Difference between revisions of "Grasping Darkness"

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(Created page with "{{needscontent}} <div style="float: right; clear:right">{{ExternalImage|https://wiki.guildwars.com/images/2/29/Grasping_Darkness.jpg|200px}}</div> Grasping Darkness is an...")
 
 
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<div style="float: right; clear:right">{{ExternalImage|https://wiki.guildwars.com/images/2/29/Grasping_Darkness.jpg|200px}}</div>
 
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[[Grasping Darkness]] is an enemy in the [[labyrinth]] and [[vale]] sections of UW.
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[[Grasping Darkness]], usually known as just '''grasping''', is an enemy in the [[labyrinth]] and [[vale]] sections of UW.
  
 
== Build ==
 
== Build ==

Latest revision as of 17:48, 2 July 2022

Grasping_Darkness.jpg

Grasping Darkness, usually known as just grasping, is an enemy in the labyrinth and vale sections of UW.

Build

Fear MeDistracting BlowFlurrySkull Crack

Abilities

  • interrupt (Distracting Blow, Skull Crack)
  • energy denial ("Fear Me!")

Hard Mode Stats

Health: 744

Armor: 71 (+40 physical)

Level: 30

Range: melee

Movement Speed: 254%

Counters

block/blind

Aim to cast spells while they're not in melee range.

Mantra of Resolve prevents rupts, but together with "Fear Me!", it can drain your energy rapidly, so you'll also need strong energy management (such as Balthazar's Spirit), and avoid casting while your energy pool is low.