MLK
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The Monk Lord Killer, abbreviated as MLK, is a role in 6-0 DoASC tactics. It is almost always done by a mesmer with Empathy and Backfire, but otherwise the build can vary, depending on the tactics. It's traditional to go /Rt to indicate your role, although the build never includes any rit skills.
Role
As the name suggests, the MLK splits off from the team, together with the Trench Tank, to kill the Monk Lord. The TT and MLK also do the first wave of 360 together, and split in 5th room Foundry to take the Captain. Because of this attachment to the TT, and the fact that MLK is the arguably the easiest spiker, this job is often given to new DoA players.
The MLK's counterpart in 3-3 tactics is the Backfire (spiker).
Build
MLK | |||||||
Domination:12+1+3 FC:12+3
OQdCAswzS4EY6upAAAgGgDA
|
Optionals
- Mistrust for big AoE damage, particularly in Foundry.
- Shatter Delusions for spammable AoE damage.
- Overload as a feeder hex for Shatter Delusions, a cover hex for Monk Lord, and to deal additional AoE damage.
- YMLaD for general utility, particularly at derv hill, Monk Lord, and Foundry.
- Ebon Escape for increased mobility.
Tactics Specific Builds
FBGM
- Ebon Escape is used to get to Veil faster during Jadoth Skip (EE through City Wall), jumping up Gloom Entrance, jumping through foundry rooms, general utility.
- Mistrust is used for Foundry Chambers, allowing for a safer 2nd room, 4th room push. General Utility. Cover Hex for Monk Lord.
Golt
- Overload is used for a Cover Hex for Monk Lord. Tendrils. Extra spiking power in Foundry Chambers. Stronger City Wall.
- Shatter Delusions is used for extra spiking power, combined with Overload you are self sufficent in consistent damage.
French
- You Move Like a Dwarf is used for a Solo Derv split. Combined with Mistrust and Wastrel's, can do strong amounts of damage to Dream Riders.
- Mistrust is used for Foundry Chambers, allowing for a safer 2nd room, 4th room push. General Utility. Cover Hex for Monk Lord.