Fingers of Chaos
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Fingers of Chaos is a monster skill that causes a variety of effects, depending on the primary and secondary professions of the target being attacked.
It is a stance that lasts 5 seconds, costs 5 energy, and has a 15 second cooldown.
Foes in DoA that use Fingers of Chaos
- The Black Beast of Arrgh
- The Fury
- Tortureweb Dryder
- Guardian of Komalie (mesmer)
- The Greater Darkness
- The Darkness
Effects
- Rangers: attacks cannot be blocked (they can still miss or be obstructed)
- Warriors: attacks inflict Blind and Cripple to the target - no effect if the attacks do not hit
- Monks: attacks remove one enchantment from the target - no effect if the attacks do not hit
- Necromancers: attacks remove one hex from the attacker - a hex is still removed if the attack misses or is blocked, but not if it's obstructed
- Elementalists: attacks interrupt an action - no effect if the attacks do not hit