Difference between revisions of "7-man 3-3 DoA"

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6-man tactics are similar to [[DoA 3-3|8-man 3-3]], but with one less spiker. More experienced teams usually prefer to run [[7-man 6-0 DoA|6-0]].
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7-man tactics are similar to [[DoA 3-3|8-man 3-3]], but with the Backfire mesmer also doing the monk's job.
  
{{FullSkillbar|{{A}}/{{W}} Trench Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|Shadow of Haste|Recall|Shadow:12+1+3, Tactics:9, Dagger:9, Crit:3|OwFkUld5HPOkOzBENJCEuTDUoTnD}}
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{{FullSkillbar|{{A}}/{{W}} Trench Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|Shadow of Haste|Recall|Shadow: 12+1+3, Tactics: 9, Dagger: 9, Crit:3|OwFkUld5HPOkOzBENJCEuTDUoTnD}}
{{FullSkillbar|{{A}}/{{W}} Main Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|You Move Like a Dwarf|Recall|Shadow:12+1+3, Tactics:9, Dagger:9, Crit:3|OwFkUld5HPOkOzBENJCEuTDkNZnD}}
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{{FullSkillbar|{{A}}/{{W}} Main Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|You Move Like a Dwarf|Recall|Shadow:12+1+3, Tactics: 9, Dagger: 9, Crit: 3|OwFkUld5HPOkOzBENJCEuTDkNZnD}}
{{FullSkillbar|{{Me}}/{{R}} VoR|Air of Superiority|Visions of Regret|Unnatural Signet|Overload|Shatter Delusions|Mistrust|You Move Like a Dwarf|Edge of Extinction|Domination:12+1+3, Beast:9, Fast Cast:9+3|OQJTASBbTytx0RwZDY6xmEuE6A}}
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{{FullSkillbar|{{Me}}/{{R}} VoR|Air of Superiority|Visions of Regret|Unnatural Signet|Overload|Shatter Delusions|Mistrust|You Move Like a Dwarf|Edge of Extinction|FC: 9+3, Dom: 12+1+3, Beast: 9|OQJTASBbTytx0RwZDY6xmEuE6A}}
{{FullSkillbar|{{Me}}/{{A}} TK|Arcane Echo|Energy Surge|Unnatural Signet|Wandering Eye|Mistrust|Pain Inverter|Finish Him|Recall|Domination:12+1+3, Illusion:10+3, Fast Cast:8+3|OQdDAYoCTLBnAmOIgTPylxkdOA}}
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{{FullSkillbar|{{Me}}/{{A}} TK|Arcane Echo|Energy Surge|Unnatural Signet|Arcane Mimicry|Mistrust|Pain Inverter|Finish Him|Recall|FC: 12+3 Dom: 12+1+3|OQdCAsw0SwJgpTQw0jcZMZnD}}
{{FullSkillbar|{{N}}/{{Me}} SS|Spiteful Spirit|Desecrate Enchantments|Defile Enchantments|You Move Like a Dwarf|Necrosis|Finish Him|Insidious Parasite|Empathy|Curses:12+1+3 Domination:10 SR:8+3|OAVDY4xiS5BwBuQ2k3gxk7BaA}}
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{{FullSkillbar|{{Me}}/{{D}} Empathy|Arcane Echo|Energy Surge|Unnatural Signet|Spiritual Pain|Cry of Pain|Mistrust|You Move Like a Dwarf|Empathy|FC: 12+3, Dom: 12+1+3|OQpnAwBhAPEphasG0SwJgpDOlN40jNpGA}}
{{FullSkillbar|{{Mo}}/{{Me}} UA Seeder|Shield of Absorption|Seed of Life|Ebon Escape|Arcane Echo|Pain Inverter|Life Bond|Blessed Aura|Unyielding Aura|Divine Favor:12+1+3 Prot:12|OwUSA5HT3V5g0lLBylxDAEME}}
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{{FullSkillbar|{{Me}}/{{Mo}} Seeder|Arcane Echo|Energy Surge|Unnatural Signet|Backfire|Healing Seed|Mistrust|You Move Like a Dwarf|Life Bond|FC: 10+3, Dom: 12+1+3 Heal: 8 Prot: 2|OQNEAqwN+CtEcCY6wBIRM9YTGPA}}
{{FullSkillbar|{{E}}/{{Mo}} EMo|Spirit Bond|Burning Speed|Infuse Health|Ether Renewal|Ebon Escape|Life Bond|Protective Bond|Balthazar's Spirit|Energy Storage:12+1+3, Prot:12, Heal:3|OgNDwcPPTaR3MkE1C0lyDxDHEA}}
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{{FullSkillbar|{{E}}/{{Mo}} EMo|Spirit Bond|Burning Speed|Infuse Health|Ether Renewal|Ebon Escape|Life Bond|Protective Bond|Balthazar's Spirit|Energy Storage: 12+1+3, Prot: 12, Heal:3|OgNDwcPPTaR3MkE1C0lyDxDHEA}}
  
