5" style="font-weight: bold; text-align:center" | Level 2
 
| colspan="5" style="font-weight: bold; text-align:center" | Level 2
 
|-
 
|-
| 1st Brigand || Pull the Brigand's group and right wall block; ping Honor || Pull the patrol out of the way || Use GDW, Favorable Winds, and Honor; spike || Spike off damage and clean up
+
| 1st Brigand || 1. Pull and [https://wiki.fbgmguild.com/wiki/Right_Wall_Blocking Right Wall Block] the Brigand's group.</br> 2. Ping {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Pull the patrol out of the way. || 1. Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. </br> 2. On "A/P" Tank's ping, {{Skillbarskill|Ebon Escape|25}} on them. </br> 3. Spike with {{Skillbarskill|Heart of Holy Flame|25}} > {{Skillbarskill|Eremite's Attack|25}}. || Spike off damage and clean up.
 
|-
 
|-
| Graveyard || Carry the torch and light all the braziers || colspan="3" style="text-align:center" | Hide in the annexe in the south-east
+
| Graveyard || Carry the torch and light all the braziers. || colspan="3" style="text-align:center" | Hide in the annexe in the south-east.
 
|-
 
|-
| || Ball the enemies in the middle of the room; ping Honor || Use Weaken Armor || Use GDW, Favorable Winds, and Honor; spike || Spike off damage and clean up
+
| || 1. Ball the enemies in the middle of the room. </br> 2. Ping {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Use {{Skillbarskill|Weaken Armor|25}}. || 1. Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. </br> 2. On "A/P" Tank's ping, {{Skillbarskill|Ebon Escape|25}} on them. </br> 3. Spike with {{Skillbarskill|Heart of Holy Flame|25}} > {{Skillbarskill|Eremite's Attack|25}}. || Spike off damage and clean up
 
|-
 
|-
| || Light the torch again and carry it; light the next 2 braziers || Split off to gate || colspan="2" style="text-align:center" | Run with the A/P
+
| || Light the torch again, carry it and light the next 2 braziers. || Split off to gate. || colspan="2" style="text-align:center" | Run with the "A/P" Tank
 
|-
 
|-
| 2nd Brigand || Pull the Brigand || Gate || Use GDW, Favorable Winds, and Honor || Kill the Brigand
+
| 2nd Brigand || Pull the Brigand. || Gate. || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Kill the Brigand.
 
|-
 
|-
 
| colspan="5" style="font-weight: bold; text-align:center" | Level 3
 
| colspan="5" style="font-weight: bold; text-align:center" | Level 3
 
|-
 
|-
| Start || Light the necessary braziers || colspan="3" style="text-align:center" | Run with the A/P - EE to heal and do not rush ahead
+
| Start || Light the necessary braziers. || colspan="3" style="text-align:center" | Run with the "A/P" Tank. Spam {{Skillbarskill|Ebon Escape|25}} and do not rush ahead.
 
|-
 
|-
| Last Brazier || Drop the torch and go to pull || Split off to glitch through the door || Use GDW, Favorable Winds, and Honor || One ranger light the last brazier
+
| Last Brazier || Drop the torch and go to pull. || Split off to [https://wiki.fbgmguild.com/wiki/Gate_Glitching Gate Glitch] through the door || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || A Glass Ranger picks the torch and lights the last brazier.
 
|-
 
|-
| Brigand || Pull the Brigand's group and right wall block; ping Honor || Run to Fendi || Spike || Spike off damage and clean up
+
| Brigand || 1. Pull and [https://wiki.fbgmguild.com/wiki/Right_Wall_Blocking Right Wall Block] the Brigand's group.</br> 2. Ping {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Run to Fendi. || 1. On "A/P" Tank's ping, {{Skillbarskill|Ebon Escape|25}} on them. </br> 2. Spike with {{Skillbarskill|Heart of Holy Flame|25}} > {{Skillbarskill|Eremite's Attack|25}}. || Spike off damage and clean up.
 
|-
 
|-
| Run to Fendi || || Pull Fendi away from the skeletons || colspan="2" style="text-align:center" | Run with the A/P
+
| Run to Fendi || || Pull Fendi away from the skeletons. || colspan="2" style="text-align:center" | Run with the "A/P" Tank.
 
|-
 
|-
| Fendi || colspan="2" style="text-align:center" | Tank Fendi and auto-attack || Use GDW, Favorable Winds, and Honor || Kill Fendi
+
| Fendi || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill|Weaken Armor|25}}. || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Kill Fendi.
 
|}
 
|}

Latest revision as of 13:50, 28 September 2025

Shroud of Distress Shadow Form Dwarven Stability Dash Can't Touch This Ebon Battle Standard of Honor Death's Charge Ebon Escape
Shroud of Distress Shadow Form Dwarven Stability Dash Weaken Armor Heart of Shadow Death's Charge Ebon Escape
Heart of Holy Flame Glass Arrows Dwarven Stability Serpent's Quickness Penetrating Attack Sundering Attack Triple Shot Ebon Escape
Heart of Holy Flame Glass Arrows Dwarven Stability Serpent's Quickness Penetrating Attack Sundering Attack Triple Shot Ebon Escape
Heart of Holy Flame Glass Arrows Dwarven Stability Serpent's Quickness Penetrating Attack Sundering Attack Triple Shot Ebon Escape
Heart of Holy Flame Glass Arrows Dwarven Stability Serpent's Quickness Penetrating Attack Sundering Attack Triple Shot Ebon Escape
Heart of Holy Flame Together as One Dwarven Stability Serpent's Quickness Penetrating Attack Sundering Attack Read the Wind Ebon Escape
Heart of Holy Flame Vow of Strength Great Dwarf Weapon Sand Shards Eremite's Attack Ebon Battle Standard of Honor Favorable Winds Ebon Escape

