Difference between revisions of "Catacombs of Kathandrax"
MidNightRevs (talk | contribs) (Fixed mistakes. Added Whsiperway teambuild. Changed Daggerway and Whisperway team ordering.) |
|||
(7 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{TOC Right}} | {{TOC Right}} | ||
− | Catacombs of Kathandrax is a dungeon that is commonly run for a [https://wiki.guildwars.com/wiki/Hammer_of_Kathandrax Hammer of Kathandrax]. The quest for this dungeon is called Kathandrax's Crusher, given by Swithin Nye who stands near the entrance to the dungeon. Note that the quest reward for this dungeon should not be accepted or else you will lose your Hammer. | + | <p> |
+ | Catacombs of Kathandrax is a dungeon that is commonly run for a [https://wiki.guildwars.com/wiki/Hammer_of_Kathandrax Hammer of Kathandrax], as well as the [https://wiki.guildwars.com/wiki/Emerald_Blade Emerald Blade] and the [https://wiki.guildwars.com/wiki/Astral_Staff Astral Staff]. <br/> | ||
+ | The quest for this dungeon is called Kathandrax's Crusher, given by Swithin Nye who stands near the entrance to the dungeon. Note that the quest reward for this dungeon should not be accepted or else you will lose your Hammer. <br/> | ||
+ | Public groups typically form at Doomlore Shrine in American Districts. <br/> | ||
+ | </p> | ||
+ | |||
+ | |||
== Area Description == | == Area Description == | ||
− | === Level 1 === | + | ===Level 1=== |
− | The main team kills the Infernal Siege Worm (1320 hp) and picks up the key while the Gater gates. | + | <p>The main team kills the Infernal Siege Worm (1320 hp) and picks up the key while the Gater gates.</p> |
+ | ===Level 2=== | ||
+ | <p>The main team kills the Regent of Flame (880 hp) and picks up the key while the Gater gates.</p> | ||
+ | ===Level 3=== | ||
+ | <p>Kill the Flame Djinn, pick up the key, run to the end, kill Ilsundur, Lord of Fire.</p> | ||
− | |||
− | |||
− | |||
− | |||
− | == | + | ==Spearway== |
− | + | <div style="float: right; clear:right"> | |
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Way of Perfection|Way of the Master|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Barbs|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Great Dwarf Weapon|Dwarven Stability|Dash|Ebon Vanguard Assassin Support|Death's Retreat|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Great Dwarf Weapon|Dwarven Stability|Dash|Ebon Vanguard Assassin Support|Death's Retreat|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Great Dwarf Weapon|Dwarven Stability|Dash|Ebon Vanguard Assassin Support|Death's Retreat|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Great Dwarf Weapon|Dwarven Stability|Dash|Ebon Vanguard Assassin Support|Death's Retreat|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Great Dwarf Weapon|Dwarven Stability|Dash|Ebon Vanguard Assassin Support|Death's Retreat|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Great Dwarf Weapon|Dwarven Stability|Dash|Ebon Vanguard Assassin Support|Death's Retreat|Death's Charge}} | ||
+ | </div> | ||
+ | ===Teambuild=== | ||
+ | {{FullSkillbar|{{A}}/{{P}} Tank|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Way of Perfection|Way of the Master|Death's Charge|Shadow: 16, Command: 9, Spear: 9, Critical: 3|OwlkMOfcZam0BkODN5d5EEB0iIuD}} | ||
+ | {{FullSkillbar|{{A}}/{{N}} Barbs|Shroud of Distress|Shadow Form|Barbs|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Ebon Escape|Death's Charge|Shadow: 16, Curses: 12, Critical: 3|OwRjMOf8BTHQ6MlB3lTQ5i0l4O}} | ||
+ | {{FullSkillbar|{{A}}/{{P}} Spear (x1-6)|Shroud of Distress|Shadow Form|Great Dwarf Weapon|Dwarven Stability|Dash|Ebon Vanguard Assassin Support|Death's Retreat|Death's Charge|Shadow: 16, Spear: 9, Critical: 9|OwljMmfcZSHQ6Mri3lTQ7izZ4O}} | ||
+ | ===Variant=== | ||
+ | {{FullSkillbar|{{A}}/{{x}} Whisper (x1-6) - Replaces Spear|Shroud of Distress|Shadow Form|Great Dwarf Weapon|Dwarven Stability|Dash|Ebon Vanguard Assassin Support|Death's Retreat|Death's Charge|Shadow: 16, Critical: 12|OwBiMyfMdApzsKeXOBtLOnh7A}} | ||
