User:Cruz/city split guide

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< CruzUser:Cruz/city split guide /
Revision as of 13:26, 11 November 2023 by Cruz (talk | contribs) (Created page with "__NOTOC__ City split for casual runs. =TT= * Die on the wall as soon as possible. * Avoid aggroing Su's after getting ressed to keep at least 1% DP. * Recall Emo. * Hos over...")
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City split for casual runs.

TT

  • Die on the wall as soon as possible.
  • Avoid aggroing Su's after getting ressed to keep at least 1% DP.
  • Recall Emo.
  • Hos over the wall and pull lift side.
  • When the ball is dead, recall out to the Emo.
  • Use a seal, recall the Emo again and pull Jadoth.
  • Die on 360.

MT

  • Do not use recall in City.
  • Hos trough the terrain at the start of City using a minipet or player at x: -12752.000 y: -9519.000.
  • Make a quick ball outside, leaving Tuks as offdamage.
  • Pull right side City. Note that you'll lose bonds during this pull. Take an extra second to make sure the ball is good.
  • Use Cupcake. Go to Veil with MLK.
  • Die on 360.

VoR

  • If you have 10% morale, die when entering City or on the wall.
  • Leave wall and set EoE for MT spike early. The ball is faster than normal. Kill it.
  • If convenient, coordinate killing the middle group when going inside the walls.
  • Set EoE for right side. Place it on the lower side of the house.
  • Make sure TK gets to cast Mimic on you.
  • Seal and place EoE for left side. Check that you're not in range of the previous spirit.
  • If right side is slow, go to take quest reward.

TK

  • Leave wall to spike the outside ball as soon as it's done.
  • Inside City, Mimic the VoR after they put EoE for right side.
  • Spike right side ball. Move into res scroll range of the tank during the spike.
  • If left side is slow, go to help.

IAU

  • Leave wall to spike the outside ball as soon as it's done.
  • Inside City, spike left side ball.

MLK

  • Stay on City wall until it's done.
  • Inside City, spike right side ball.
  • Go to take quest reward.
  • Go to Veil with the MT.

Memo

  • Stay on City wall until it's done.
  • Inside City, spike left side ball.

Emo

  • Drop bonds on TT after first spike to let them die on the wall.
  • Re-bond TT asap. Put Life Bond before Prot Bond at this point.
  • On gate open, go to normal spot.
  • When tt pulls down during his pull, run outside the wall, around second to last turret.