Difference between revisions of "Spirit Shepherd"
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− | '''Spirit Shepherd''' is an enemy in the [[ | + | '''Spirit Shepherd''' is an enemy in the [[Lightning Forest]] section of FoW. |
== Build == | == Build == | ||
{{FullSkillbar|{{E}}|Aura of Restoration|Chain Lightning|Iron Mist|Lightning Strike|Lightning Touch|Optional|Optional|Optional||}} | {{FullSkillbar|{{E}}|Aura of Restoration|Chain Lightning|Iron Mist|Lightning Strike|Lightning Touch|Optional|Optional|Optional||}} | ||
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==Behavior== | ==Behavior== | ||
Like all touchers, they will only activate Lightning Touch when in cast range of a target. | Like all touchers, they will only activate Lightning Touch when in cast range of a target. | ||
+ | |||
+ | does not break aggro even with a 50% speed boost | ||
==Counters== | ==Counters== |
Latest revision as of 17:41, 19 April 2024
This page is lacking in content - if you know some useful information, please add it!
Spirit Shepherd is an enemy in the Lightning Forest section of FoW.
Build
Abilities
- Blind (Lightning Touch)
- Cracked Armor (Lightning Touch)
- heavy damage ignoring spell protection and block (Lightning Touch)
Hard Mode Stats
Health: ?
Armor: 99 (-40 slashing and fire)
Level: 30
Range: Longbow
Drop: Obsidian Shard
Attack Damage Type: lightning?
Behavior
Like all touchers, they will only activate Lightning Touch when in cast range of a target.
does not break aggro even with a 50% speed boost
Counters
Stay out of cast range so they won't run in to touch you. Since their attack range is longer than cast range, it is possible to hold their aggro without taking much damage.