Difference between revisions of "SoOSC Rangerway"
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<div style="float: right; clear:right"> | <div style="float: right; clear:right"> | ||
− | {{Scalable Skillbar|Shroud of Distress|Shadow Form | + | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Can't Touch This|Ebon Battle Standard of Honor|Death's Charge|Ebon Escape}} |
− | {{Scalable Skillbar|Shroud of Distress|Shadow Form | + | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame | + | {{Scalable Skillbar|I Am the Strongest|Sundering Attack|Penetrating Attack|Triple Shot|Glass Arrows|Heart of Holy Flame|Serpent's Quickness|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame | + | {{Scalable Skillbar|I Am the Strongest|Sundering Attack|Penetrating Attack|Triple Shot|Glass Arrows|Heart of Holy Flame|Serpent's Quickness|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame | + | {{Scalable Skillbar|I Am the Strongest|Sundering Attack|Penetrating Attack|Triple Shot|Glass Arrows|Heart of Holy Flame|Serpent's Quickness|Ebon Escape}} |
− | {{Scalable Skillbar|Heart of Holy Flame | + | {{Scalable Skillbar|I Am the Strongest|Sundering Attack|Penetrating Attack|Triple Shot|Glass Arrows|Heart of Holy Flame|Serpent's Quickness|Ebon Escape}} |
− | {{Scalable Skillbar| | + | {{Scalable Skillbar|I Am the Strongest|Sundering Attack|Penetrating Attack|Read the Wind|Together as One|Heart of Holy Flame|Serpent's Quickness|Ebon Escape}} |
− | {{Scalable Skillbar|Sand Shards|Vow of Strength| | + | {{Scalable Skillbar|Sand Shards|Vow of Strength|Heart of Holy Flame|Eremite's Attack|Great Dwarf Weapon|Ebon Battle Standard of Honor|Favorable Winds|Ebon Escape}} |
</div> | </div> | ||
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{{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|I Am the Strongest|Sundering Attack|Penetrating Attack|Triple Shot|Glass Arrows|Heart of Holy Flame|Serpent's Quickness|Ebon Escape|Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3|OgoTcZ8kZam8UyxAG8Va8C5guEA}} | {{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|I Am the Strongest|Sundering Attack|Penetrating Attack|Triple Shot|Glass Arrows|Heart of Holy Flame|Serpent's Quickness|Ebon Escape|Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3|OgoTcZ8kZam8UyxAG8Va8C5guEA}} | ||
{{FullSkillbar|{{R}}/{{D}} "TaO" Ranger|I Am the Strongest|Sundering Attack|Penetrating Attack|Read the Wind|Together as One|Heart of Holy Flame|Serpent's Quickness|Ebon Escape|Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3|OgoTcZ8kZam0x4UC2Yse8C5guEA}} | {{FullSkillbar|{{R}}/{{D}} "TaO" Ranger|I Am the Strongest|Sundering Attack|Penetrating Attack|Read the Wind|Together as One|Heart of Holy Flame|Serpent's Quickness|Ebon Escape|Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3|OgoTcZ8kZam0x4UC2Yse8C5guEA}} | ||
− | {{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Sand Shards|Vow of Strength|Heart of Holy Flame|Eremite's Attack|Great Dwarf Weapon|Ebon Battle Standard of Honor|Favorable Winds|Ebon Escape|Earth:12+4, | + | {{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Sand Shards|Vow of Strength|Heart of Holy Flame|Eremite's Attack|Great Dwarf Weapon|Ebon Battle Standard of Honor|Favorable Winds|Ebon Escape|Earth:12+4, Myst:10+1, Scythe:6+1, Marksman:6|OgKkkZp2Kzqk51324Vz1qYuI2BdJ}} |
==Equipment and Usage== | ==Equipment and Usage== | ||
'''Tank''' | '''Tank''' | ||
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|- | |- | ||
| style="font-weight: bold;" | Templates | | style="font-weight: bold;" | Templates | ||
− | | | + | | Owlj0NfsJTHQ6M3lTQ0b5i4O0l |
− | | | + | | OwRT0nPfY6ASn5ucC6TABC3huE |
− | | | + | | OgKkkZp2Kzqk51324Vz1qYuI2BdJ |
− | | "R/D" | + | | "R/D" OgoTcZ8kZam8UyxAG8Va8C5guEA </br> "TaO" OgoTcZ8kZam0x4UC2Yse8C5guEA |
|- | |- | ||
| colspan="5" style="font-weight: bold; text-align:center" | Level 1 | | colspan="5" style="font-weight: bold; text-align:center" | Level 1 | ||
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| Run to Fendi || || Pull Fendi away from the skeletons. || colspan="2" style="text-align:center" | Run with the "A/P" Tank. | | Run to Fendi || || Pull Fendi away from the skeletons. || colspan="2" style="text-align:center" | Run with the "A/P" Tank. | ||
|- | |- | ||
− | | Fendi || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill| | + | | Fendi || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill|Weaken Armor|25}}. || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Kill Fendi. |
|} | |} |
Latest revision as of 12:41, 25 April 2025
Teambuild
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Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3
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Shadow Arts: 12+4, Command: 12, Dagger Mastery: 3
OwRT0nPfY6ASn5ucC6TABC3huE
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Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3
OgoTcZ8kZam8UyxAG8Va8C5guEA
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Expertise: 12+4, Marksmanship: 12+3, Wilderness: 3
OgoTcZ8kZam0x4UC2Yse8C5guEA
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Earth:12+4, Myst:10+1, Scythe:6+1, Marksman:6
OgKkkZp2Kzqk51324Vz1qYuI2BdJ
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Equipment and Usage
Tank
- Equipment: Assassin Equipment.
