Difference between revisions of "Main Tank (FoW)"
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== Builds == | == Builds == | ||
− | There are 2 bars that are typically used. The first bar is used so the MT can speed the | + | There are 2 bars that are typically used. The first bar is used so the MT can speed up the Tower Mage on its way to [[ToS]]. The second and third bars can be used if the MT needs to ball shepherds and kill the forest wolf. |
{{Skillbar|Shroud of Distress|Shadow Form|Optional|Optional|Ebon Battle Standard of Honor|Make Haste|Death's Charge|Heart of Shadow}} | {{Skillbar|Shroud of Distress|Shadow Form|Optional|Optional|Ebon Battle Standard of Honor|Make Haste|Death's Charge|Heart of Shadow}} | ||
{{Skillbar|Shroud of Distress|Shadow Form|Sliver Armor|Armor of Earth|Ebon Battle Standard of Honor|I Am Unstoppable|Death's Charge|Heart of Shadow}} | {{Skillbar|Shroud of Distress|Shadow Form|Sliver Armor|Armor of Earth|Ebon Battle Standard of Honor|I Am Unstoppable|Death's Charge|Heart of Shadow}} |
Revision as of 15:47, 19 August 2016
Overview
The purpose of this role is to ball groups so that they can be spiked by the VoS
Builds
There are 2 bars that are typically used. The first bar is used so the MT can speed up the Tower Mage on its way to Tower of Strength. The second and third bars can be used if the MT needs to ball shepherds and kill the forest wolf.
The first optional skill should be an anti-knockdown skill such as Dwarven Stability or I Am Unstoppable. The second optional skill should either be Technobabble or Dash. If Dash is brought, the first optional skill should be Dwarven Stability in order to maintain Dash.