Difference between revisions of "User:MegPom"
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{{Scalable Skillbar|Shroud of Distress|Shadow Form|Heart of Shadow|Death's Charge|I Am Unstoppable|Dark Escape|Shadow of Haste|Recall}} | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Heart of Shadow|Death's Charge|I Am Unstoppable|Dark Escape|Shadow of Haste|Recall}} | ||
{{Scalable Skillbar|Shroud of Distress|Shadow Form|Heart of Shadow|Death's Charge|I Am Unstoppable|Dark Escape|You Move Like a Dwarf|Recall}} | {{Scalable Skillbar|Shroud of Distress|Shadow Form|Heart of Shadow|Death's Charge|I Am Unstoppable|Dark Escape|You Move Like a Dwarf|Recall}} | ||
− | {{Scalable Skillbar|Air of Superiority|Visions of Regret|Unnatural Signet|Overload|Mistrust|Shatter Delusions| | + | {{Scalable Skillbar|Air of Superiority|Visions of Regret|Unnatural Signet|Overload|Mistrust|Shatter Delusions|You Move Like a Dwarf|Ebon Escape}} |
{{Scalable Skillbar|Arcane Echo|Energy Surge|Unnatural Signet|Arcane Mimicry|Mistrust|Pain Inverter|Finish Him|Recall}} | {{Scalable Skillbar|Arcane Echo|Energy Surge|Unnatural Signet|Arcane Mimicry|Mistrust|Pain Inverter|Finish Him|Recall}} | ||
{{Scalable Skillbar|Arcane Echo|Energy Surge|Unnatural Signet|Heart of Shadow|Mistrust|Pain Inverter|You Move Like a Dwarf|I Am Unstoppable}} | {{Scalable Skillbar|Arcane Echo|Energy Surge|Unnatural Signet|Heart of Shadow|Mistrust|Pain Inverter|You Move Like a Dwarf|I Am Unstoppable}} | ||
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</div> | </div> | ||
+ | Yo, these are the builds I use. | ||
+ | |||
+ | == Templates == | ||
+ | |||
+ | * TT - OwFkUld5HPO0BkODCEuDNZDUoTnD | ||
+ | * MT - OwFkUld5HPO0BkODCEuDNZDkNZnD | ||
+ | * VoR - OQljAwCs5QwluNmOCOTPbAxk0lA | ||
+ | * TK - OQhjAwCs4QLBnAmO3UTP0laAcAA | ||
+ | * IAU - OQdTAYB/HaJ4Ew0JIY6RuMmszBA | ||
+ | * MLK - OQdTAYB/HaJ4Ew0BBa6Ru0mkmEA | ||
+ | * Monk - OwIU8M4aZsQyl5g3V0lQHAEIHMEA | ||
+ | * EMo - OgNDwcPPT1C3MaRkEyDxDHE0lA | ||
+ | |||
+ | |||
+ | == TK Mimic roadmap == | ||
+ | |||
+ | Mimic is to steal Esurge. Trying to find what is the best roadmap. | ||
+ | |||
+ | * City | ||
+ | :- Mimic TT ball outside | ||
+ | :- Echo MT ball outside (to help finish the wall and spike MT ball) | ||
+ | |||
+ | :- Echo MT ball inside | ||
+ | :- Mimic TT ball inside OR use the previous echoed Esurge if still up | ||
+ | |||
+ | :- Prioritize mimic on Jadoth. | ||
+ | |||
+ | * Veil | ||
+ | :- Echo third 360 wave | ||
+ | :- Mimic fourth 360 wave | ||
+ | :- Echo sixth 360 wave | ||
+ | |||
+ | :- Echo mes trench turtle And Mimic clover OR Mimic and Echo on clover | ||
+ | |||
+ | :- Mimic 6-0 | ||
+ | |||
+ | * Gloom | ||
+ | :- Echo 3Pop 4Pop | ||
+ | :- Mimic cave | ||
+ | |||
+ | :- Echo second darness spawn | ||
+ | :- Mimic earth spawn if needed | ||
− | + | * Foundry | |
+ | :- Echo first room margos | ||
+ | |||
+ | :- Mimic second room dreamies if PowerBlocked | ||
+ | |||
+ | :- Echo third room dreamy | ||
+ | |||
+ | :- Echo fourth room dementias | ||
+ | :- Mimic fourth room last spawn | ||
+ | |||
+ | :- Echo Black Beast | ||
+ | :- Mimic Fury | ||
+ | |||
+ | And Voila oulala | ||
− | |||
− | + | == DoA 5Man EMo == | |
+ | * Gloom | ||
+ | :- Life & Balth on Ranger, no prot. | ||
+ | :- Stay in range of Ranger, he has recall for the first group, and for the cave pull | ||
+ | :- Prot Ranger for rift and darknesses | ||
+ | :- Stay back for whole darkness spike | ||
+ | :- Full bonds on everyone else for the whole run btw | ||
− | |||
+ | * Foundry | ||
+ | :- Full bonds on everyone | ||