+ | *This build is meant to be used with the [https://wiki.guildwars.com/wiki/Anniversary_Shortbow_%22Whisper%22 Anniversary Shortbow "Whisper"]. | ||
+ | *Critical Strikes can be set to 9, and 9 other points can go into the shield requirement attribute. | ||
+ | ===Equipment & Usage=== | ||
+ | '''Tank''' | ||
+ | *Equipment: [[Assassin Equipment]]. | ||
+ | *Usage: Level 1 & 2: Gate; Level 3: Tank the first room while the A/N gets to pull the boss. | ||
+ | *Tips: Use enchantment stacking to be tankier ([https://wiki.guildwars.com/wiki/Shadow_Form#Notes see how Shadow Form works]). Use a Zealous Scythe while tanking to gain energy. | ||
+ | '''Barbs''' | ||
+ | *Equipment: [[Assassin Equipment]]. | ||
+ | *Usage: Level 1 & 2: Kill the boss and wait for the Gater to gate. Level 3: Pull, glitch and kill the first boss; kill the second boss. | ||
+ | '''Spear''' | ||
+ | *Equipment: [[Assassin Equipment]]. | ||
+ | *Usage: Follow the A/N Barbs and kill bosses. On level 3, don't follow them when they're glitching the first boss. | ||
+ | ===Skill level=== | ||
+ | *Spearway and its Whispherway variant are the slowest but safest way to complete the Catacombs of Kathandrax. This team is heavily recommended for beginners to learn the dungeon layout, roles and foes. | ||
− | |||
− | |||
− | |||
− | {{FullSkillbar|{{A}}/{{N}} Barbs Gater | + | ==Whisperway== |
− | {{FullSkillbar|{{A}}/{{ | + | <div style="float: right; clear:right"> |
− | {{FullSkillbar|{{A}}/{{ | + | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Barbs|Death's Charge|Ebon Escape}} |
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Way of the Master|Critical Eye|Death's Charge|Ebon Escape}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Ebon Battle Standard of Honor|Way of the Master|Critical Eye|Death's Charge|Ebon Escape}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Way of the Master|Critical Eye|Death's Charge|Ebon Escape}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Finish Him|Way of the Master|Critical Eye|Death's Charge|Ebon Escape}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Way of the Master|Critical Eye|Death's Charge|Ebon Escape}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Finish Him|Way of the Master|Critical Eye|Death's Charge|Ebon Escape}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Way of the Master|Critical Eye|Death's Charge|Ebon Escape}} | ||
+ | </div> | ||
+ | ===Teambuild=== | ||
+ | {{FullSkillbar|{{A}}/{{N}} Barbs / Gater|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Barbs|Death's Charge|Ebon Escape|Shadow Arts: 16, Critical Strikes: 9, Curses: 9|OwRjMmf8RSHQ6M0k3lTQlB4O0l}} | ||
+ | {{FullSkillbar|{{A}}/{{x}} Honor|Shroud of Distress|Shadow Form|I Am Unstoppable|Ebon Battle Standard of Honor|Way of the Master|Critical Eye|Death's Charge|Ebon Escape|Shadow Arts: 16, Critical Strikes: 12|OwBiMyfMdApzQTmLuIq/g7QXC}} | ||
+ | {{FullSkillbar|{{A}}/{{x}} "FH" Finish Him" (x2)|Shroud of Distress|Shadow Form|I Am Unstoppable|Finish Him|Way of the Master|Critical Eye|Death's Charge|Ebon Escape|Shadow Arts: 16, Critical Strikes: 12|OwBiMyfMdApzQTGTuIq/g7QXC}} | ||
+ | {{FullSkillbar|{{A}}/{{x}} "GDW" Great Dwarf Weapon(x4)|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Way of the Master|Critical Eye|Death's Charge|Ebon Escape|Shadow Arts: 16, Critical Strikes: 12|OwBiMyfMdApzQTuKuIq/g7QXC}} | ||
+ | *This teambuild is meant to be used with the [https://wiki.guildwars.com/wiki/Anniversary_Shortbow_%22Whisper%22 Anniversary Shortbow "Whisper"]. | ||
+ | ===Skill level=== | ||
+ | *Whispherway is a bit faster than Spearway. This team can be used to transit from Spearway to Daggerway, but is very niche. | ||
+ | |||
− | |||
− | |||
− | |||
− | ''' Usage ''' | + | ==Daggerway== |
