Difference between revisions of "7-man 3-3 DoA"
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− | + | 7-man tactics are similar to [[DoA 3-3|8-man 3-3]], but with the Backfire mesmer also doing the monk's job. | |
− | {{FullSkillbar|{{A}}/{{W}} Trench Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|Shadow of Haste|Recall|Shadow:12+1+3, Tactics:9, Dagger:9, Crit:3|OwFkUld5HPOkOzBENJCEuTDUoTnD}} | + | {{FullSkillbar|{{A}}/{{W}} Trench Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|Shadow of Haste|Recall|Shadow: 12+1+3, Tactics: 9, Dagger: 9, Crit:3|OwFkUld5HPOkOzBENJCEuTDUoTnD}} |
− | {{FullSkillbar|{{A}}/{{W}} Main Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|You Move Like a Dwarf|Recall|Shadow:12+1+3, Tactics:9, Dagger:9, Crit:3|OwFkUld5HPOkOzBENJCEuTDkNZnD}} | + | {{FullSkillbar|{{A}}/{{W}} Main Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|You Move Like a Dwarf|Recall|Shadow:12+1+3, Tactics: 9, Dagger: 9, Crit: 3|OwFkUld5HPOkOzBENJCEuTDkNZnD}} |
− | {{FullSkillbar|{{Me}}/{{R}} VoR|Air of Superiority|Visions of Regret|Unnatural Signet|Overload|Shatter Delusions|Mistrust|You Move Like a Dwarf|Edge of Extinction| | + | {{FullSkillbar|{{Me}}/{{R}} VoR|Air of Superiority|Visions of Regret|Unnatural Signet|Overload|Shatter Delusions|Mistrust|You Move Like a Dwarf|Edge of Extinction|FC: 9+3, Dom: 12+1+3, Beast: 9|OQJTASBbTytx0RwZDY6xmEuE6A}} |
− | {{FullSkillbar|{{Me}}/{{A}} TK|Arcane Echo|Energy Surge|Unnatural Signet| | + | {{FullSkillbar|{{Me}}/{{A}} TK|Arcane Echo|Energy Surge|Unnatural Signet|Arcane Mimicry|Mistrust|Pain Inverter|Finish Him|Recall|FC: 12+3 Dom: 12+1+3|OQdCAsw0SwJgpTQw0jcZMZnD}} |
− | {{FullSkillbar|{{Me}}/{{D}} Empathy|Arcane Echo|Energy Surge|Unnatural Signet| | + | {{FullSkillbar|{{Me}}/{{D}} Empathy|Arcane Echo|Energy Surge|Unnatural Signet|Spiritual Pain|Cry of Pain|Mistrust|You Move Like a Dwarf|Empathy|FC: 12+3, Dom: 12+1+3|OQpnAwBhAPEphasG0SwJgpDOlN40jNpGA}} |
− | {{FullSkillbar|{{Me}}/{{Mo}} | + | {{FullSkillbar|{{Me}}/{{Mo}} Seeder|Arcane Echo|Energy Surge|Unnatural Signet|Backfire|Healing Seed|Mistrust|You Move Like a Dwarf|Life Bond|FC: 10+3, Dom: 12+1+3 Heal: 8 Prot: 2|OQNEAqwN+CtEcCY6wBIRM9YTGPA}} |
− | {{FullSkillbar|{{E}}/{{Mo}} EMo|Spirit Bond|Burning Speed|Infuse Health|Ether Renewal|Ebon Escape|Life Bond|Protective Bond|Balthazar's Spirit|Energy Storage:12+1+3, Prot:12, Heal:3|OgNDwcPPTaR3MkE1C0lyDxDHEA}} | + | {{FullSkillbar|{{E}}/{{Mo}} EMo|Spirit Bond|Burning Speed|Infuse Health|Ether Renewal|Ebon Escape|Life Bond|Protective Bond|Balthazar's Spirit|Energy Storage: 12+1+3, Prot: 12, Heal:3|OgNDwcPPTaR3MkE1C0lyDxDHEA}} |
=== Tactics specific to 7 Man 3-3 Tactics === | === Tactics specific to 7 Man 3-3 Tactics === | ||
− | * TK | + | * Seeder maintains Life Bond on emo and tanks; emo maintains balth on Seeder |
− | * | + | * TT takes Silzesh and Captain; TK takes General |
− | * | + | * Seeder pings for Silzesh; emo takes over once General is free |
− | * | + | * emo accepts reward for Jadoth |
− | + | * VoR and Seeder kill Monk lord while TK and Empathy set up for 3-3 | |
+ | * Seeder splits to rift |
Latest revision as of 21:57, 18 January 2021
7-man tactics are similar to 8-man 3-3, but with the Backfire mesmer also doing the monk's job.
/ Trench Tank | |||||||
Shadow: 12+1+3, Tactics: 9, Dagger: 9, Crit:3
OwFkUld5HPOkOzBENJCEuTDUoTnD
|
/ Main Tank | |||||||
Shadow:12+1+3, Tactics: 9, Dagger: 9, Crit: 3
OwFkUld5HPOkOzBENJCEuTDkNZnD
|
/ VoR | |||||||
FC: 9+3, Dom: 12+1+3, Beast: 9
OQJTASBbTytx0RwZDY6xmEuE6A
|
/ TK | |||||||
FC: 12+3 Dom: 12+1+3
OQdCAsw0SwJgpTQw0jcZMZnD
|
/ Empathy | |||||||
FC: 12+3, Dom: 12+1+3
OQpnAwBhAPEphasG0SwJgpDOlN40jNpGA
|
/ Seeder | |||||||
FC: 10+3, Dom: 12+1+3 Heal: 8 Prot: 2
OQNEAqwN+CtEcCY6wBIRM9YTGPA
|
/ EMo | |||||||
Energy Storage: 12+1+3, Prot: 12, Heal:3
OgNDwcPPTaR3MkE1C0lyDxDHEA
|
Tactics specific to 7 Man 3-3 Tactics
- Seeder maintains Life Bond on emo and tanks; emo maintains balth on Seeder
- TT takes Silzesh and Captain; TK takes General
- Seeder pings for Silzesh; emo takes over once General is free
- emo accepts reward for Jadoth
- VoR and Seeder kill Monk lord while TK and Empathy set up for 3-3
- Seeder splits to rift