Difference between revisions of "SoOSC Rangerway"
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MidNightRevs (talk | contribs) m (Added "TaO" Ranger build code in the Dungeon overview array) |
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{{TOC Right}} | {{TOC Right}} | ||
<div style="float: right; clear:right"> | <div style="float: right; clear:right"> | ||
− | {{Scalable Skillbar| | + | {{Scalable Skillbar|Shroud of Distress|Shadow Form|You Are All Weaklings|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Can't Touch This|Fall Back}} |
− | {{Scalable Skillbar| | + | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Ebon Escape|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge}} |
− | {{Scalable Skillbar|Triple Shot|Sundering Attack|Penetrating Attack | + | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}} |
− | {{Scalable Skillbar|Triple Shot|Sundering Attack|Penetrating Attack | + | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}} |
− | {{Scalable Skillbar|Vow of Strength | + | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}} |
+ | {{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}} | ||
+ | {{Scalable Skillbar|Heart of Holy Flame|Together as One|Ebon Escape|Read the Wind|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}} | ||
+ | {{Scalable Skillbar|Sand Shards|Vow of Strength|Ebon Escape|Great Dwarf Weapon|Favorable Winds|Ebon Battle Standard of Honor|Heart of Holy Flame|Eremite's Attack}} | ||
</div> | </div> | ||
==Teambuild== | ==Teambuild== | ||
− | {{FullSkillbar|{{A}}/{{P}} Tank|Shroud of Distress|Shadow Form|You Are All Weaklings|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Can't Touch This|Fall Back|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|Owlj0NfsJTHQ6M5i3lTQ3k7Y0b}} | + | {{FullSkillbar|{{A}}/{{P}} "A/P" Tank|Shroud of Distress|Shadow Form|You Are All Weaklings|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Can't Touch This|Fall Back|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|Owlj0NfsJTHQ6M5i3lTQ3k7Y0b}} |
− | {{FullSkillbar|{{A}}/{{N}} Gater|Shroud of Distress|Shadow Form|Ebon Escape|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|OwRT0nPfY6ASnhu8ucC6TABC3B}} | + | {{FullSkillbar|{{A}}/{{N}} "A/N" Gater|Shroud of Distress|Shadow Form|Ebon Escape|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge|Shadow Arts: 16, Command: 12, Dagger Mastery: 3|OwRT0nPfY6ASnhu8ucC6TABC3B}} |
{{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTc5MjHa86Viu8uE5I07UyxA}} | {{FullSkillbar|{{R}}/{{D}} "R/D" Glass Ranger (x1-4)|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTc5MjHa86Viu8uE5I07UyxA}} | ||
− | {{FullSkillbar|{{R}}/{{D}} TaO Ranger|Heart of Holy Flame|Together as One|Ebon Escape|Read the Wind|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTc5MjHa8asmuE2A5I07UyxA}} | + | {{FullSkillbar|{{R}}/{{D}} "TaO" Ranger|Heart of Holy Flame|Together as One|Ebon Escape|Read the Wind|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack|Expertise: 16, Marksmanship: 12, Wilderness: 3|OgoTc5MjHa8asmuE2A5I07UyxA}} |
{{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Sand Shards|Vow of Strength|Ebon Escape|Great Dwarf Weapon|Favorable Winds|Ebon Battle Standard of Honor|Heart of Holy Flame|Eremite's Attack|Earth:16, Scythe:8+1, Mysticism:5+1, Marksman:9|OgKkwWrcKmlk513Gd5qI2Ru44VzF}} | {{FullSkillbar|{{D}}/{{R}} "VoS" Vow of Strength|Sand Shards|Vow of Strength|Ebon Escape|Great Dwarf Weapon|Favorable Winds|Ebon Battle Standard of Honor|Heart of Holy Flame|Eremite's Attack|Earth:16, Scythe:8+1, Mysticism:5+1, Marksman:9|OgKkwWrcKmlk513Gd5qI2Ru44VzF}} | ||
==Equipment and Usage== | ==Equipment and Usage== | ||
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{| class="wikitable" | {| class="wikitable" | ||
! style="width: 100px;" | | ! style="width: 100px;" | | ||
− | ! style="width: 200px;" | {{A}}/{{P}} A/P | + | ! style="width: 200px;" | {{A}}/{{P}} "A/P" Tank |
− | ! style="width: 200px;" | {{A}}/{{N}} A/N | + | ! style="width: 200px;" | {{A}}/{{N}} "A/N" Gater |
− | ! style="width: 200px;" | {{D}}/{{R}} VoS | + | ! style="width: 200px;" | {{D}}/{{R}} "VoS" Vow of Strength |