 
=== Tactics specific to 7 Man 3-3 Tactics ===
 
=== Tactics specific to 7 Man 3-3 Tactics ===
* TK splits to Captain in 5th room Foundry.
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* Seeder maintains Life Bond on emo and tanks; emo maintains balth on Seeder
* Seeder pings for snakes
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* TT takes Silzesh and Captain; TK takes General
* SS spiker tanks Black Beast and goes Derv hill.
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* Seeder pings for Silzesh; emo takes over once General is free
* TT glitches monk trench.
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* emo accepts reward for Jadoth
* SS and Seeder kill Monk lord while TK and VoR set up for 3-3.
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* VoR and Seeder kill Monk lord while TK and Empathy set up for 3-3
 
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* Seeder splits to rift
=== 4 spiker variant ===
 
 
 
If the MT is comfortable playing without Seed of Life, and the team doesn't mind using res scrolls, they may choose to drop the monk for a 4th spiker. Usually this also means replacing the necro with a mesmer, since the spikes will be faster.
 
 
 
{{FullSkillbar|{{Me}}/{{D}} Empathy|Arcane Echo|Energy Surge|Unnatural Signet|Shatter Delusions|Mistrust|You Move Like a Dwarf|Overload|Empathy|Domination:12+1+3, FastCast:12+3|OQpCAsw0SwJgpzGw0jNpgjGA}}
 
{{FullSkillbar|{{Me}}/{{Mo}} MeMo|Arcane Echo|Energy Surge|Unnatural Signet|Shatter Delusions|Mistrust|Backfire|Healing Seed|Life Bond|Domination:12+1+3, FastCast:10+3, Heal:8, Prot:2|OQNEAqwN+isEngpvBTPHIRxD}}
 
 
 
The Empathy mesmer does the role of the SS, and the MeMo does the monk's job.
 

Latest revision as of 21:57, 18 January 2021

7-man tactics are similar to 8-man 3-3, but with the Backfire mesmer also doing the monk's job.

Assassin/Warrior Trench Tank
Shadow Form Shroud of Distress I Am Unstoppable Heart of Shadow Death's Charge Dark Escape Shadow of Haste Recall
Shadow: 12+1+3, Tactics: 9, Dagger: 9, Crit:3
OwFkUld5HPOkOzBENJCEuTDUoTnD
Assassin/Warrior Main Tank
Shadow Form Shroud of Distress I Am Unstoppable Heart of Shadow Death's Charge Dark Escape You Move Like a Dwarf Recall
Shadow:12+1+3, Tactics: 9, Dagger: 9, Crit: 3
OwFkUld5HPOkOzBENJCEuTDkNZnD
Mesmer/Ranger VoR
Air of Superiority Visions of Regret Unnatural Signet Overload Shatter Delusions Mistrust You Move Like a Dwarf Edge of Extinction
FC: 9+3, Dom: 12+1+3, Beast: 9
OQJTASBbTytx0RwZDY6xmEuE6A
Mesmer/Assassin TK
Arcane Echo Energy Surge Unnatural Signet Arcane Mimicry Mistrust Pain Inverter Finish Him Recall
FC: 12+3 Dom: 12+1+3
OQdCAsw0SwJgpTQw0jcZMZnD
Mesmer/Dervish Empathy
Arcane Echo Energy Surge Unnatural Signet Spiritual Pain Cry of Pain Mistrust You Move Like a Dwarf Empathy
FC: 12+3, Dom: 12+1+3
OQpnAwBhAPEphasG0SwJgpDOlN40jNpGA
Mesmer/Monk Seeder
Arcane Echo Energy Surge Unnatural Signet Backfire Healing Seed Mistrust You Move Like a Dwarf Life Bond
FC: 10+3, Dom: 12+1+3 Heal: 8 Prot: 2
OQNEAqwN+CtEcCY6wBIRM9YTGPA
Elementalist/Monk EMo
Spirit Bond Burning Speed Infuse Health Ether Renewal Ebon Escape Life Bond Protective Bond Balthazar's Spirit
Energy Storage: 12+1+3, Prot: 12, Heal:3
OgNDwcPPTaR3MkE1C0lyDxDHEA

Tactics specific to 7 Man 3-3 Tactics

  • Seeder maintains Life Bond on emo and tanks; emo maintains balth on Seeder
  • TT takes Silzesh and Captain; TK takes General
  • Seeder pings for Silzesh; emo takes over once General is free
  • emo accepts reward for Jadoth
  • VoR and Seeder kill Monk lord while TK and Empathy set up for 3-3
  • Seeder splits to rift