User:MegPom
Jump to navigation
Jump to search
General Idea
Yo, these are the builds I use.
Templates
- TT - OwFkUld5HPO0BkODCEuDNZDUoTnD
- MT - OwFkUld5HPO0BkODCEuDNZDkNZnD
- VoR - OQljAwCs5QwluNmOCOTPbAxk0lA
- TK - OQhjAwCs4QLBnAmO3UTP0laAcAA
- IAU - OQdTAYB/HaJ4Ew0JIY6RuMmszBA
- MLK - OQdTAYB/HaJ4Ew0BBa6Ru0mkmEA
- Monk - OwIU8M4aZsQyl5g3V0lQHAEIHMEA
- EMo - OgNDwcPPT1C3MaRkEyDxDHE0lA
TK Mimic roadmap
Mimic is to steal Esurge. Trying to find what is the best roadmap.
- City
- - Mimic TT ball outside
- - Echo MT ball outside (to help finish the wall and spike MT ball)
- - Echo MT ball inside
- - Mimic TT ball inside OR use the previous echoed Esurge if still up
- - Prioritize mimic on Jadoth.
- Veil
- - Echo third 360 wave
- - Mimic fourth 360 wave
- - Echo sixth 360 wave
- - Echo mes trench turtle And Mimic clover OR Mimic and Echo on clover
- - Mimic 6-0
- Gloom
- - Echo 3Pop 4Pop
- - Mimic cave
- - Echo second darness spawn
- - Mimic earth spawn if needed
- Foundry
- - Echo first room margos
- - Mimic second room dreamies if PowerBlocked
- - Echo third room dreamy
- - Echo fourth room dementias
- - Mimic fourth room last spawn
- - Echo Black Beast
- - Mimic Fury
And Voila oulala
DoA 5Man EMo
- Gloom
- - Life & Balth on Ranger, no prot.
- - Stay in range of Ranger, he has recall for the first group, and for the cave pull
- - Prot Ranger for rift and darknesses
- - Stay back for whole darkness spike
- - Full bonds on everyone else for the whole run btw
- Foundry
- - Full bonds on everyone
- - Stay back in 2nd or speedboost aggro if in range
- - Drop prot on ranger for 5th
- - Drop full bonds on the mesmer that takes Captain (VoRTK) : so that the only ench he can get mirrored on is recall
- - Fuse the blackbeast wall (Necro)
- City
- - No Prot on Ranger
- - Give the ranger a hos on left outside/inside transition, then ee in
- - Full bonds on ranger for Jadoth
- - Spike big ball, then fuse pull the rest on the hill in veil
- Veil
- - Full bonds on everyone
- - Fuse pull all 360
- - Stay in range on derv hill
- - after derv go glitchspot, the ranger goes out of range
- - give recall to the ranger on top of monk trench
- - rebond
- - fuse pull mes trench
- - ee Ranger after spike to cancel his recall
- - go Ele lord, tank ele lord patrol
- - 3-3 right side first, stand in glitch spot, tank recalls out, you piss out and fuse pull in
- - 3-3 left side, stand in wall, tank recalls out, you piss out and fuse pull in