Difference between revisions of "SoOSC Rangerway"

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{{FullSkillbar|{{A}}/{{P}} "A/P" Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Can't Touch This|Ebon Battle Standard of Honor|Death's Charge|Ebon Escape|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|Owlj0NfsJTHQ6M3lTQ0b5i4O0l}}
 
{{FullSkillbar|{{A}}/{{P}} "A/P" Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Can't Touch This|Ebon Battle Standard of Honor|Death's Charge|Ebon Escape|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|Owlj0NfsJTHQ6M3lTQ0b5i4O0l}}
 
{{FullSkillbar|{{A}}/{{N}} "A/N" Gater|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Ebon Escape|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|OwRT0nPfY6ASn5ucC6TABC3huE}}
 
{{FullSkillbar|{{A}}/{{N}} "A/N" Gater|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Ebon Escape|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|OwRT0nPfY6ASn5ucC6TABC3huE}}
{{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|I Am the Strongest!|Sundering Attack|Penetrating Attack|Triple Shot|Glass Arrows|Heart of Holy Flame|Serpent's Quickness|Ebon Escape|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTcZ8kZam8UyxAG8Va8C5guEA}}
+
{{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|I Am the Strongest|Sundering Attack|Penetrating Attack|Triple Shot|Glass Arrows|Heart of Holy Flame|Serpent's Quickness|Ebon Escape|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTcZ8kZam8UyxAG8Va8C5guEA}}
 
{{FullSkillbar|{{R}}/{{D}} "TaO" Ranger|Heart of Holy Flame|Together as One|Ebon Escape|Read the Wind|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTc5MjHa8asmuE2A5I07UyxA}}
 
{{FullSkillbar|{{R}}/{{D}} "TaO" Ranger|Heart of Holy Flame|Together as One|Ebon Escape|Read the Wind|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTc5MjHa8asmuE2A5I07UyxA}}
 
{{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Sand Shards|Vow of Strength|Ebon Escape|Great Dwarf Weapon|Favorable Winds|Ebon Battle Standard of Honor|Heart of Holy Flame|Eremite's Attack|Earth:16, Scythe:8+1, Mysticism:5+1, Marksman:9|OgKkwWrcKmlk513Gd5qI2Ru44VzF}}
 
{{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Sand Shards|Vow of Strength|Ebon Escape|Great Dwarf Weapon|Favorable Winds|Ebon Battle Standard of Honor|Heart of Holy Flame|Eremite's Attack|Earth:16, Scythe:8+1, Mysticism:5+1, Marksman:9|OgKkwWrcKmlk513Gd5qI2Ru44VzF}}

Revision as of 12:33, 25 April 2025

Shroud of Distress Shadow Form You Are All Weaklings Dwarven Stability Dash Ebon Battle Standard of Honor Can't Touch This Fall Back
Shroud of Distress Shadow Form Ebon Escape Dwarven Stability Dash Weaken Armor Heart of Shadow Death's Charge
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Heart of Holy Flame Together as One Ebon Escape Read the Wind Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Sand Shards Vow of Strength Ebon Escape Great Dwarf Weapon Favorable Winds Ebon Battle Standard of Honor Heart of Holy Flame Eremite's Attack

Teambuild

Assassin/Paragon "A/P" Tank
Shroud of Distress Shadow Form Dwarven Stability Dash Can't Touch This Ebon Battle Standard of Honor Death's Charge Ebon Escape
Shadow Arts: 16, Command: 12, Dagger Mastery: 3
Owlj0NfsJTHQ6M3lTQ0b5i4O0l
Assassin/Necromancer "A/N" Gater
Shroud of Distress Shadow Form Dwarven Stability Dash Weaken Armor Heart of Shadow Death's Charge Ebon Escape
Shadow Arts: 16, Command: 12, Dagger Mastery: 3
OwRT0nPfY6ASn5ucC6TABC3huE
Ranger/Dervish "R/D" Glass Ranger (x1-4)
I Am the Strongest Sundering Attack Penetrating Attack Triple Shot Glass Arrows Heart of Holy Flame Serpent's Quickness Ebon Escape
Expertise: 16, Marksmanship: 12, Wilderness: 3
OgoTcZ8kZam8UyxAG8Va8C5guEA
Ranger/Dervish "TaO" Ranger
Heart of Holy Flame Together as One Ebon Escape Read the Wind Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Expertise: 16, Marksmanship: 12, Wilderness: 3
OgoTc5MjHa8asmuE2A5I07UyxA
Dervish/Ranger "VoS" Vow of Strength
Sand Shards Vow of Strength Ebon Escape Great Dwarf Weapon Favorable Winds Ebon Battle Standard of Honor Heart of Holy Flame Eremite's Attack
Earth:16, Scythe:8+1, Mysticism:5+1, Marksman:9
OgKkwWrcKmlk513Gd5qI2Ru44VzF

