Difference between revisions of "Talk:Frostmaw's Burrows"
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:::So where Dash is needed, the A/N is expendable? [[User:Mistie|Mistie]] ([[User talk:Mistie|talk]]) 00:36, 27 August 2016 (CEST) | :::So where Dash is needed, the A/N is expendable? [[User:Mistie|Mistie]] ([[User talk:Mistie|talk]]) 00:36, 27 August 2016 (CEST) | ||
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+ | :::: Level 3 and 4 are basicly about 1 guy getting through the portal while the rest of the team is a decoy/meatshield [[User:Cain|Cain]] ([[User talk:Cain|talk]]) 18:31, 28 August 2016 (CEST) | ||
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+ | :::::Okay so just a thought - wouldn't Death's Retreat be more useful? You can use it more often, and there's no aftercast delay. [[User:Mistie|Mistie]] ([[User talk:Mistie|talk]]) 00:19, 29 August 2016 (CEST) |
Latest revision as of 22:19, 28 August 2016
I'm aware that these are the correct meta builds, but I'm curious: how is the A/N supposed to keep up with no Dash and no extra jumps? The Mistyreous Mystery of Misty (talk) 15:57, 26 August 2016 (CEST)
- Well, I've never noticed it to be an issue. Skill 7 could be changed to optionals FNP and EE though, I guess. ʕ •ᴥ•ʔ Voxxy (talk) 21:19, 26 August 2016 (CEST)
- So where Dash is needed, the A/N is expendable? The Mistyreous Mystery of Misty (talk) 00:36, 27 August 2016 (CEST)
- Okay so just a thought - wouldn't Death's Retreat be more useful? You can use it more often, and there's no aftercast delay. The Mistyreous Mystery of Misty (talk) 00:19, 29 August 2016 (CEST)