Teambuild

Assassin/Paragon "A/P" Tank
Shroud of Distress Shadow Form Dwarven Stability Dash Can't Touch This Ebon Battle Standard of Honor Death's Charge Ebon Escape
Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3
Owlj0NfsJTHQ6M3lTQ0b5i4O0l
Assassin/Necromancer "A/N" Gater
Shroud of Distress Shadow Form Dwarven Stability Dash Weaken Armor Heart of Shadow Death's Charge Ebon Escape
Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3
OwRT0nPfY6ASn5ucC6TABC3huE
Ranger/Dervish "R/D" Glass Ranger (x1-4)
Heart of Holy Flame Glass Arrows Dwarven Stability Serpent's Quickness Penetrating Attack Sundering Attack Triple Shot Ebon Escape
Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3
OgoTc5MjHa86V6uE5wx4UCGkuE
Ranger/Dervish "TaO" Ranger
Heart of Holy Flame Together as One Dwarven Stability Serpent's Quickness Penetrating Attack Sundering Attack Read the Wind Ebon Escape
Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3
OgoTc5MjHa8as+uE5wx4UC2guE
Dervish/Ranger "VoS" Vow of Strength
Heart of Holy Flame Vow of Strength Great Dwarf Weapon Sand Shards Eremite's Attack Ebon Battle Standard of Honor Favorable Winds Ebon Escape
Earth:12+4, Myst:10+1, Scythe:6+1, Marksman:6
OgKkwqrcqlZ04132qo5VzVuI2BdJ

Equipment and Usage

Tank

Gater

Rangers

  • Equipment: Ranger Equipment.
  • Usage: Guild Wars - SoOSC Rangers.
  • Tips:
    • An armor piece with Marksmanship +3 can be equipped before fights and un-equipped afterward to increase damage output (Glass Arrows, Read the Wind, Expert Focus, Penetrating Attack, Sundering Attack, Triple Shot).
    • An armor piece with Wilderness Survival +3 can be equipped before Fendi Nin and un-equipped afterward to increase Serpent's Quickness effect duration - minor energy management for low players boss fight.
    • [Glass Ranger] Dwarven Stability prevents knockdowns when paired up with alcohol and allows Serpent's Quickness to be permanent - that means attack skills and Ebon Escape for safe placements, healing both you and an ally, and group speed-up can be used more, increasing general team safety and damage; but Body Shot for personal energy management, or "I Am the Strongest!" (I Am the Strongest) for extra personal damage can be brought instead.
    • [TaO Ranger] Read the Wind sets arrows to a faster travel speed and lower trajectory - moving targets are less likely to dodge, and your arrows hit before other rangers' arrows; but Expert Focus can be brought for energy management instead.
    • [TaO Ranger] Dwarven Stability can be replaced with Triple Shot for extra personal damage, but removes the anti-knockdown and permanent Serpent's Quickness.

VoS

  • Equipment: Dervish Equipment.
  • Usage: Guild Wars - SoOSC VoS.
  • Tips: Adjust attributes depending on whether grail, corn and egg are being used. The VoS should have maximum points in Earth Prayers, at least 9 in Scythe Mastery and Marksmanship, after all runes and buffs, with the remaining points going into Mysticism.

Dungeon overview

Assassin/Paragon "A/P" Tank Assassin/Necromancer "A/N" Gater Dervish/Ranger "VoS" Vow of Strength Ranger/Dervish Rangers
Templates Owlj0NfsJTHQ6M3lTQ0b5i4O0l OwRT0nPfY6ASn5ucC6TABC3huE OgKkwqrcqlZ04132qo5VzVuI2BdJ "R/D" OgoTc5MjHa86V6uE5wx4UCGkuE
"TaO" OgoTc5MjHa8as+uE5wx4UC2guE
Level 1
Start Run with the team
Brigand Pull the Brigand Split off to gate Use Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor. Kill the Brigand
End Pick up the key Run to gate Wait for gate
Level 2
1st Brigand 1. Pull and Right Wall Block the Brigand's group.
2. Ping Ebon Battle Standard of Honor.
Pull the patrol out of the way. 1. Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor.
2. On "A/P" Tank's ping, Ebon Escape on them.
3. Spike with Heart of Holy Flame > Eremite's Attack.
Spike off damage and clean up.
Graveyard Carry the torch and light all the braziers. Hide in the annexe in the south-east.
1. Ball the enemies in the middle of the room.
2. Ping Ebon Battle Standard of Honor.
Use Weaken Armor. 1. Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor.
2. On "A/P" Tank's ping, Ebon Escape on them.
3. Spike with Heart of Holy Flame > Eremite's Attack.
Spike off damage and clean up
Light the torch again, carry it and light the next 2 braziers. Split off to gate. Run with the "A/P" Tank
2nd Brigand Pull the Brigand. Gate. Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor. Kill the Brigand.
Level 3
Start Light the necessary braziers. Run with the "A/P" Tank. Spam Ebon Escape and do not rush ahead.
Last Brazier Drop the torch and go to pull. Split off to Gate Glitch through the door Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor. A Glass Ranger picks the torch and lights the last brazier.
Brigand 1. Pull and Right Wall Block the Brigand's group.
2. Ping Ebon Battle Standard of Honor.
Run to Fendi. 1. On "A/P" Tank's ping, Ebon Escape on them.
2. Spike with Heart of Holy Flame > Eremite's Attack.
Spike off damage and clean up.
Run to Fendi Pull Fendi away from the skeletons. Run with the "A/P" Tank.
Fendi 1. Tank Fendi and auto-attack.
2. Use Ebon Battle Standard of Honor.
1. Tank Fendi and auto-attack.
2. Use Weaken Armor.
Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor. Kill Fendi.