Difference between revisions of "UW FBGMway"
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(Created page with "FBGMway UW tactics were created by the guild FBGM as a fun and consistent way to complete UW without needing experienced players. With a solid team, sub cons ru...") |
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− | FBGMway UW tactics | + | FBGMway UW was a historical set of tactics created by the guild [[Guild:FBGM|FBGM]] as a fun and consistent way to complete UW without needing experienced players. With a solid team, sub cons runs were possible. Some players disliked these tactics because they require tele hacking to reapers that have not yet been spawned. Since the dialog hack was nerfed, FBGMway UW is no longer possible. |
==Builds== | ==Builds== | ||
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{{FullSkillbar|{{R}}/{{A}} pits terra|Shadow Form|Heart of Shadow|Death's Charge|Ebon Battle Standard of Honor|Whirling Defense|Shroud of Distress|Dwarven Stability|Shadow of Haste|Shadow:12, Expertise:12+1+3, Dagger:2, Marks:2|OgcUc5s0lPT6MIQ4O5iCHHQ3lhO}} | {{FullSkillbar|{{R}}/{{A}} pits terra|Shadow Form|Heart of Shadow|Death's Charge|Ebon Battle Standard of Honor|Whirling Defense|Shroud of Distress|Dwarven Stability|Shadow of Haste|Shadow:12, Expertise:12+1+3, Dagger:2, Marks:2|OgcUc5s0lPT6MIQ4O5iCHHQ3lhO}} | ||
{{FullSkillbar|{{Rt}}/{{R}} SoS|Pain Inverter|Ebon Battle Standard of Honor|Splinter Weapon|Ebon Escape|Winnowing|Signet of Spirits|Serpent's Quickness|Quickening Zephyr|Channeling:12+1+3, Wilderness:11, Spawning:6+3|OAKjgtiMpRyl5iYM0lPHXTIHbH}} | {{FullSkillbar|{{Rt}}/{{R}} SoS|Pain Inverter|Ebon Battle Standard of Honor|Splinter Weapon|Ebon Escape|Winnowing|Signet of Spirits|Serpent's Quickness|Quickening Zephyr|Channeling:12+1+3, Wilderness:11, Spawning:6+3|OAKjgtiMpRyl5iYM0lPHXTIHbH}} | ||
− | {{FullSkillbar|{{D}}/{{R}} VoS|Lyssa's Haste|Eremite's Attack|Ebon Escape|Veil of Thorns| | + | {{FullSkillbar|{{D}}/{{R}} VoS|Lyssa's Haste|Eremite's Attack|Ebon Escape|Veil of Thorns|Sand Shards|Vow of Strength|Mystic Vigor|Edge of Extinction|EP:12+1+3, Mysti:8+1, SM:5+1, BM:9, WP:2|OgKlwiplqsyWJhe1cRX2tZe9t9dBdA}} |
{{FullSkillbar|{{Rt}}/{{Me}} DwG x2|Spirit Rift|Ancestors' Rage|Ebon Escape|Destructive Was Glaive|Technobabble|Pain Inverter|Arcane Echo|Channeling|Channeling:12+1+3, Inspiration:12|OAWiMwiM544NRXSs1WKXuEYCA}} | {{FullSkillbar|{{Rt}}/{{Me}} DwG x2|Spirit Rift|Ancestors' Rage|Ebon Escape|Destructive Was Glaive|Technobabble|Pain Inverter|Arcane Echo|Channeling|Channeling:12+1+3, Inspiration:12|OAWiMwiM544NRXSs1WKXuEYCA}} | ||
{{FullSkillbar|{{Me}}/{{A}} LT|Shadow Form|Heart of Shadow|Death's Charge|Empathy|Wastrel's Demise|Shroud of Distress|Mantra of Resolve|Illusion of Pain|Shadow:12, Insp:3, FC:6, Illusion:7, Dom:9|OQdVAswJyx85RnhAxdagb6BMC82A}} | {{FullSkillbar|{{Me}}/{{A}} LT|Shadow Form|Heart of Shadow|Death's Charge|Empathy|Wastrel's Demise|Shroud of Distress|Mantra of Resolve|Illusion of Pain|Shadow:12, Insp:3, FC:6, Illusion:7, Dom:9|OQdVAswJyx85RnhAxdagb6BMC82A}} |
Latest revision as of 22:13, 6 January 2021
FBGMway UW was a historical set of tactics created by the guild FBGM as a fun and consistent way to complete UW without needing experienced players. With a solid team, sub cons runs were possible. Some players disliked these tactics because they require tele hacking to reapers that have not yet been spawned. Since the dialog hack was nerfed, FBGMway UW is no longer possible.
Builds
/ wastes terra | |||||||
Shadow:12, Expertise:12+1+3, BM:3
OgcTc5PbHSnBBC3JmU44A6uE6A
|
/ pits terra | |||||||
Shadow:12, Expertise:12+1+3, Dagger:2, Marks:2
OgcUc5s0lPT6MIQ4O5iCHHQ3lhO
|
/ SoS | |||||||
Channeling:12+1+3, Wilderness:11, Spawning:6+3
OAKjgtiMpRyl5iYM0lPHXTIHbH
|
/ VoS | |||||||
EP:12+1+3, Mysti:8+1, SM:5+1, BM:9, WP:2
OgKlwiplqsyWJhe1cRX2tZe9t9dBdA
|
/ DwG x2 | |||||||
Channeling:12+1+3, Inspiration:12
OAWiMwiM544NRXSs1WKXuEYCA
|
/ LT | |||||||
Shadow:12, Insp:3, FC:6, Illusion:7, Dom:9
OQdVAswJyx85RnhAxdagb6BMC82A
|
/ emo | |||||||
Energy Storage:12+1+3, Protection:12, Healing:3
OgNDwcPPP3M6hWkkEPkHHkaB
|
Tactics
- pits terra pulls right side of first pull, then terras split off to pop and clear their areas
- emo and LT leave for UWG as soon as escort is safe
- after UWG, tele to pits and do quest, while pits terra pops planes
- tele planes and do 4H - LT can tank patrol if it is not glitched
- tele pools and pop - pits terra waits at queen for quest
- tele mountains and pop - pull Slayer to team
- tele wastes and do quest