Difference between revisions of "5-man roll-way FoW"
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==T1== | ==T1== | ||
quicky, open forge ball, 360, ToS, burning forest, ToS lord | quicky, open forge ball, 360, ToS, burning forest, ToS lord | ||
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+ | Don't pop a cupcake until 360 is done, so you can walk forwards while pulling forge patrols. | ||
<div class="mw-collapsible-content">{{FullSkillbar|{{R}}/{{A}}|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Whirling Defense|I Am Unstoppable|Heart of Shadow|Death's Charge||OgcTc5+8Z6ASn5ucCS4gmEBC3BA}}</div> | <div class="mw-collapsible-content">{{FullSkillbar|{{R}}/{{A}}|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Whirling Defense|I Am Unstoppable|Heart of Shadow|Death's Charge||OgcTc5+8Z6ASn5ucCS4gmEBC3BA}}</div> | ||
<youtube>32Gua62mvn0</youtube> | <youtube>32Gua62mvn0</youtube> |
Revision as of 23:56, 9 September 2019
Time needed: ~ 10 minutes
T1
quicky, open forge ball, 360, ToS, burning forest, ToS lord
Don't pop a cupcake until 360 is done, so you can walk forwards while pulling forge patrols.
T3
hold first, sheps/worms, bridge, forest wolf, griffs
Optional
- Recall to safely break aggro while pulling groups aside for griffons
- Dash for increased speed throughout the run
T4
quicky, take slaves/hunt, cave, mage, Khobay
V1
ToC, camp, north, griffs
V2
quicky, open forge spike, 360, south, quests, menz, text/wolf