Movement Speed

From Speedclear Wiki
Revision as of 11:37, 30 September 2019 by Mistie (talk | contribs)
Jump to navigation Jump to search

A character's movement speed can be increased or reduced by a number of different skills and conditions. The default movement speed of a character moving forward corresponds to 288 game units per second.

Stacking

Speed boosts or snares stack multiplicatively, meaning that you can multiply their effects to obtain the final movement. Movement speed cannot exceed +34% (1.340 speed) unless as a result of a single skill such as Dash, Pious Haste or Burning Speed. Movement Speed cannot be reduced below -50% (0.5 speed), unless as a result of a single effect, such as Mind Freeze. Note that the sideways or backwards movement penalty is applied after the cap.

List of common effects

Effect or Skill Modifier speed factor
Forward Running +0% 1.0
Sideways Movement -25% 0.75
Backwards Movement -33% 0.66
Cripple -50% 0.5
Tar Effect (UW Pools) -30% 0.7
Essence of Celerity +20% 1.2
Cupcake +25% 1.25
Red Rock Candy +33% 1.33
Blue Rock Candy +25% 1.25
Green Rock Candy +15% 1.15
Pious Haste +50% 1.5
Dash +50% 1.5
Dark Escape +25% 1.25
Shadow of Haste +15% 1.15