Difference between revisions of "Grasping Darkness"
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<div style="float: right; clear:right">{{ExternalImage|https://wiki.guildwars.com/images/2/29/Grasping_Darkness.jpg|200px}}</div> | <div style="float: right; clear:right">{{ExternalImage|https://wiki.guildwars.com/images/2/29/Grasping_Darkness.jpg|200px}}</div> | ||
− | [[Grasping Darkness]] is an enemy in the [[labyrinth]] and [[vale]] sections of UW. | + | [[Grasping Darkness]], usually known as just '''grasping''', is an enemy in the [[labyrinth]] and [[vale]] sections of UW. |
== Build == | == Build == |
Latest revision as of 17:48, 2 July 2022
Grasping Darkness, usually known as just grasping, is an enemy in the labyrinth and vale sections of UW.
Contents
Build
Abilities
- interrupt (Distracting Blow, Skull Crack)
- energy denial ("Fear Me!")
Hard Mode Stats
Health: 744
Armor: 71 (+40 physical)
Level: 30
Range: melee
Movement Speed: 254%
Counters
block/blind
Aim to cast spells while they're not in melee range.
Mantra of Resolve prevents rupts, but together with "Fear Me!", it can drain your energy rapidly, so you'll also need strong energy management (such as Balthazar's Spirit), and avoid casting while your energy pool is low.