+ | :- Stay back in 2nd or speedboost aggro if in range | ||
+ | :- Drop prot on ranger for 5th | ||
+ | :- Drop full bonds on the mesmer that takes Captain (VoRTK) : so that the only ench he can get mirrored on is recall | ||
+ | :- Fuse the blackbeast wall (Necro) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * City | |
− | + | :- No Prot on Ranger | |
− | :- | + | :- Give the ranger a hos on left outside/inside transition, then ee in |
− | :- | + | :- Full bonds on ranger for Jadoth |
− | :- | + | :- Spike big ball, then fuse pull the rest on the hill in veil |
− | |||
− | |||
− | * | + | * Veil |
− | :- | + | :- Full bonds on everyone |
+ | :- Fuse pull all 360 | ||
+ | :- Stay in range on derv hill | ||
+ | :- after derv go glitchspot, the ranger goes out of range | ||
+ | :- give recall to the ranger on top of monk trench | ||
+ | :- rebond | ||
+ | :- fuse pull mes trench | ||
+ | :- ee Ranger after spike to cancel his recall | ||
+ | :- go Ele lord, tank ele lord patrol | ||
+ | :- 3-3 right side first, stand in glitch spot, tank recalls out, you piss out and fuse pull in | ||
+ | :- 3-3 left side, stand in wall, tank recalls out, you piss out and fuse pull in |
Latest revision as of 09:26, 19 July 2019
General Idea
Yo, these are the builds I use.
Templates
- TT - OwFkUld5HPO0BkODCEuDNZDUoTnD
- MT - OwFkUld5HPO0BkODCEuDNZDkNZnD
- VoR - OQljAwCs5QwluNmOCOTPbAxk0lA
- TK - OQhjAwCs4QLBnAmO3UTP0laAcAA
- IAU - OQdTAYB/HaJ4Ew0JIY6RuMmszBA
- MLK - OQdTAYB/HaJ4Ew0BBa6Ru0mkmEA
- Monk - OwIU8M4aZsQyl5g3V0lQHAEIHMEA
- EMo - OgNDwcPPT1C3MaRkEyDxDHE0lA
TK Mimic roadmap
Mimic is to steal Esurge. Trying to find what is the best roadmap.
- City
- - Mimic TT ball outside
- - Echo MT ball outside (to help finish the wall and spike MT ball)
- - Echo MT ball inside
- - Mimic TT ball inside OR use the previous echoed Esurge if still up
- - Prioritize mimic on Jadoth.
- Veil
- - Echo third 360 wave
- - Mimic fourth 360 wave
- - Echo sixth 360 wave
- - Echo mes trench turtle And Mimic clover OR Mimic and Echo on clover
- - Mimic 6-0
- Gloom
- - Echo 3Pop 4Pop
- - Mimic cave
- - Echo second darness spawn
- - Mimic earth spawn if needed
- Foundry
- - Echo first room margos
- - Mimic second room dreamies if PowerBlocked
- - Echo third room dreamy
- - Echo fourth room dementias
- - Mimic fourth room last spawn
- - Echo Black Beast
- - Mimic Fury
And Voila oulala
DoA 5Man EMo
- Gloom
- - Life & Balth on Ranger, no prot.
- - Stay in range of Ranger, he has recall for the first group, and for the cave pull
- - Prot Ranger for rift and darknesses
- - Stay back for whole darkness spike
- - Full bonds on everyone else for the whole run btw
- Foundry
- - Full bonds on everyone
- - Stay back in 2nd or speedboost aggro if in range
- - Drop prot on ranger for 5th
- - Drop full bonds on the mesmer that takes Captain (VoRTK) : so that the only ench he can get mirrored on is recall
- - Fuse the blackbeast wall (Necro)
- City
- - No Prot on Ranger
- - Give the ranger a hos on left outside/inside transition, then ee in
- - Full bonds on ranger for Jadoth
- - Spike big ball, then fuse pull the rest on the hill in veil
- Veil
- - Full bonds on everyone
- - Fuse pull all 360
- - Stay in range on derv hill
- - after derv go glitchspot, the ranger goes out of range
- - give recall to the ranger on top of monk trench
- - rebond
- - fuse pull mes trench
- - ee Ranger after spike to cancel his recall
- - go Ele lord, tank ele lord patrol
- - 3-3 right side first, stand in glitch spot, tank recalls out, you piss out and fuse pull in
- - 3-3 left side, stand in wall, tank recalls out, you piss out and fuse pull in