- Usage: Guild Wars - SoOSC Tank.
- Tips: The A/P often dictates the pace of the run. In faster runs, the A/P should not stop to cast Shadow Form and Shroud during the run, and instead rely on the healing from other party members' Ebon Escape.
Gater
- Equipment: Assassin Equipment.
- Usage: Guild Wars - SoOSC Gater.
- Tips: Unseen Fury can be used instead of Heart of Shadow if necessary.
Rangers
- Equipment: Ranger Equipment.
- Usage: Guild Wars - SoOSC Rangers.
- Tips: Body Shot or "I Am The Strongest!" can be brought over Dwarven Stability. Expert Focus can be brought over Read the Wind.
VoS
- Equipment: Dervish Equipment.
- Usage: Guild Wars - SoOSC VoS.
- Tips: Adjust attributes depending on whether grail, corn and egg are being used. The VoS should have maximum points in Earth Prayers, at least 9 in Scythe Mastery and Marksmanship, after all runes and buffs, with the remaining points going into Mysticism.
Dungeon overview
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Templates | Owlj0NfsJTHQ6M3lTQ0b5i4O0l | OwRT0nPfY6ASn5ucC6TABC3huE | OgKkkZp2Kzqk51324Vz1qYuI2BdJ | "R/D" OgoTcZ8kZam8UyxAG8Va8C5guEA "TaO" OgoTcZ8kZam0x4UC2Yse8C5guEA |
Level 1 | ||||
Start | Run with the team | |||
Brigand | Pull the Brigand | Split off to gate | Use ![]() ![]() ![]() |
Kill the Brigand |
End | Pick up the key | Run to gate | Wait for gate | |
Level 2 | ||||
1st Brigand | 1. Pull and Right Wall Block the Brigand's group. 2. Ping ![]() |
Pull the patrol out of the way. | 1. Cast ![]() ![]() ![]() 2. On "A/P" Tank's ping, ![]() 3. Spike with ![]() ![]() |
Spike off damage and clean up. |
Graveyard | Carry the torch and light all the braziers. | Hide in the annexe in the south-east. | ||
1. Ball the enemies in the middle of the room. 2. Ping ![]() |
Use ![]() |
1. Cast ![]() ![]() ![]() 2. On "A/P" Tank's ping, ![]() 3. Spike with ![]() ![]() |
Spike off damage and clean up | |
Light the torch again, carry it and light the next 2 braziers. | Split off to gate. | Run with the "A/P" Tank | ||
2nd Brigand | Pull the Brigand. | Gate. | Cast ![]() ![]() ![]() |
Kill the Brigand. |
Level 3 | ||||
Start | Light the necessary braziers. | Run with the "A/P" Tank. Spam ![]() | ||
Last Brazier | Drop the torch and go to pull. | Split off to Gate Glitch through the door | Cast ![]() ![]() ![]() |
A ranger picks the torch and lights the last brazier. |
Brigand | 1. Pull and Right Wall Block the Brigand's group. 2. Ping ![]() |
Run to Fendi. | 1. On "A/P" Tank's ping, ![]() 2. Spike with ![]() ![]() |
Spike off damage and clean up. |
Run to Fendi | Pull Fendi away from the skeletons. | Run with the "A/P" Tank. | ||
Fendi | 1. Tank Fendi and auto-attack. 2. Use ![]() |
1. Tank Fendi and auto-attack. 2. Use ![]() |
Cast ![]() ![]() ![]() |
Kill Fendi. |