Gate Glitching

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Gate glitching is the act of passing closed gates by exploiting the collision mechanic of foes.

Guide

An in-depth guide to gate glitching

Known glitchable gates

Dungeons

Dungeon level Note Video
Frostmaw's Burrows: Level 1 Gate can be glitched, but the player will be teleported back to the start of the level.
Frostmaw's Burrows: Level 2 The first gate can be glitched [1]
Frostmaw's Burrows: Level 4 End gate can be glitched [2]
Darkrime Delves: Level 1 the first one, using the jotun
Darkrime Delves: Level 1 the second one, using the vaettirs
Shards of Orr level 2 The gate leading from the graveyard area can be glitched
Shards of Orr level 3 The gate leading to Fendi's chamber can be glitched [3]

Elite Areas

The only known glitchable gate in an elite area is the one leading into the Hall of Judgment.

General PvE

Prophecies

  • The Great Northern Wall: the gate leading from the start directly to the cutscene. Video
  • Ruins of Surmia: the gates leading to the bonus objective.
  • Borlis Pass: the three gates, leading up to the siege of Krok's Hollow. Video

Factions

Glitching gates in Factions allows most missions and primary quests on the mainland to be skipped.

  • Vizunah Square: all gates inside this mission
  • Bukdek Byway → Xaquang Skyway
  • Wajjun Bazaar → Xaquang Skyway
  • Shenzun Tunnels → Tahnnakai Temple
  • Pongmei Valley → Boreas Seabed
  • Boreas Seabed: Video
  • Maishang Hills → Gyala Hatchery
  • Unwaking Waters (explorable) → Unwaking Waters (Kurzick)

Eye of the North

  • Assault on the Stronghold: Video