UW FBGMway
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FBGMway UW was a historical set of tactics created by the guild FBGM as a fun and consistent way to complete UW without needing experienced players. With a solid team, sub cons runs were possible. Some players disliked these tactics because they require tele hacking to reapers that have not yet been spawned. Since the dialog hack was nerfed, FBGMway UW is no longer possible.
Builds
/ wastes terra | |||||||
Shadow:12, Expertise:12+1+3, BM:3
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/ pits terra | |||||||
Shadow:12, Expertise:12+1+3, Dagger:2, Marks:2
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/ SoS | |||||||
Channeling:12+1+3, Wilderness:11, Spawning:6+3
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/ VoS | |||||||
EP:12+1+3, Mysti:8+1, SM:5+1, BM:9, WP:2
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/ DwG x2 | |||||||
Channeling:12+1+3, Inspiration:12
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/ LT | |||||||
Shadow:12, Insp:3, FC:6, Illusion:7, Dom:9
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/ emo | |||||||
Energy Storage:12+1+3, Protection:12, Healing:3
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Tactics
- pits terra pulls right side of first pull, then terras split off to pop and clear their areas
- emo and LT leave for UWG as soon as escort is safe
- after UWG, tele to pits and do quest, while pits terra pops planes
- tele planes and do 4H - LT can tank patrol if it is not glitched
- tele pools and pop - pits terra waits at queen for quest
- tele mountains and pop - pull Slayer to team
- tele wastes and do quest