Difference between revisions of "SoOSC 亡囗囗大 Hammoway"
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== Builds == | == Builds == | ||
=== A/P Tank === | === A/P Tank === | ||
− | |||
{{FullSkillbar|{{A}}/{{P}} Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Zealous Anthem|Death's Charge|Ebon Escape|Shadow Arts:12+1+3, Motivation:12, Dagger:3|Owlj0Nf8JTHQ6M3lTQ5iZY0l4O}} | {{FullSkillbar|{{A}}/{{P}} Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Zealous Anthem|Death's Charge|Ebon Escape|Shadow Arts:12+1+3, Motivation:12, Dagger:3|Owlj0Nf8JTHQ6M3lTQ5iZY0l4O}} | ||
'''Role''' | '''Role''' | ||
Line 22: | Line 21: | ||
=== A/N Gater === | === A/N Gater === | ||
− | + | {{FullSkillbar|{{A}}/{{N}} Gater|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Viper's Defense|Death's Charge|Weaken Armor|Ebon Escape|Shadow Arts:12+1+3, Curses:12, Dagger:3|OwRT0nPfY6ASn5ucCKgB35TguE}} | |
− | {{FullSkillbar|{{A}}/{{N}} Gater|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Viper's Defense|Death's Charge|Weaken Armor|Ebon Escape|Shadow Arts:12+1+3, Curses:12, Dagger:3| | ||
'''Role''' | '''Role''' | ||
* Mostly the same as in Rangerway, only differences are: | * Mostly the same as in Rangerway, only differences are: | ||
Line 29: | Line 27: | ||
=== Rt/R Support OR R/Rt Support === | === Rt/R Support OR R/Rt Support === | ||
− | + | {{FullSkillbar|{{Rt}}/{{R}} Support|Spirit Channeling|Wielder's Remedy|Splinter Weapon|Earthbind|Great Dwarf Weapon|You Move Like a Dwarf|Serpent's Quickness|Ebon Escape|SP:11+1+3, CM:10, Com:9, WS:4|OAKkgRgpoSu0zEzGGD50qoNJyBdJ}} | |
− | {{FullSkillbar|{{Rt}}/{{R}} Support|Spirit Channeling|Wielder's Remedy|Splinter Weapon|Earthbind|Great Dwarf Weapon|You Move Like a Dwarf|Serpent's Quickness|Ebon Escape|SP:11+1+3, CM:10, Com:9, WS:4| | ||
OR | OR | ||
− | {{FullSkillbar|{{R}}/{{Rt}} Support|Together as One|Earthbind|Spirit Siphon|Splinter Weapon|Pure Was Li Ming|Great Dwarf Weapon|Serpent's Quickness|Ebon Escape|Exp:12+1+3, CM:9, Com: | + | {{FullSkillbar|{{R}}/{{Rt}} Support|Together as One|Earthbind|Spirit Siphon|Splinter Weapon|Pure Was Li Ming|Great Dwarf Weapon|Serpent's Quickness|Ebon Escape|Exp:12+1+3, CM:9, Com:8, WS:4, Res:3|OgglcxYEIGOiJNWTOxMhxgBuKicQXC}} |
'''Role''' | '''Role''' | ||
* All Floors: | * All Floors: | ||
Line 43: | Line 40: | ||
** On ball spike (besides 1st Floor and Fendi), prioritize having half the MoW with Splinter Weapon and the other half with Great Dwarf Weapon | ** On ball spike (besides 1st Floor and Fendi), prioritize having half the MoW with Splinter Weapon and the other half with Great Dwarf Weapon | ||
* 1st Floor: | * 1st Floor: | ||
− | ** Cast Great Dwarf Weapon on as many | + | ** Cast Great Dwarf Weapon on as many Mo/W as possible with Serpent's Quickness just before reaching the Cursed Brigand |
* 2nd Floor: | * 2nd Floor: | ||
** At the Graveyard pull, use Splinter Weapon on the ball spikers and Great Dwarf Weapon on the chasers | ** At the Graveyard pull, use Splinter Weapon on the ball spikers and Great Dwarf Weapon on the chasers | ||
=== P/R Support OR P/W Support === | === P/R Support OR P/W Support === | ||
− | + | {{FullSkillbar|{{P}}/{{R}} Support|Cautery Signet|Fall Back|Can't Touch This|There's Nothing to Fear|Go for the Eyes|You Move Like a Dwarf|Serpent's Quickness|Ebon Escape|Lead:12+1+3, Command:10+3, WS:8|OQKjghmKKT0Y7Y0bAhWY2kIH0lA}} | |
