Gate Glitching

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Gate glitching is the act of passing closed gates by exploiting the collision mechanic of foes.

Guide

An in-depth guide to gate glitching

Known glitchable gates

Dungeons

Dungeon level Note
Frostmaw's Burrows: Level 1 Gate can be glitched, but the player will be teleported back to the start of the level.
Frostmaw's Burrows: Level 2 The first gate can be glitched
Frostmaw's Burrows: Level 4 End gate can be glitched
Darkrime Delves: Level 1 the first one, using the jotun
Darkrime Delves: Level 1 the second one, using the vaettirs
Shards of Orr level 2 The gate leading from the graveyard area can be glitched
Shards of Orr level 3 The gate leading to Fendi's chamber can be glitched

Elite Areas

The only known glitchable gate in an elite area is the one leading into the Hall of Judgment.

General PvE

Prophecies

  • The Great Northern Wall: the gate leading from the start directly to the cutscene https://youtu.be/lMgoFbyMU2k?t=20s
  • Ruins of Surmia: the gates leading to the bonus objective
  • Borlis Pass: the three gates, leading up to the siege of Krok's Hollow.

Factions

Glitching gates in Factions allows most missions and primary quests on the mainland to be skipped.

  • Vizunah Square: all gates inside this mission
  • Bukdek Byway → Xaquang Skyway
  • Wajjun Bazaar → Xaquang Skyway
  • Shenzun Tunnels → Tahnnakai Temple
  • Pongmei Valley → Boreas Seabed
  • Boreas Seabed: https://youtu.be/odB693IqNtY?t=46s
  • Maishang Hills → Gyala Hatchery
  • Unwaking Waters (explorable) → Unwaking Waters (Kurzick)

Eye of the North

Videos