Difference between revisions of "Ranges"
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− | Guild Wars ranges are measure in in-game units. | + | Guild Wars ranges are measure in in-game units. These units are often referred to as "gwinches" because they correspond to a real-world inch ([https://www.youtube.com/watch?v=9FsTCckNSdk source]). |
Here is a list of important distances: | Here is a list of important distances: | ||
− | * '''144''' | + | * '''144''' Touch skills and melee auto-attack |
* '''166''' Adjacent | * '''166''' Adjacent | ||
* '''238''' Nearby | * '''238''' Nearby | ||
* '''322''' Area | * '''322''' Area | ||
− | * '''360''' HoS/Viper's range. Range is actually random between 322 | + | * '''324''' "Together as one!" |
+ | * '''360''' HoS/Viper's range. Range is actually random between around 298 and 322 in open space, but can go up to 360 to cross terrain. If you cast on yourself or without a target, the direction is random but the range increases to up to around 800. | ||
+ | * '''700''' [[Aggro#Chain_Aggro|Chain aggro]] | ||
* '''1010''' Earshot and Aggro range | * '''1010''' Earshot and Aggro range | ||
− | * ''' | + | * '''1010''' Spear range with level elevation |
− | * '''2500''' | + | * '''1248''' Casting range |
− | * '''5000''' Radar, Recall | + | * '''1248''' Wanding range (unaffected by elevation) |
+ | * '''1497''' Longbow/flatbow range with level elevation | ||
+ | * '''2500''' Passive spirit effect radius | ||
+ | * '''5000''' Radar, Recall | ||
:* Bond range is also 5000, but bonds can be maintained at a greater distance for up to 5 seconds. If the bonder and target are further than 5000 gwinches apart for more than 5 seconds, the bonds will end. | :* Bond range is also 5000, but bonds can be maintained at a greater distance for up to 5 seconds. If the bonder and target are further than 5000 gwinches apart for more than 5 seconds, the bonds will end. |
Revision as of 13:39, 3 June 2020
Guild Wars ranges are measure in in-game units. These units are often referred to as "gwinches" because they correspond to a real-world inch (source).
Here is a list of important distances:
- 144 Touch skills and melee auto-attack
- 166 Adjacent
- 238 Nearby
- 322 Area
- 324 "Together as one!"
- 360 HoS/Viper's range. Range is actually random between around 298 and 322 in open space, but can go up to 360 to cross terrain. If you cast on yourself or without a target, the direction is random but the range increases to up to around 800.
- 700 Chain aggro
- 1010 Earshot and Aggro range
- 1010 Spear range with level elevation
- 1248 Casting range
- 1248 Wanding range (unaffected by elevation)
- 1497 Longbow/flatbow range with level elevation
- 2500 Passive spirit effect radius
- 5000 Radar, Recall
- Bond range is also 5000, but bonds can be maintained at a greater distance for up to 5 seconds. If the bonder and target are further than 5000 gwinches apart for more than 5 seconds, the bonds will end.