Equipment and Usage

Tank

  • Equipment: Assassin Equipment.
  • Usage: Guild Wars - SoOSC Tank.
  • Tips: The A/P often dictates the pace of the run. In faster runs, the A/P should not stop to cast Shadow Form and Shroud during the run, and instead rely on the healing from other party members' Ebon Escape.

Gater

Rangers

VoS

  • Equipment: Dervish Equipment.
  • Usage: Guild Wars - SoOSC VoS.
  • Tips: Adjust attributes depending on whether grail, corn and egg are being used. The VoS should have maximum points in Earth Prayers, at least 9 in Scythe Mastery and Marksmanship, after all runes and buffs, with the remaining points going into Mysticism.

Dungeon overview

Assassin/Paragon "A/P" Tank Assassin/Necromancer "A/N" Gater Dervish/Ranger "VoS" Vow of Strength Ranger/Dervish Rangers
Templates Owlj0NfsJTHQ6M3lTQ3k5i0b7YA OwRTc4+8Z6ASn5ucCCB6TA3huEA OgKkwWp4Knl03m5Fdp2VzF2Ru4qI "R/D" OgoTcZ8kZK07Uyx4Va86uE5guEA
"TaO" OgoTc5MjHa8asmuE2A5I07UyxA
Level 1
Start Run with the team
Brigand Pull the Brigand Split off to gate Use Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor. Kill the Brigand
End Pick up the key Run to gate Wait for gate
Level 2
1st Brigand 1. Pull and Right Wall Block the Brigand's group.
2. Ping Ebon Battle Standard of Honor.
Pull the patrol out of the way. 1. Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor.
2. On "A/P" Tank's ping, Ebon Escape on them.
3. Spike with Heart of Holy Flame > Eremite's Attack.
Spike off damage and clean up.
Graveyard Carry the torch and light all the braziers. Hide in the annexe in the south-east.
1. Ball the enemies in the middle of the room.
2. Ping Ebon Battle Standard of Honor.
Use Weaken Armor. 1. Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor.
2. On "A/P" Tank's ping, Ebon Escape on them.
3. Spike with Heart of Holy Flame > Eremite's Attack.
Spike off damage and clean up
Light the torch again, carry it and light the next 2 braziers. Split off to gate. Run with the "A/P" Tank
2nd Brigand Pull the Brigand. Gate. Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor. Kill the Brigand.
Level 3
Start Light the necessary braziers. Run with the "A/P" Tank. Spam Ebon Escape and do not rush ahead.
Last Brazier Drop the torch and go to pull. Split off to Gate Glitch through the door Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor. A ranger picks the torch and lights the last brazier.
Brigand 1. Pull and Right Wall Block the Brigand's group.
2. Ping Ebon Battle Standard of Honor.
Run to Fendi. 1. On "A/P" Tank's ping, Ebon Escape on them.
2. Spike with Heart of Holy Flame > Eremite's Attack.
Spike off damage and clean up.
Run to Fendi Pull Fendi away from the skeletons. Run with the "A/P" Tank.
Fendi 1. Tank Fendi and auto-attack.
2. Use You Are All Weaklings.
1. Tank Fendi and auto-attack.
2. Use Weaken Armor.
Cast Great Dwarf Weapon > Favorable Winds > Ebon Battle Standard of Honor. Kill Fendi.