Difference between revisions of "SoOSC Rangerway"

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{{Scalable Skillbar|Can't Touch This|Shadow Form|Dash|Fall Back|You Are All Weaklings|Dwarven Stability|Shroud of Distress|Ebon Battle Standard of Honor}}
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{{Scalable Skillbar|Shroud of Distress|Shadow Form|You Are All Weaklings|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Can't Touch This|Fall Back}}
{{Scalable Skillbar|Heart of Shadow|Shadow Form|Dash|Ebon Escape|Death's Charge|Dwarven Stability|Shroud of Distress|Weaken Armor}}
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{{Scalable Skillbar|Shroud of Distress|Shadow Form|Ebon Escape|Dwarven Stability|Dash|Weaken Armor|Heart of Shadow|Death's Charge}}
{{Scalable Skillbar|Triple Shot|Sundering Attack|Penetrating Attack|Glass Arrows|Heart of Holy Flame|Dwarven Stability|Serpent's Quickness|Ebon Escape}}
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{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
{{Scalable Skillbar|Triple Shot|Sundering Attack|Penetrating Attack|Read the Wind|Heart of Holy Flame|Together as One|Serpent's Quickness|Ebon Escape}}
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{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
{{Scalable Skillbar|Vow of Strength|Sand Shards|Ebon Escape|Heart of Holy Flame|Eremite's Attack|Favorable Winds|Ebon Battle Standard of Honor|Great Dwarf Weapon}}
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{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
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{{Scalable Skillbar|Heart of Holy Flame|Glass Arrows|Ebon Escape|Dwarven Stability|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
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{{Scalable Skillbar|Heart of Holy Flame|Together as One|Ebon Escape|Read the Wind|Serpent's Quickness|Triple Shot|Sundering Attack|Penetrating Attack}}
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{{Scalable Skillbar|Sand Shards|Vow of Strength|Ebon Escape|Great Dwarf Weapon|Favorable Winds|Ebon Battle Standard of Honor|Heart of Holy Flame|Eremite's Attack}}
 
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Revision as of 13:43, 21 July 2024

Shroud of Distress Shadow Form You Are All Weaklings Dwarven Stability Dash Ebon Battle Standard of Honor Can't Touch This Fall Back
Shroud of Distress Shadow Form Ebon Escape Dwarven Stability Dash Weaken Armor Heart of Shadow Death's Charge
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Heart of Holy Flame Together as One Ebon Escape Read the Wind Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Sand Shards Vow of Strength Ebon Escape Great Dwarf Weapon Favorable Winds Ebon Battle Standard of Honor Heart of Holy Flame Eremite's Attack

Teambuild

Assassin/Paragon Tank
Shroud of Distress Shadow Form You Are All Weaklings Dwarven Stability Dash Ebon Battle Standard of Honor Can't Touch This Fall Back
Shadow Arts: 16, Command: 12, Dagger Mastery: 3
Owlj0NfsJTHQ6M5i3lTQ3k7Y0b
Assassin/Necromancer Gater
Shroud of Distress Shadow Form Ebon Escape Dwarven Stability Dash Weaken Armor Heart of Shadow Death's Charge
Shadow Arts: 16, Command: 12, Dagger Mastery: 3
OwRT0nPfY6ASnhu8ucC6TABC3B
Ranger/Dervish "R/D" Glass Ranger (x1-4)
Heart of Holy Flame Glass Arrows Ebon Escape Dwarven Stability Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Expertise: 16, Marksmanship: 12, Wilderness: 3
OgoTc5MjHa86Viu8uE5I07UyxA
Ranger/Dervish TaO Ranger
Heart of Holy Flame Together as One Ebon Escape Read the Wind Serpent's Quickness Triple Shot Sundering Attack Penetrating Attack
Expertise: 16, Marksmanship: 12, Wilderness: 3
OgoTc5MjHa8asmuE2A5I07UyxA
Dervish/Ranger "VoS" Vow of Strength
Sand Shards Vow of Strength Ebon Escape Great Dwarf Weapon Favorable Winds Ebon Battle Standard of Honor Heart of Holy Flame Eremite's Attack
Earth:16, Scythe:8+1, Mysticism:5+1, Marksman:9
OgKkwWrcKmlk513Gd5qI2Ru44VzF

Equipment and Usage

Tank

  • Equipment: Assassin Equipment.
  • Usage: Guild Wars - SoOSC Tank.
  • Tips: The A/P often dictates the pace of the run. In faster runs, the A/P should not stop to cast Shadow Form and Shroud during the run, and instead rely on the healing from other party members' Ebon Escape.

Gater

Rangers

VoS

  • Equipment: Dervish Equipment.
  • Usage: Guild Wars - SoOSC VoS.
  • Tips: Adjust attributes depending on whether grail, corn and egg are being used. The VoS should have maximum points in Earth Prayers, at least 9 in Scythe Mastery and Marksmanship, after all runes and buffs, with the remaining points going into Mysticism.

Dungeon overview

Assassin/Paragon A/P Assassin/Necromancer A/N Dervish/Ranger VoS Ranger/Dervish rangers
Templates Owlj0NfsJTHQ6M3lTQ3k5i0b7YA OwRTc4+8Z6ASn5ucCCB6TA3huEA OgKkwWp4Knl03m5Fdp2VzF2Ru4qI OgoTcZ8kZK07Uyx4Va86uE5guEA
Level 1
Start Run with the team
Brigand Pull the Brigand Split off to gate Use GDW, Favorable Winds, and Honor Kill the Brigand
End Pick up the key Run to gate Wait for gate
Level 2
1st Brigand Pull the Brigand's group and right wall block; ping Honor Pull the patrol out of the way Use GDW, Favorable Winds, and Honor; spike Spike off damage and clean up
Graveyard Carry the torch and light all the braziers Hide in the annexe in the south-east
Ball the enemies in the middle of the room; ping Honor Use Weaken Armor Use GDW, Favorable Winds, and Honor; spike Spike off damage and clean up
Light the torch again and carry it; light the next 2 braziers Split off to gate Run with the A/P
2nd Brigand Pull the Brigand Gate Use GDW, Favorable Winds, and Honor Kill the Brigand
Level 3
Start Light the necessary braziers Run with the A/P - EE to heal and do not rush ahead
Last Brazier Drop the torch and go to pull Split off to glitch through the door Use GDW, Favorable Winds, and Honor One ranger light the last brazier
Brigand Pull the Brigand's group and right wall block; ping Honor Run to Fendi Spike Spike off damage and clean up
Run to Fendi Pull Fendi away from the skeletons Run with the A/P
Fendi Tank Fendi and auto-attack Use GDW, Favorable Winds, and Honor Kill Fendi