+ | <div style="float: right; clear:right"> | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Barbs|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|You Move Like a Dwarf|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|You Move Like a Dwarf|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|You Move Like a Dwarf|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|You Move Like a Dwarf|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|You Move Like a Dwarf|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge}} | ||
+ | </div> | ||
+ | ===Teambuild=== | ||
+ | {{FullSkillbar|{{A}}/{{N}} Barbs Gater (x1)|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Barbs|Ebon Escape|Death's Charge|Shadow: 11+1+3, Curses: 12, Dagger: 6, Crit: 2|OwRkMKd23ew0BkOzd5EUZQuIdJuD}} | ||
+ | {{FullSkillbar|{{A}}/{{X}} GDW Daggers (x1-2)|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge|Shadow: 12+1+3, Dagger: 10, Crit: 8|OwBjMid6HTHQ6M0kridPQP0l4O}} | ||
+ | {{FullSkillbar|{{A}}/{{X}} YMLaD Daggers (x1-5)|Shroud of Distress|Shadow Form|I Am Unstoppable|You Move Like a Dwarf|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge|Shadow: 12+1+3, Dagger: 10, Crit: 8|OwBjMid6HTHQ6M0k2kdPQP0l4O}} | ||
+ | ===Equipment & Usage=== | ||
+ | '''Equipment''' | ||
+ | *Equipment: [[Assassin Equipment]]. | ||
+ | *The Barbs Gater needs pcons and a rune to hit 9 Dagger Mastery, the requirement of their Daggers. | ||
+ | '''Usage''' | ||
*On level 3, the entire team runs into the corner beside the Gate Lock near where the Flame Djinn spawns and kills it. Then, the team makes their way towards the end boss and kills him to complete the dungeon. | *On level 3, the entire team runs into the corner beside the Gate Lock near where the Flame Djinn spawns and kills it. Then, the team makes their way towards the end boss and kills him to complete the dungeon. | ||
− | + | '''Tips''' | |
− | ''' Tips ''' | ||
*On level 3, the team should make sure to keep the Flame Djinn permanently knocked down through a combination of YMLaD's and dagger attacks with GDW. | *On level 3, the team should make sure to keep the Flame Djinn permanently knocked down through a combination of YMLaD's and dagger attacks with GDW. | ||
*Do not immediately Death's Charge to Ilsundur because he turns into a fireball which immediately kills you. | *Do not immediately Death's Charge to Ilsundur because he turns into a fireball which immediately kills you. | ||
Line 37: | Line 102: | ||
*If enough members of the team make it to Ilsundur, Shadow Form should not be maintained since the damage reduction severely reduces the damage dealt with Repeating Strike. Similarly, Shadow Form should not be maintained for the Infernal Siege Worm on level 1 and the Regent of Flame on level 2. | *If enough members of the team make it to Ilsundur, Shadow Form should not be maintained since the damage reduction severely reduces the damage dealt with Repeating Strike. Similarly, Shadow Form should not be maintained for the Infernal Siege Worm on level 1 and the Regent of Flame on level 2. | ||
*On the other hand, if Shadow Form is up, it may be better to autoattack instead of spamming Repeating Strike due to the chance of double striking. | *On the other hand, if Shadow Form is up, it may be better to autoattack instead of spamming Repeating Strike due to the chance of double striking. | ||
+ | ===Skill Level=== | ||
+ | *Daggerway is faster than Spearway and Whisperway, requiring more coordination and experience. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ==[trip]way== | ||