− | {{FullSkillbar|{{P}}/{{R}} Support|Cautery Signet|Fall Back|Can't Touch This|There's Nothing to Fear|Go for the Eyes|You Move Like a Dwarf|Serpent's Quickness|Ebon Escape|Lead:12+1+3, Command:10+3, WS:8| | ||
OR | OR | ||
− | {{FullSkillbar|{{P}}/{{W}} Support|Cautery Signet|Can't Touch This|Fall Back|Go for the Eyes|Spear of Fury|You Move Like a Dwarf| | + | {{FullSkillbar|{{P}}/{{W}} Support|Cautery Signet|Can't Touch This|Fall Back|Go for the Eyes|Spear of Fury|You Move Like a Dwarf|For Great Justice|Ebon Escape|Lead:12+1+3, Command:12+3|OQGiYyoMRjRvtjZhNDaTeVQXCA}} |
'''Role''' | '''Role''' | ||
* All Floors: | * All Floors: | ||
Line 58: | Line 54: | ||
** When reaching a Cursed Brigand, get in range to use "You Move Like a Dwarf" followed by Cautery Signet as soon as the A/P ping the target | ** When reaching a Cursed Brigand, get in range to use "You Move Like a Dwarf" followed by Cautery Signet as soon as the A/P ping the target | ||
* 2nd Floor: | * 2nd Floor: | ||
− | ** At Graveyard pull, use Cautery Signet once when the | + | ** At Graveyard pull, use Cautery Signet once when the Mo/W jumped in the ball and once after all the mobs are dealt with |
* 3rd Floor: | * 3rd Floor: | ||
** Once at the brazier, take the torch once the A/P drops it and go lit the last brazier | ** Once at the brazier, take the torch once the A/P drops it and go lit the last brazier | ||
Line 67: | Line 63: | ||
=== Mo/W Hammo (x4) === | === Mo/W Hammo (x4) === | ||
− | + | {{FullSkillbar|{{Mo}}/{{W}} Hammo|Judgment Strike|Renewing Smash|Wild Blow|Hammer Bash|I Am the Strongest|Judge's Insight|Strength of Honor|Ebon Escape|DF:12+3, Hammer:9, Smite:9+1+3|OwET4SIPTKsW8JoYpYmchYeguEA}} | |
− | {{FullSkillbar|{{Mo}}/{{W}} Hammo|Judgment Strike|Renewing Smash|Wild Blow|Hammer Bash|I Am the Strongest|Judge's Insight|Strength of Honor|Ebon Escape|DF:12+3, Hammer:9, Smite:9+1+3| | ||
'''Role''' | '''Role''' | ||
* All Floors: | * All Floors: | ||
Line 77: | Line 72: | ||
** When reaching a Cursed Brigand, wait for the A/P to ping the target and follow him with Ebon Escape | ** When reaching a Cursed Brigand, wait for the A/P to ping the target and follow him with Ebon Escape | ||
* 2nd Floor: | * 2nd Floor: | ||
− | ** At the Graveyard pull, when the | + | ** At the Graveyard pull, when the A/N ping a target, half the Mo/W should use Ebon Escape on him and hammer the ball down while the other half of the Mo/W chase the remaining ghosts down |
** Once in the room after the stairs, position yourselves all over the room to cover all the Cursed Brigand spawns to make reaching it easier | ** Once in the room after the stairs, position yourselves all over the room to cover all the Cursed Brigand spawns to make reaching it easier | ||
* 3rd Floor: | * 3rd Floor: | ||
Line 83: | Line 78: | ||
=== [Lowman] Mo/P Support (Replace the Paragon Support) === | === [Lowman] Mo/P Support (Replace the Paragon Support) === | ||
− | + | {{FullSkillbar|{{Mo}}/{{P}} Support|Go for the Eyes|Can't Touch This|Cautery Signet|I Am the Strongest|You Move Like a Dwarf|Ebon Escape|Judge's Insight|Strength of Honor|DF:9+3, Command:12, Smite:9+1+3|Owkk4kQpJfOkFG9GN2MpNJd5Cx8A}} | |
− | {{FullSkillbar|{{Mo}}/{{P}} Support|Go for the Eyes|Can't Touch This|Cautery Signet|I Am the Strongest|You Move Like a Dwarf|Ebon Escape|Judge's Insight|Strength of Honor|DF:9+3, Command:12, Smite:9+1+3| |
Latest revision as of 21:08, 2 November 2022
Tactics for Guild Runs made by Making High Quality Cookies [亡囗囗大] using Monks instead of Rangers. Low 7:xx time are easily manageable with casual runs.
