TK
The Tendril Killer, abbreviated as TK, is a role in all common DoASC tactics. It is always done by a Me/A, and the build is generally the same across all tactics.
Role
The TK gets its name from the fact that it's responsible for killing multiple tendrils. The TK also has several other jobs, including soloing the ele lord, and doing off damage throughout the run. Traditionally, many DoA guilds have trialed new members on TK, because the complexity and independence of the role make it easier to assess the spiker's ability.
The TK plays a part in the Recall chain at cave in gloom.
Build
TK | |||||||
Fast Casting:8+3
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Generally the only thing varying for the builds of the TK are the attributes. Depending on which pcons you use, adjust your Domination Magic to hit a break point on DoA Spiking Guide:
- If popping only Corn, then use 12 Domination (+3+1), 10 Illusion (+3), 8 Fast Cast (+3).
- If popping Corn and Egg, then use 11 Domination (+3+1), 11 Illusion (+3), 8 Fast Cast (+3).
- If popping Corn, Egg, and Lunars, then use 12 Domination (+3+1), 10 Illusion (+3), 8 Fast Cast (+3).