− | ! style="width: 200px;" | {{R}}/{{D}} | + | ! style="width: 200px;" | {{R}}/{{D}} Rangers |
|- | |- | ||
| style="font-weight: bold;" | Templates | | style="font-weight: bold;" | Templates | ||
Line 44: | Line 47: | ||
| OwRTc4+8Z6ASn5ucCCB6TA3huEA | | OwRTc4+8Z6ASn5ucCCB6TA3huEA | ||
| OgKkwWp4Knl03m5Fdp2VzF2Ru4qI | | OgKkwWp4Knl03m5Fdp2VzF2Ru4qI | ||
− | | OgoTcZ8kZK07Uyx4Va86uE5guEA | + | | "R/D" OgoTcZ8kZK07Uyx4Va86uE5guEA </br> "TaO" OgoTc5MjHa8asmuE2A5I07UyxA |
|- | |- | ||
| colspan="5" style="font-weight: bold; text-align:center" | Level 1 | | colspan="5" style="font-weight: bold; text-align:center" | Level 1 | ||
Line 50: | Line 53: | ||
| Start || colspan="4" style="text-align:center" | Run with the team | | Start || colspan="4" style="text-align:center" | Run with the team | ||
|- | |- | ||
− | | Brigand || Pull the Brigand || Split off to gate || Use | + | | Brigand || Pull the Brigand || Split off to gate || Use {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Kill the Brigand |
|- | |- | ||
| End || Pick up the key || Run to gate || colspan="2" style="text-align:center" | Wait for gate | | End || Pick up the key || Run to gate || colspan="2" style="text-align:center" | Wait for gate | ||
Line 56: | Line 59: | ||
| colspan="5" style="font-weight: bold; text-align:center" | Level 2 | | colspan="5" style="font-weight: bold; text-align:center" | Level 2 | ||
|- | |- | ||
− | | 1st Brigand || Pull the Brigand's group | + | | 1st Brigand || 1. Pull and [https://wiki.fbgmguild.com/wiki/Right_Wall_Blocking Right Wall Block] the Brigand's group.</br> 2. Ping {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Pull the patrol out of the way. || 1. Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. </br> 2. On "A/P" Tank's ping, {{Skillbarskill|Ebon Escape|25}} on them. </br> 3. Spike with {{Skillbarskill|Heart of Holy Flame|25}} > {{Skillbarskill|Eremite's Attack|25}}. || Spike off damage and clean up. |
|- | |- | ||
− | | Graveyard || Carry the torch and light all the braziers || colspan="3" style="text-align:center" | Hide in the annexe in the south-east | + | | Graveyard || Carry the torch and light all the braziers. || colspan="3" style="text-align:center" | Hide in the annexe in the south-east. |
|- | |- | ||
− | | || Ball the enemies in the middle of the room | + | | || 1. Ball the enemies in the middle of the room. </br> 2. Ping {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Use {{Skillbarskill|Weaken Armor|25}}. || 1. Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. </br> 2. On "A/P" Tank's ping, {{Skillbarskill|Ebon Escape|25}} on them. </br> 3. Spike with {{Skillbarskill|Heart of Holy Flame|25}} > {{Skillbarskill|Eremite's Attack|25}}. || Spike off damage and clean up |
|- | |- | ||
− | | || Light the torch again | + | | || Light the torch again, carry it and light the next 2 braziers. || Split off to gate. || colspan="2" style="text-align:center" | Run with the "A/P" Tank |
|- | |- | ||
− | | 2nd Brigand || Pull the Brigand || Gate || | + | | 2nd Brigand || Pull the Brigand. || Gate. || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Kill the Brigand. |
|- | |- | ||
| colspan="5" style="font-weight: bold; text-align:center" | Level 3 | | colspan="5" style="font-weight: bold; text-align:center" | Level 3 | ||
|- | |- | ||
− | | Start || Light the necessary braziers || colspan="3" style="text-align:center" | Run with the A/P | + | | Start || Light the necessary braziers. || colspan="3" style="text-align:center" | Run with the "A/P" Tank. Spam {{Skillbarskill|Ebon Escape|25}} and do not rush ahead. |
|- | |- | ||
− | | Last Brazier || Drop the torch and go to pull || Split off to | + | | Last Brazier || Drop the torch and go to pull. || Split off to [https://wiki.fbgmguild.com/wiki/Gate_Glitching Gate Glitch] through the door || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || A ranger picks the torch and lights the last brazier. |
|- | |- | ||
− | | Brigand || Pull the Brigand's group | + | | Brigand || 1. Pull and [https://wiki.fbgmguild.com/wiki/Right_Wall_Blocking Right Wall Block] the Brigand's group.</br> 2. Ping {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Run to Fendi. || 1. On "A/P" Tank's ping, {{Skillbarskill|Ebon Escape|25}} on them. </br> 2. Spike with {{Skillbarskill|Heart of Holy Flame|25}} > {{Skillbarskill|Eremite's Attack|25}}. || Spike off damage and clean up. |
