Difference between revisions of "SoOSC 亡囗囗大 Hammoway"

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'''Build'''
 
'''Build'''
 
{{FullSkillbar|{{A}}/{{P}} Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Zealous Anthem|Death's Charge|Ebon Escape|Shadow Arts:12+1+3, Motivation:12, Dagger:3|Owlj0Nf8JTHQ6M3lTQ5iZY0l4O}}
 
{{FullSkillbar|{{A}}/{{P}} Tank|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Zealous Anthem|Death's Charge|Ebon Escape|Shadow Arts:12+1+3, Motivation:12, Dagger:3|Owlj0Nf8JTHQ6M3lTQ5iZY0l4O}}
 +
'''Role'''
 +
* Mostly the same as in Rangerway, only differences are:
 +
** Floor 1: Ping the Cursed Brigand and Death Charge on it as soon as you get in range
 +
** Floor 2: On the first Cursed Brigand, ping the Brigand and Death Charge on it as soon as you get in range
  
 
=== A/N Gater ===
 
=== A/N Gater ===
 
'''Build'''
 
'''Build'''
 
{{FullSkillbar|{{A}}/{{N}} Gater|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Viper's Defense|Death's Charge|Weaken Armor|Ebon Escape|Shadow Arts:12+1+3, Curses:12, Dagger:3|OwRTc4+OwRT0nPfY6ASn5ucCKgB35TguE}}
 
{{FullSkillbar|{{A}}/{{N}} Gater|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Viper's Defense|Death's Charge|Weaken Armor|Ebon Escape|Shadow Arts:12+1+3, Curses:12, Dagger:3|OwRTc4+OwRT0nPfY6ASn5ucCKgB35TguE}}
 +
'''Role'''
 +
* Mostly the same as in Rangerway, only differences are:
 +
** Floor 3: At Fendi, bridge pull is mandatory
  
 
=== Rt/R Support OR R/Rt Support ===
 
=== Rt/R Support OR R/Rt Support ===
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OR
 
OR
 
{{FullSkillbar|{{R}}/{{Rt}} Support|Together as One|Earthbind|Spirit Siphon|Splinter Weapon|Pure Was Li Ming|Great Dwarf Weapon|Serpent's Quickness|Ebon Escape|Exp:12+1+3, CM:9, Com:9, WS:4, Res:3|OwRTc4+OgglcxYEIGOiJNWTOxMhxgBuKicQXC}}
 
{{FullSkillbar|{{R}}/{{Rt}} Support|Together as One|Earthbind|Spirit Siphon|Splinter Weapon|Pure Was Li Ming|Great Dwarf Weapon|Serpent's Quickness|Ebon Escape|Exp:12+1+3, CM:9, Com:9, WS:4, Res:3|OwRTc4+OgglcxYEIGOiJNWTOxMhxgBuKicQXC}}
 +
'''Role'''
 +
* All Floors:
 +
** [RRt] Maintain "Together as One!"
 +
** [RRt] Use Pure was Li Ming when Cautery Signet is on cooldown on the Paragon Support
 +
** [RtR] Cast Spirit Channeling and Wielder's Remedy before casting any Weapon Spell (besides 1st Floor)
 +
** [RtR] When reaching a Cursed Brigand, get in range to use "You Move Like a Dwarf"
 +
** Spawn Earthbind in range before every spike (besides 1st Floor)
 +
** Stay with the group with Ebon Escape
 +
** On ball spike (besides 1st Floor and Fendi), prioritize having half the MoW with Splinter Weapon and the other half with Great Dwarf Weapon
 +
* 1st Floor:
 +
** Cast Great Dwarf Weapon on as many MoW as possible with Serpent's Quickness just before reaching the Cursed Brigand
 +
* 2nd Floor:
 +
** At the Graveyard pull, use Splinter Weapon on the ball spikers and Great Dwarf Weapon on the chasers
  
 
=== P/R Support OR P/W Support ===
 
=== P/R Support OR P/W Support ===

Revision as of 18:47, 26 July 2022

Tactics for Guild Runs made by Making High Quality Cookies [亡囗囗大] using Monks instead of Rangers. Low 7:xx time are easily manageable with casual runs.