+ | <div style="float: right; clear:right"> | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Ebon Battle Standard of Honor|Dwarven Stability|Dash|Barbs|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Dark Prison|Ebon Escape|Death's Charge}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Great Dwarf Weapon|Blood Bond|Return}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Arcane Echo|Ebon Vanguard Assassin Support|Return}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Arcane Echo|Ebon Vanguard Assassin Support|Return}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Arcane Echo|Ebon Vanguard Assassin Support|Return}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Arcane Echo|Ebon Vanguard Assassin Support|Return}} | ||
+ | {{Scalable Skillbar|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Arcane Echo|Ebon Vanguard Assassin Support|Return}} | ||
+ | </div> | ||
+ | ===Teambuild=== | ||
+ | {{FullSkillbar|{{N}}/{{A}} Leader|Shroud of Distress|Shadow Form|Ebon Battle Standard of Honor|Dwarven Stability|Dash|Barbs|Ebon Escape|Death's Charge|Shadow: 12, Curses: 16, Dagger: 3|OAdTYmD/Z6ASn5ucCKXsMguE3B}} | ||
+ | {{FullSkillbar|{{A}}/{{X}} Gater|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Dark Prison|Ebon Escape|Death's Charge|Shadow: 16, Dagger: 10, Critical: 8|OwBkMidqn8x0BkODN5d5EEdJFEuD}} | ||
+ | {{FullSkillbar|{{N}}/{{A}} Buffer|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Great Dwarf Weapon|Blood Bond|Return|Shadow: 12, Blood: 16 Dagger: 3|OAdTYGC/Z6ASn5ucCaVcohmUgB}} | ||
+ | {{FullSkillbar|{{A}}/{{Me}} Evas (x5)|Shroud of Distress|Shadow Form|I Am Unstoppable|Dwarven Stability|Dash|Arcane Echo|Ebon Vanguard Assassin Support|Return|Shadow: 16, Dagger: 10, Crit: 8|OwVj0pf8ISHQ6M3lTQCMLB7i0kA}} | ||
+ | ===Equipment & Usage=== | ||
+ | '''Leader''' | ||
+ | *Equipment: [[Necromancer Equipment]]. | ||
+ | *Usage: Someone experienced with a quick load to lead to bosses. | ||
+ | '''Gater''' | ||
+ | *Equipment: [[Assassin Equipment]]. | ||
+ | *Usage: Someone experienced with a quick load to run to superior levels with smart shadow step uses. | ||
+ | '''Buffer''' | ||
+ | *Equipment: [[Necromancer Equipment]]. | ||
+ | *Usage: Someone experienced, since the team relies on Great Dwarf Weapon (in this order: Gater -> Leader -> 1-2 Evas) and Blood Bond. | ||
+ | '''Evas''' | ||
+ | *Equipment: [[Assassin Equipment]]. | ||
+ | *Usage: Use single Ebon Vanguard Assassin Support (EVAS) on bosses, and double it with Echo on the Endboss. Auto-attack with 7-17 Q9 Daggers after throwing your EVAS. | ||
+ | '''Route''' | ||
*On lvl 1, the gater gates, while the leader leads the group to the worm to obtain the key. | *On lvl 1, the gater gates, while the leader leads the group to the worm to obtain the key. | ||
*On lvl 2, the gater gates, while the leader leads the group to the ele-boss to obtain the key. | *On lvl 2, the gater gates, while the leader leads the group to the ele-boss to obtain the key. | ||
− | *On lvl 3, the leader leads the whole team as a closed group into the corner at the gate so no enemies follow. kill the djinn with | + | *On lvl 3, the leader leads the whole team as a closed group into the corner at the gate so no enemies follow. kill the djinn with evas/barbs/honor. the gater picks up the key, the leader opens the gate. after the gate is open, the gater will be the first at the endboss (because he got 3 jumps) to trigger him and make the fire balls patrol away. while running through endboss room, the buffer puts gdw on the leader (he will be in range first) and the gater and uses bloodbond on the boss (important, so the evas die less likely from the bosses shield-spell), while all a/me's double their evas, use it 2x and then pstone to use it again x2 (this is where coordination is required) to kill the boss very quickly. |
+ | ===Skill Level=== | ||
+ | *[trip]way is faster than Daggerway, requiring more coordination and experience, since it relies on the usage of echoed Ebon Vanguard Assassin Support, which can add up to a total amount of 20 with the usage of a Pstone at the Endboss. |
Latest revision as of 14:13, 23 July 2024
Catacombs of Kathandrax is a dungeon that is commonly run for a Hammer of Kathandrax, as well as the Emerald Blade and the Astral Staff.
