Difference between revisions of "UA (FoW)"

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==Build==
 
==Build==
{{FullSkillbar|{{Mo}}/{{P}} UA|Ebon Escape|Cure Hex|Optional|Optional|Optional|Can't Touch This|Great Dwarf Weapon|Unyielding Aura|Healing: 12+1+3, Divine: 9+1, Command: 9|OwkjAlNsZSNgTfAAAAAA0briME}}
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{{FullSkillbar|{{Mo}}/{{P}} UA|Ebon Escape|Cure Hex|Optional|Optional|Optional|Can't Touch This|Great Dwarf Weapon|Unyielding Aura|Healing: 12+1+3, Divine: 9+1, Command: 9|OwkjAlNsZS0lTfAAAAAA0briME}}
 
Optionals:
 
Optionals:
  

Revision as of 14:17, 31 January 2017

Overview

This role is primarily for teams that do not want to waste scrolls and need a dedicated person to ping for griffs.

Build

Monk/Paragon UA
Ebon Escape Cure Hex Optional Optional Optional Can't Touch This Great Dwarf Weapon Unyielding Aura
Healing: 12+1+3, Divine: 9+1, Command: 9
OwkjAlNsZS0lTfAAAAAA0briME

Optionals:

  • Technobabble for help at forge for tanks who cant ball or dervs who can't spike. Consider using a Silencing weapon with this.
  • You Move Like a Dwarf for a knockdown and some damage, helpful for kiting cleanup if you like to run into melee range
  • Dwayna's Kiss for extra healing, extremely powerful on fully enchanted dervs
  • Dismiss Condition for condition removal if you or your vosses like to run into traps
  • Fall Back to speed griffons
  • Brace Yourself or Aura Of Stability for forge Dervs who didn't bring IAU

Guide

Follow the team around, don't grab aggro by casting on a tank or a tanking Derv, UA people if they die, ping for griffs.