Developed by:

  • Teh Luvs Melandru
  • Karly O
  • Banh Mi Arrows
  • Comfortably Erect

Play tested by:

  • Most of the [亡囗囗大] members

Builds

A/P Tank

Build

Assassin/Paragon Tank
Shroud of Distress Shadow Form Dwarven Stability Dash Ebon Battle Standard of Honor Zealous Anthem Death's Charge Ebon Escape
Shadow Arts:12+1+3, Motivation:12, Dagger:3
Owlj0Nf8JTHQ6M3lTQ5iZY0l4O

Role

  • Mostly the same as in Rangerway, only differences are:
    • Floor 1: Ping the Cursed Brigand and Death Charge on it as soon as you get in range
    • Floor 2: On the first Cursed Brigand, ping the Brigand and Death Charge on it as soon as you get in range

A/N Gater

Build

Assassin/Necromancer Gater
Shroud of Distress Shadow Form Dwarven Stability Dash Viper's Defense Death's Charge Weaken Armor Ebon Escape
Shadow Arts:12+1+3, Curses:12, Dagger:3
OwRTc4+OwRT0nPfY6ASn5ucCKgB35TguE

Role

  • Mostly the same as in Rangerway, only differences are:
    • Floor 3: At Fendi, bridge pull is mandatory

Rt/R Support OR R/Rt Support

Build

Ritualist/Ranger Support
Spirit Channeling Wielder's Remedy Splinter Weapon Earthbind Great Dwarf Weapon You Move Like a Dwarf Serpent's Quickness Ebon Escape
SP:11+1+3, CM:10, Com:9, WS:4
OwRTc4+OAKkgRgpoSu0zEzGGD50qoNJyBdJ

OR

Ranger/Ritualist Support
Together as One Earthbind Spirit Siphon Splinter Weapon Pure Was Li Ming Great Dwarf Weapon Serpent's Quickness Ebon Escape
Exp:12+1+3, CM:9, Com:9, WS:4, Res:3
OwRTc4+OgglcxYEIGOiJNWTOxMhxgBuKicQXC

Role

  • All Floors:
    • [RRt] Maintain "Together as One!"
    • [RRt] Use Pure was Li Ming when Cautery Signet is on cooldown on the Paragon Support
    • [RtR] Cast Spirit Channeling and Wielder's Remedy before casting any Weapon Spell (besides 1st Floor)
    • [RtR] When reaching a Cursed Brigand, get in range to use "You Move Like a Dwarf"
    • Spawn Earthbind in range before every spike (besides 1st Floor)
    • Stay with the group with Ebon Escape
    • On ball spike (besides 1st Floor and Fendi), prioritize having half the MoW with Splinter Weapon and the other half with Great Dwarf Weapon
  • 1st Floor:
    • Cast Great Dwarf Weapon on as many MoW as possible with Serpent's Quickness just before reaching the Cursed Brigand
  • 2nd Floor:
    • At the Graveyard pull, use Splinter Weapon on the ball spikers and Great Dwarf Weapon on the chasers

P/R Support OR P/W Support

Build

Paragon/Ranger Support
Cautery Signet Fall Back Can't Touch This There's Nothing to Fear Go for the Eyes You Move Like a Dwarf Serpent's Quickness Ebon Escape
Lead:12+1+3, Command:10+3, WS:8
OwRTc4+OQKjghmKKT0Y7Y0bAhWY2kIH0lA

OR

Paragon/Warrior Support
Cautery Signet Can't Touch This Fall Back Go for the Eyes Spear of Fury You Move Like a Dwarf Frenzy Ebon Escape
Lead:12+1+3, Command:12+3
OwRTc4+OQGiYyoMRjRvtjZhNDaTeVQXCA

Mo/W Hammo (x4)

Build

Monk/Warrior Hammo
Judgment Strike Renewing Smash Wild Blow Hammer Bash I Am the Strongest Judge's Insight Strength of Honor Ebon Escape
DF:12+3, Hammer:9, Smite:9+1+3
OwRTc4+OwET4SIPTKsW8JoYpYmchYeguEA

[Lowman] Mo/P Support (Replace the Paragon Support)

Build

Monk/Paragon Support
Go for the Eyes Can't Touch This Cautery Signet I Am the Strongest You Move Like a Dwarf Ebon Escape Judge's Insight Strength of Honor
DF:9+3, Command:12, Smite:9+1+3
OwRTc4+Owkk4kQpJfOkFG9GN2MpNJd5Cx8A