Developed by:
- Teh Luvs Melandru
- Karly O
- Banh Mi Arrows
- Comfortably Erect
Play tested by:
- Most of the [亡囗囗大] members
Builds
A/P Tank
/ Tank | |||||||
Shadow Arts:12+1+3, Motivation:12, Dagger:3
Owlj0Nf8JTHQ6M3lTQ5iZY0l4O
|
Role
- Mostly the same as in Rangerway, only differences are:
- Floor 1: Ping the Cursed Brigand and Death Charge on it as soon as you get in range
- Floor 2: On the first Cursed Brigand, ping the Brigand and Death Charge on it as soon as you get in range
A/N Gater
/ Gater | |||||||
Shadow Arts:12+1+3, Curses:12, Dagger:3
OwRT0nPfY6ASn5ucCKgB35TguE
|
Role
- Mostly the same as in Rangerway, only differences are:
- Floor 3: At Fendi, bridge pull is mandatory
Rt/R Support OR R/Rt Support
/ Support | |||||||
SP:11+1+3, CM:10, Com:9, WS:4
OAKkgRgpoSu0zEzGGD50qoNJyBdJ
|
OR
/ Support | |||||||
Exp:12+1+3, CM:9, Com:8, WS:4, Res:3
OgglcxYEIGOiJNWTOxMhxgBuKicQXC
|
Role
- All Floors:
- [R/Rt] Maintain "Together as One!"
- [R/Rt] Use Pure was Li Ming when Cautery Signet is on cooldown on the Paragon Support
- [Rt/R] Cast Spirit Channeling and Wielder's Remedy before casting any Weapon Spell (besides 1st Floor)
- [Rt/R] When reaching a Cursed Brigand, get in range to use "You Move Like a Dwarf"
- Spawn Earthbind in range before every spike (besides 1st Floor)
- Stay with the group with Ebon Escape
- On ball spike (besides 1st Floor and Fendi), prioritize having half the MoW with Splinter Weapon and the other half with Great Dwarf Weapon
- 1st Floor:
- Cast Great Dwarf Weapon on as many Mo/W as possible with Serpent's Quickness just before reaching the Cursed Brigand
- 2nd Floor:
- At the Graveyard pull, use Splinter Weapon on the ball spikers and Great Dwarf Weapon on the chasers
P/R Support OR P/W Support
/ Support | |||||||
Lead:12+1+3, Command:10+3, WS:8
OQKjghmKKT0Y7Y0bAhWY2kIH0lA
|
OR
/ Support | |||||||
Lead:12+1+3, Command:12+3
OQGiYyoMRjRvtjZhNDaTeVQXCA
|
Role
- All Floors:
- Maintain defensive shouts while running
- Stay in front of the group with Ebon Escape
- When reaching a Cursed Brigand, get in range to use "You Move Like a Dwarf" followed by Cautery Signet as soon as the A/P ping the target
- 2nd Floor:
- At Graveyard pull, use Cautery Signet once when the Mo/W jumped in the ball and once after all the mobs are dealt with
- 3rd Floor:
- Once at the brazier, take the torch once the A/P drops it and go lit the last brazier
- Use Cautery Signet once after all the mobs are dealt with
- Once you reach the top of the bridge, cast Cautery Signet to remove Blind
- Auto-attack Fendi to use "Go For the Eyes" and use "You Move Like a Dwarf" to rupt any cast of the boss
- Occasionally cast Cautery Signet to remove any possible condition
Mo/W Hammo (x4)
/ Hammo | |||||||
DF:12+3, Hammer:9, Smite:9+1+3
OwET4SIPTKsW8JoYpYmchYeguEA
|
Role
- All Floors:
- Cast "I Am the Strongest" at the beginning of each floor
- Cast no enchantment for the running sections
- Cast Strength of Honor and Judge's Insight before every spike (besides 1st Floor)
- Stay with the group with Ebon Escape
- When reaching a Cursed Brigand, wait for the A/P to ping the target and follow him with Ebon Escape
- 2nd Floor:
- At the Graveyard pull, when the A/N ping a target, half the Mo/W should use Ebon Escape on him and hammer the ball down while the other half of the Mo/W chase the remaining ghosts down
- Once in the room after the stairs, position yourselves all over the room to cover all the Cursed Brigand spawns to make reaching it easier
- 3rd Floor:
- When the A/N pings Fendi, use Ebon Escape on him and hammer the boss down while using Renewing Strike no more than 3 times at each knockdown animation
[Lowman] Mo/P Support (Replace the Paragon Support)
/ Support | |||||||
DF:9+3, Command:12, Smite:9+1+3
Owkk4kQpJfOkFG9GN2MpNJd5Cx8A
|