Difference between revisions of "Talk:Unglitching"
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OK you do it [[User:Unreal|Unreal]] ([[User talk:Unreal|talk]]) 02:01, 29 September 2016 (CEST) | OK you do it [[User:Unreal|Unreal]] ([[User talk:Unreal|talk]]) 02:01, 29 September 2016 (CEST) | ||
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+ | ==misleading== | ||
+ | This page is extremely misleading. You can only unglitch "bugged" foes such as twebs in uw. Non-attacking casters is a specific kind of AI which behaves predictably and only changes when the rest of the group dies. Things such as skeletal bonds in fow and dreamriders in doa belong to such category. |
Revision as of 02:27, 29 September 2016
article name
Re-name this to whatever term people generally use to describe the derpy enemies. The Mistyreous Mystery of Misty (talk) 23:32, 28 September 2016 (CEST)
OK you do it Unreal (talk) 02:01, 29 September 2016 (CEST)
misleading
This page is extremely misleading. You can only unglitch "bugged" foes such as twebs in uw. Non-attacking casters is a specific kind of AI which behaves predictably and only changes when the rest of the group dies. Things such as skeletal bonds in fow and dreamriders in doa belong to such category.