Difference between revisions of "Arachni's Haunt"

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Arachni's Haunt is a dungeon that is commonly run for an [https://wiki.guildwars.com/wiki/Insectoid_Scythe Insectoid Scythe] and [https://wiki.guildwars.com/wiki/Insectoid_Staff Insectoid Staff] . Pug groups typically form at Rata Sum in American Districts.
 
Arachni's Haunt is a dungeon that is commonly run for an [https://wiki.guildwars.com/wiki/Insectoid_Scythe Insectoid Scythe] and [https://wiki.guildwars.com/wiki/Insectoid_Staff Insectoid Staff] . Pug groups typically form at Rata Sum in American Districts.
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== Area Description ==
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The quest [https://wiki.guildwars.com/wiki/Scrambled_Reinforcements] given by Commander Hixx  in Commander Hixx  is required to do Arachni's Haunt.
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=== Level 1 ===
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=== Level 2 ===
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== Current Meta Builds ==
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=== Tank ===
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=== VoS ===
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''' Build '''
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{{FullSkillbar|{{D}}/{{X}} VoS|Vow of Strength|Sand Shards|Ebon Escape|Staggering Force|Eremite's Attack|I Am Unstoppable|Mirage Cloak|Mystic Regeneration|Earth: 12+1+3, Mysticism: 10+1, Scythe: 8+1|OgCjwqp4KTfbmX0laXNX0kcXsX}}
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''' Equipment '''
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*See [[Dervish Equipment]].
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''' Usage '''
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*Maintain Mystic Regeneration and other enchantments to heal and counteract degeneration
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=== Paragon ===
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''' Build '''
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{{FullSkillbar|{{P}}/{{N}} Paragon (Curses)|Incoming|Fall Back|Can't Touch This|There's Nothing to Fear|Barbs|Mark of Pain|I Am Unstoppable|Ebon Escape|Comm: 12+1+3, Lead: 10+3, Curses: 8|OQSjgqm8BS8Y7Y0bAhlBWC0k0l}}
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''' Equipment '''
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*See [[Paragon Equipment]]
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''' Usage '''
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*Spam shouts to help your team survive the run on level 1 and 2

Revision as of 18:39, 25 October 2017

Arachni's Haunt is a dungeon that is commonly run for an Insectoid Scythe and Insectoid Staff . Pug groups typically form at Rata Sum in American Districts.

Area Description

The quest [1] given by Commander Hixx in Commander Hixx is required to do Arachni's Haunt.

Level 1

Level 2

Current Meta Builds

Tank

VoS

Build

Dervish/Any VoS
Vow of Strength Sand Shards Ebon Escape Staggering Force Eremite's Attack I Am Unstoppable Mirage Cloak Mystic Regeneration
Earth: 12+1+3, Mysticism: 10+1, Scythe: 8+1
OgCjwqp4KTfbmX0laXNX0kcXsX

Equipment

Usage

  • Maintain Mystic Regeneration and other enchantments to heal and counteract degeneration

Paragon

Build

Paragon/Necromancer Paragon (Curses)
Incoming Fall Back Can't Touch This There's Nothing to Fear Barbs Mark of Pain I Am Unstoppable Ebon Escape
Comm: 12+1+3, Lead: 10+3, Curses: 8
OQSjgqm8BS8Y7Y0bAhlBWC0k0l

Equipment

Usage

  • Spam shouts to help your team survive the run on level 1 and 2