|- | |- | ||
− | | Run to Fendi || || Pull Fendi away from the skeletons || colspan="2" style="text-align:center" | Run with the A/P | + | | Run to Fendi || || Pull Fendi away from the skeletons. || colspan="2" style="text-align:center" | Run with the "A/P" Tank. |
|- | |- | ||
− | | Fendi || | + | | Fendi || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill|You Are All Weaklings|25}}. || 1. Tank Fendi and auto-attack. </br> 2. Use {{Skillbarskill|Weaken Armor|25}}. || Cast {{Skillbarskill|Great Dwarf Weapon|25}} > {{Skillbarskill|Favorable Winds|25}} > {{Skillbarskill|Ebon Battle Standard of Honor|25}}. || Kill Fendi. |
|} | |} |
Latest revision as of 18:30, 13 August 2024
Teambuild
/ "A/P" Tank | |||||||
Shadow Arts: 16, Command: 12, Dagger Mastery: 3
Owlj0NfsJTHQ6M5i3lTQ3k7Y0b
|
/ "A/N" Gater | |||||||
Shadow Arts: 16, Command: 12, Dagger Mastery: 3
OwRT0nPfY6ASnhu8ucC6TABC3B
|
/ "R/D" Glass Ranger (x1-4) | |||||||
Expertise: 16, Marksmanship: 12, Wilderness: 3
OgoTc5MjHa86Viu8uE5I07UyxA
|
/ "TaO" Ranger | |||||||
Expertise: 16, Marksmanship: 12, Wilderness: 3
OgoTc5MjHa8asmuE2A5I07UyxA
|
/ "VoS" Vow of Strength | |||||||
Earth:16, Scythe:8+1, Mysticism:5+1, Marksman:9
OgKkwWrcKmlk513Gd5qI2Ru44VzF
|
Equipment and Usage
Tank
- Equipment: Assassin Equipment.
- Usage: Guild Wars - SoOSC Tank.
- Tips: The A/P often dictates the pace of the run. In faster runs, the A/P should not stop to cast Shadow Form and Shroud during the run, and instead rely on the healing from other party members' Ebon Escape.
Gater
- Equipment: Assassin Equipment.
- Usage: Guild Wars - SoOSC Gater.
- Tips: Unseen Fury can be used instead of Heart of Shadow if necessary.
Rangers
- Equipment: Ranger Equipment.
- Usage: Guild Wars - SoOSC Rangers.
- Tips: Body Shot or "I Am The Strongest!" can be brought over Dwarven Stability. Expert Focus can be brought over Read the Wind.
VoS
- Equipment: Dervish Equipment.
- Usage: Guild Wars - SoOSC VoS.
- Tips: Adjust attributes depending on whether grail, corn and egg are being used. The VoS should have maximum points in Earth Prayers, at least 9 in Scythe Mastery and Marksmanship, after all runes and buffs, with the remaining points going into Mysticism.
Dungeon overview
/ "A/P" Tank | / "A/N" Gater | / "VoS" Vow of Strength | / Rangers | |
---|---|---|---|---|
Templates | Owlj0NfsJTHQ6M3lTQ3k5i0b7YA | OwRTc4+8Z6ASn5ucCCB6TA3huEA | OgKkwWp4Knl03m5Fdp2VzF2Ru4qI | "R/D" OgoTcZ8kZK07Uyx4Va86uE5guEA "TaO" OgoTc5MjHa8asmuE2A5I07UyxA |
Level 1 | ||||
Start | Run with the team | |||
Brigand | Pull the Brigand | Split off to gate | Use > > . | Kill the Brigand |
End | Pick up the key | Run to gate | Wait for gate | |
Level 2 | ||||
1st Brigand | 1. Pull and Right Wall Block the Brigand's group. 2. Ping . |
Pull the patrol out of the way. | 1. Cast > > . 2. On "A/P" Tank's ping, on them. 3. Spike with > . |
Spike off damage and clean up. |
Graveyard | Carry the torch and light all the braziers. | Hide in the annexe in the south-east. | ||
1. Ball the enemies in the middle of the room. 2. Ping . |
Use . | 1. Cast > > . 2. On "A/P" Tank's ping, on them. 3. Spike with > . |
Spike off damage and clean up | |
Light the torch again, carry it and light the next 2 braziers. | Split off to gate. | Run with the "A/P" Tank | ||
2nd Brigand | Pull the Brigand. | Gate. | Cast > > . | Kill the Brigand. |
Level 3 | ||||
Start | Light the necessary braziers. | Run with the "A/P" Tank. Spam and do not rush ahead. | ||
Last Brazier | Drop the torch and go to pull. | Split off to Gate Glitch through the door | Cast > > . | A ranger picks the torch and lights the last brazier. |
Brigand | 1. Pull and Right Wall Block the Brigand's group. 2. Ping . |
Run to Fendi. | 1. On "A/P" Tank's ping, on them. 2. Spike with > . |
Spike off damage and clean up. |
Run to Fendi | Pull Fendi away from the skeletons. | Run with the "A/P" Tank. | ||
Fendi | 1. Tank Fendi and auto-attack. 2. Use . |
1. Tank Fendi and auto-attack. 2. Use . |
Cast > > . | Kill Fendi. |