Difference between revisions of "Emo (DoA)"
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==Guide== | ==Guide== | ||
how to burning speed | how to burning speed | ||
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+ | First Cast Ether Renewal so u get mana for bonds and other enchants such as Spirit Bond | ||
+ | |||
+ | Cast Prot and Balth on yourself then same 2 bonds u casted on yourself on the monk seeder, Prot all Mesmers then Life, Prot and Balth both tanks | ||
+ | |||
+ | *Note* Trench Tank does not need bonds for 1st pull in City but it can help | ||
+ | |||
+ | Maintain Burning Speed x2 and Spirit Bond x1 as needed u MUST have Ether Renewal up at all times after recharge at all times |
Revision as of 21:07, 3 December 2016
Contents
The Emo bonder is a role in all common DoASC tactics. It is always done by an E/Mo, hence the name.
Role
The Emo is essentially responsible for keeping the entire team alive with bonds and Infuse. The build also has a lot of sustain, allowing you to tank enemies in veil and gloom. Emo is typically learned before tank, although it is considered more advanced than other roles.
Build
/ Emo | |||||||
Energy Storage: 12+1+3, Protection: 12, Healing: 3
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Equipment
Guide
how to burning speed
First Cast Ether Renewal so u get mana for bonds and other enchants such as Spirit Bond
Cast Prot and Balth on yourself then same 2 bonds u casted on yourself on the monk seeder, Prot all Mesmers then Life, Prot and Balth both tanks
- Note* Trench Tank does not need bonds for 1st pull in City but it can help
Maintain Burning Speed x2 and Spirit Bond x1 as needed u MUST have Ether Renewal up at all times after recharge at all times