The quest for this dungeon is called Kathandrax's Crusher, given by Swithin Nye who stands near the entrance to the dungeon. Note that the quest reward for this dungeon should not be accepted or else you will lose your Hammer.
Public groups typically form at Doomlore Shrine in American Districts.
Area Description
Level 1
The main team kills the Infernal Siege Worm (1320 hp) and picks up the key while the Gater gates.
Level 2
The main team kills the Regent of Flame (880 hp) and picks up the key while the Gater gates.
Level 3
Kill the Flame Djinn, pick up the key, run to the end, kill Ilsundur, Lord of Fire.
Spearway
Teambuild
/ Tank | |||||||
Shadow: 16, Command: 9, Spear: 9, Critical: 3
OwlkMOfcZam0BkODN5d5EEB0iIuD
|
/ Barbs | |||||||
Shadow: 16, Curses: 12, Critical: 3
OwRjMOf8BTHQ6MlB3lTQ5i0l4O
|
/ Spear (x1-6) | |||||||
Shadow: 16, Spear: 9, Critical: 9
OwljMmfcZSHQ6Mri3lTQ7izZ4O
|
Variant
/ Whisper (x1-6) - Replaces Spear | |||||||
Shadow: 16, Critical: 12
OwBiMyfMdApzsKeXOBtLOnh7A
|
- This build is meant to be used with the Anniversary Shortbow "Whisper".
- Critical Strikes can be set to 9, and 9 other points can go into the shield requirement attribute.
Equipment & Usage
Tank
- Equipment: Assassin Equipment.
- Usage: Level 1 & 2: Gate; Level 3: Tank the first room while the A/N gets to pull the boss.
- Tips: Use enchantment stacking to be tankier (see how Shadow Form works). Use a Zealous Scythe while tanking to gain energy.
Barbs
- Equipment: Assassin Equipment.
- Usage: Level 1 & 2: Kill the boss and wait for the Gater to gate. Level 3: Pull, glitch and kill the first boss; kill the second boss.
Spear
- Equipment: Assassin Equipment.
- Usage: Follow the A/N Barbs and kill bosses. On level 3, don't follow them when they're glitching the first boss.
Skill level
- Spearway and its Whispherway variant are the slowest but safest way to complete the Catacombs of Kathandrax. This team is heavily recommended for beginners to learn the dungeon layout, roles and foes.
Whisperway
Teambuild
/ Barbs / Gater | |||||||
Shadow Arts: 16, Critical Strikes: 9, Curses: 9
OwRjMmf8RSHQ6M0k3lTQlB4O0l
|
/ Honor | |||||||
Shadow Arts: 16, Critical Strikes: 12
OwBiMyfMdApzQTmLuIq/g7QXC
|
/ "FH" Finish Him" (x2) | |||||||
Shadow Arts: 16, Critical Strikes: 12
OwBiMyfMdApzQTGTuIq/g7QXC
|
/ "GDW" Great Dwarf Weapon(x4) | |||||||
Shadow Arts: 16, Critical Strikes: 12
OwBiMyfMdApzQTuKuIq/g7QXC
|
- This teambuild is meant to be used with the Anniversary Shortbow "Whisper".
Skill level
- Whispherway is a bit faster than Spearway. This team can be used to transit from Spearway to Daggerway, but is very niche.
