Difference between revisions of "User:Cruz/Gloom skip DoA"
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{{Scalable Skillbar|Shadow Form|Mental Block|Heart of Shadow|I Am Unstoppable|Dwarven Stability|Whirling Defense|Recall|Shroud of Distress}} | {{Scalable Skillbar|Shadow Form|Mental Block|Heart of Shadow|I Am Unstoppable|Dwarven Stability|Whirling Defense|Recall|Shroud of Distress}} | ||
</div> | </div> | ||
+ | These DoA tactics use minions to perform the gate glitch from Gloom to Foundry together with a slowloading ranger to achieve faster casual times. | ||
== Specific tactics == | == Specific tactics == | ||
− | + | * Start Gloom and glitch trough gate. See below for specific instructions. | |
− | * Start Gloom and glitch trough gate. | ||
− | |||
* Tell the ranger to connect once Foundry room 4 is triggered. | * Tell the ranger to connect once Foundry room 4 is triggered. | ||
+ | * [[TK]] is responsible for the knockdown targets that the [[MT (DoA)|MT]] takes care of in other tactics, i.e. Vu in room one, Ki in room 2. | ||
+ | * TK splits in room 5. | ||
+ | * [[MLK]] initially pings for [[snakes]] and [[Emo]] takes over once both are safe. | ||
+ | * Try to get a seed on the [[IaU (spiker)|IAU]] before they tank [[The Black Beast of Arrgh|Black Beast]] to make it easier for the Emo. | ||
+ | * Emo takes quest rewards in both Foundry and City. | ||
+ | * Trigger Gloom trench as normal before monk lord to make chest gathering faster. | ||
+ | |||
+ | == Gate glitching == | ||
+ | Emo: Start sacrificing health during the run to the gate. Once there, enter coordinates <code>x: -10481.350 y: 15829.570</code> and die using burning speed and infuse. When you are ressed, quickly move into the corner spot. | ||
+ | |||
+ | MT: Don't use war supply or shroud during the run. Degen using hexes and a vampiric weapon on the way to the gate. When the Emo is dead and the team is ready, create the minions. After a very short delay, swap equipment to die yourself. | ||
+ | |||
+ | TT: You are responsible for res scrolling the people who die. You need to use two scrolls - One for the emo, the moment the minion is created, and one for the MT when they die. | ||
+ | |||
+ | VoR: You are responsible for using four leaf clovers to remove death penalty when people die so that they can be ressed if they swap armour pieces. | ||
+ | |||
+ | When reaching the gate, ensure that everyone but the emo are standing in the exact spot by holding the alt key. Once the minions have turned hostile, use forward movement input together with slight direction changes to quickly perform the gate glitch. Confirm that you're trough the gate by moving to the quest npc. | ||
+ | |||
+ | == Gloom ranger == | ||
+ | To slowload, set your client to windowed mode and right click the title bar before your team zones in. Don't input anything until it's time to load. | ||
+ | When you load in, pop your own conset. | ||
+ | |||
+ | Your gloom clear should sacrifice speed for safety, as you have a lot of time to spare. | ||
== Pros == | == Pros == | ||
− | * Currently the fastest way to complete a casual run | + | * Currently the fastest way to complete a casual run. |
== Cons == | == Cons == | ||
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* Requires experienced players to make the run smooth. | * Requires experienced players to make the run smooth. | ||
* No seed at Veil split makes it risky. | * No seed at Veil split makes it risky. | ||
− | * Ranger is exposed to some rng and may fail the run. | + | * Ranger is exposed to some rng and may fail the run or make recovery slow. |
Latest revision as of 11:29, 19 June 2022
These DoA tactics use minions to perform the gate glitch from Gloom to Foundry together with a slowloading ranger to achieve faster casual times.
Specific tactics
- Start Gloom and glitch trough gate. See below for specific instructions.
- Tell the ranger to connect once Foundry room 4 is triggered.
- TK is responsible for the knockdown targets that the MT takes care of in other tactics, i.e. Vu in room one, Ki in room 2.
- TK splits in room 5.
- MLK initially pings for snakes and Emo takes over once both are safe.
- Try to get a seed on the IAU before they tank Black Beast to make it easier for the Emo.
- Emo takes quest rewards in both Foundry and City.
- Trigger Gloom trench as normal before monk lord to make chest gathering faster.
Gate glitching
Emo: Start sacrificing health during the run to the gate. Once there, enter coordinates x: -10481.350 y: 15829.570
and die using burning speed and infuse. When you are ressed, quickly move into the corner spot.
MT: Don't use war supply or shroud during the run. Degen using hexes and a vampiric weapon on the way to the gate. When the Emo is dead and the team is ready, create the minions. After a very short delay, swap equipment to die yourself.
TT: You are responsible for res scrolling the people who die. You need to use two scrolls - One for the emo, the moment the minion is created, and one for the MT when they die.
VoR: You are responsible for using four leaf clovers to remove death penalty when people die so that they can be ressed if they swap armour pieces.
When reaching the gate, ensure that everyone but the emo are standing in the exact spot by holding the alt key. Once the minions have turned hostile, use forward movement input together with slight direction changes to quickly perform the gate glitch. Confirm that you're trough the gate by moving to the quest npc.
Gloom ranger
To slowload, set your client to windowed mode and right click the title bar before your team zones in. Don't input anything until it's time to load. When you load in, pop your own conset.
Your gloom clear should sacrifice speed for safety, as you have a lot of time to spare.
Pros
- Currently the fastest way to complete a casual run.
Cons
- Players new to the strat may need to practice glitching.
- Requires experienced players to make the run smooth.
- No seed at Veil split makes it risky.
- Ranger is exposed to some rng and may fail the run or make recovery slow.