Raven's Point

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Raven's Point is a dungeon that is commonly run for an Eaglecrest Axe. Pug groups typically form at Olafstead in American Districts.

Area Description

The quest Defending the Breach given by Olrun Olafdottir is required to do Raven's Point. Due to the presence of Destroyers in this dungeon, players should display their Deldrimor title.

Level 1

Move towards the second room ( the one with the Ancient Vaettir). Kill the Elementalist boss (Ancient Vaettir), after thats done one of the team get the torch from the chest that spawns and lights the first braziers to open the door so that the team can continue. If there are any incubus still alive, the team should aggro these so the torch runner can do his job. you can drop the torch at this point since there will be a chest with a new torch on the way to the next boss. The torch runner will pickup the next torch before the shrine and light the next set of braziers in front of the boss door. One of the team splits off here to run to the gate for level 2. The team moves around the walls to the back of the room, kill the Destroyers at the raven shrine and collect the key. The gater gate to the next level.

Level 2

Run past the resurection shrine to the Ancient Vaettir, kill it, pick the torch from the chest that spawns and light the braziers to open the gate. Next up you bring the torch and light the braziers in frond of the next gate to open it (some one splits off here to gate) When the second gate is opend by the torch runner the rest of the team continues trough the ice traps to the bridge, this one also needs to be opend with the torch. Once this is done continue to the destroyers, kill them and collect the key so the gater can get your team to the next level.

Level 3

Run to the group of Dwarves and kill the first 2 destroyers, after thats done move all the way to the back and kill the first pop-ups of destroyers. Kill the second group of destroyers that pop-up. After that second group of pops the boss group will spawn

Current Meta Builds



Assassin/Necromancer Torch
Shadow Form Shroud of Distress Dwarven Stability Dash Ebon Battle Standard of Honor Barbs Mark of Pain Heart of Shadow
Shadow Arts: 12+1+3, Curses: 12, Critical Strikes:3



  • Using Candy Corn and Golden Egg is recommended so you don't need to drop torch for recasting Shadow Form
  • Try to ball the enemies as much as possible.


Assassin/Dervish Aura
Shadow Form Shroud of Distress I Am Unstoppable Great Dwarf Weapon Unseen Fury Grenth's Aura Chilling Victory Ebon Escape
Shadow: 12+1+3, Wind: 10, Scythe: 8 Crit:2



  • Help the torch player, blind his balls with Unseen Fury

Optional Support

Assassin/Paragon Support
Shadow Form Shroud of Distress I Am Unstoppable Find Their Weakness Stand Your Ground Fall Back Feel No Pain Heart of Shadow
Shadow: 12+1+3, Command: 12, Crit:2



  • On lvl 1 and 2 the support should gate, if no support is present an aura player can take this task.


Dervish VoS
Vow of Strength Sand Shards Ebon Escape Staggering Force Eremite's Attack I Am Unstoppable Mirage Cloak Mystic Regeneration
Earth: 12+1+3, Mysticism: 10+1, Scythe: 8+1



  • Don't run face-first into Elementals and Imps.