Daggerway
Teambuild
/ Barbs Gater (x1) | |||||||
Shadow: 11+1+3, Curses: 12, Dagger: 6, Crit: 2
OwRkMKd23ew0BkOzd5EUZQuIdJuD
|
/ GDW Daggers (x1-2) | |||||||
Shadow: 12+1+3, Dagger: 10, Crit: 8
OwBjMid6HTHQ6M0kridPQP0l4O
|
/ YMLaD Daggers (x1-5) | |||||||
Shadow: 12+1+3, Dagger: 10, Crit: 8
OwBjMid6HTHQ6M0k2kdPQP0l4O
|
Equipment & Usage
Equipment
- Equipment: Assassin Equipment.
- The Barbs Gater needs pcons and a rune to hit 9 Dagger Mastery, the requirement of their Daggers.
Usage
- On level 3, the entire team runs into the corner beside the Gate Lock near where the Flame Djinn spawns and kills it. Then, the team makes their way towards the end boss and kills him to complete the dungeon.
Tips
- On level 3, the team should make sure to keep the Flame Djinn permanently knocked down through a combination of YMLaD's and dagger attacks with GDW.
- Do not immediately Death's Charge to Ilsundur because he turns into a fireball which immediately kills you.
- At Ilsundur, remember to drop Firebombs away from the rest of your party in order to prevent your team from wiping. The fastest way to do this is is to run away from your party and either Death's Charge back to the boss or Ebon Escape to an ally near the boss, as the shadow step will cause you to drop any items that you are holding.
- If enough members of the team make it to Ilsundur, Shadow Form should not be maintained since the damage reduction severely reduces the damage dealt with Repeating Strike. Similarly, Shadow Form should not be maintained for the Infernal Siege Worm on level 1 and the Regent of Flame on level 2.
- On the other hand, if Shadow Form is up, it may be better to autoattack instead of spamming Repeating Strike due to the chance of double striking.
Skill Level
- Daggerway is faster than Spearway and Whisperway, requiring more coordination and experience.
[trip]way
Teambuild
/ Leader | |||||||
Shadow: 12, Curses: 16, Dagger: 3
OAdTYmD/Z6ASn5ucCKXsMguE3B
|
/ Gater | |||||||
Shadow: 16, Dagger: 10, Critical: 8
OwBkMidqn8x0BkODN5d5EEdJFEuD
|
/ Buffer | |||||||
Shadow: 12, Blood: 16 Dagger: 3
OAdTYGC/Z6ASn5ucCaVcohmUgB
|
/ Evas (x5) | |||||||
Shadow: 16, Dagger: 10, Crit: 8
OwVj0pf8ISHQ6M3lTQCMLB7i0kA
|
Equipment & Usage
Leader
- Equipment: Necromancer Equipment.
- Usage: Someone experienced with a quick load to lead to bosses.
Gater
- Equipment: Assassin Equipment.
- Usage: Someone experienced with a quick load to run to superior levels with smart shadow step uses.
Buffer
- Equipment: Necromancer Equipment.
- Usage: Someone experienced, since the team relies on Great Dwarf Weapon (in this order: Gater -> Leader -> 1-2 Evas) and Blood Bond.
Evas
- Equipment: Assassin Equipment.
- Usage: Use single Ebon Vanguard Assassin Support (EVAS) on bosses, and double it with Echo on the Endboss. Auto-attack with 7-17 Q9 Daggers after throwing your EVAS.
Route
- On lvl 1, the gater gates, while the leader leads the group to the worm to obtain the key.
- On lvl 2, the gater gates, while the leader leads the group to the ele-boss to obtain the key.
- On lvl 3, the leader leads the whole team as a closed group into the corner at the gate so no enemies follow. kill the djinn with evas/barbs/honor. the gater picks up the key, the leader opens the gate. after the gate is open, the gater will be the first at the endboss (because he got 3 jumps) to trigger him and make the fire balls patrol away. while running through endboss room, the buffer puts gdw on the leader (he will be in range first) and the gater and uses bloodbond on the boss (important, so the evas die less likely from the bosses shield-spell), while all a/me's double their evas, use it 2x and then pstone to use it again x2 (this is where coordination is required) to kill the boss very quickly.
Skill Level
- [trip]way is faster than Daggerway, requiring more coordination and experience, since it relies on the usage of echoed Ebon Vanguard Assassin Support, which can add up to a total amount of 20 with the usage of a Pstone at the Endboss.