Difference between revisions of "7-man 3-3 DoA"

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m (Mistie moved page 7-man 3-3 DoA to 7-man 3-3 DoA)
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6-man tactics are similar to [[DoA 3-3|8-man 3-3]], but without the monk. More experienced teams usually prefer to run [[7-man 6-0 DoA|6-0]].
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6-man tactics are similar to [[DoA 3-3|8-man 3-3]], but with one less spiker. More experienced teams usually prefer to run [[7-man 6-0 DoA|6-0]].
  
 
{{FullSkillbar|{{A}}/{{W}} Trench Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|Shadow of Haste|Recall|Shadow:12+1+3, Tactics:9, Dagger:9, Crit:3|OwFkUld5HPOkOzBENJCEuTDUoTnD}}
 
{{FullSkillbar|{{A}}/{{W}} Trench Tank|Shadow Form|Shroud of Distress|I Am Unstoppable|Heart of Shadow|Death's Charge|Dark Escape|Shadow of Haste|Recall|Shadow:12+1+3, Tactics:9, Dagger:9, Crit:3|OwFkUld5HPOkOzBENJCEuTDUoTnD}}
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{{FullSkillbar|{{Me}}/{{R}} VoR|Air of Superiority|Visions of Regret|Unnatural Signet|Overload|Shatter Delusions|Mistrust|You Move Like a Dwarf|Edge of Extinction|Domination:12+1+3, Beast:9, Fast Cast:9+3|OQJTASBbTytx0RwZDY6xmEuE6A}}
 
{{FullSkillbar|{{Me}}/{{R}} VoR|Air of Superiority|Visions of Regret|Unnatural Signet|Overload|Shatter Delusions|Mistrust|You Move Like a Dwarf|Edge of Extinction|Domination:12+1+3, Beast:9, Fast Cast:9+3|OQJTASBbTytx0RwZDY6xmEuE6A}}
 
{{FullSkillbar|{{Me}}/{{A}} TK|Arcane Echo|Energy Surge|Unnatural Signet|Wandering Eye|Mistrust|Pain Inverter|Finish Him|Recall|Domination:12+1+3, Illusion:10+3, Fast Cast:8+3|OQdDAYoCTLBnAmOIgTPylxkdOA}}
 
{{FullSkillbar|{{Me}}/{{A}} TK|Arcane Echo|Energy Surge|Unnatural Signet|Wandering Eye|Mistrust|Pain Inverter|Finish Him|Recall|Domination:12+1+3, Illusion:10+3, Fast Cast:8+3|OQdDAYoCTLBnAmOIgTPylxkdOA}}
{{FullSkillbar|{{Me}}/{{D}} Empathy|Arcane Echo|Energy Surge|Unnatural Signet|Shatter Delusions|Mistrust|You Move Like a Dwarf|Overload|Empathy|Domination:12+1+3, FastCast:12+3|OQpCAsw0SwJgpzGw0jNpgjGA}}
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{{FullSkillbar|{{N}}/{{Me}} SS|Spiteful Spirit|Desecrate Enchantments|Defile Enchantments|You Move Like a Dwarf|Necrosis|Finish Him|Insidious Parasite|Empathy|Curses:12+1+3 Domination:10 SR:8+3|OAVDY4xiS5BwBuQ2k3gxk7BaA}}
{{FullSkillbar|{{Me}}/{{Mo}} MeMo|Arcane Echo|Energy Surge|Unnatural Signet|Shatter Delusions|Mistrust|Backfire|Healing Seed|Life Bond|Domination:12+1+3, FastCast:10+3, Heal:8, Prot:2|OQNEAqwN+isEngpvBTPHIRxD}}
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{{FullSkillbar|{{Mo}}/{{Me}} UA Seeder|Shield of Absorption|Seed of Life|Ebon Escape|Arcane Echo|Pain Inverter|Life Bond|Blessed Aura|Unyielding Aura|Divine Favor:12+1+3 Prot:12|OwUSA5HT3V5g0lLBylxDAEME}}
 
{{FullSkillbar|{{E}}/{{Mo}} EMo|Spirit Bond|Burning Speed|Infuse Health|Ether Renewal|Ebon Escape|Life Bond|Protective Bond|Balthazar's Spirit|Energy Storage:12+1+3, Prot:12, Heal:3|OgNDwcPPTaR3MkE1C0lyDxDHEA}}
 
{{FullSkillbar|{{E}}/{{Mo}} EMo|Spirit Bond|Burning Speed|Infuse Health|Ether Renewal|Ebon Escape|Life Bond|Protective Bond|Balthazar's Spirit|Energy Storage:12+1+3, Prot:12, Heal:3|OgNDwcPPTaR3MkE1C0lyDxDHEA}}
  
 
=== Tactics specific to 7 Man 3-3 Tactics ===
 
=== Tactics specific to 7 Man 3-3 Tactics ===
* TK splits in 5'th room Foundry.
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* TK splits to Captain in 5th room Foundry.
* MeMo pings for snakes
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* Seeder pings for snakes
* Empathy spiker tanks Black Beast and goes Derv hill.
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* SS spiker tanks Black Beast and goes Derv hill.
 
* TT glitches monk trench.
 
* TT glitches monk trench.
* Empathy and Memo kill Monk lord while TK and VoR set up for 3-3.
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* SS and Seeder kill Monk lord while TK and VoR set up for 3-3.
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=== 4 spiker variant ===
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 +
If the MT is comfortable playing without Seed of Life, and the team doesn't mind using res scrolls, they may choose to drop the monk for a 4th spiker. Usually this also means replacing the necro with a mesmer, since the spikes will be faster.
 +
 
 +
{{FullSkillbar|{{Me}}/{{D}} Empathy|Arcane Echo|Energy Surge|Unnatural Signet|Shatter Delusions|Mistrust|You Move Like a Dwarf|Overload|Empathy|Domination:12+1+3, FastCast:12+3|OQpCAsw0SwJgpzGw0jNpgjGA}}
 +
{{FullSkillbar|{{Me}}/{{Mo}} MeMo|Arcane Echo|Energy Surge|Unnatural Signet|Shatter Delusions|Mistrust|Backfire|Healing Seed|Life Bond|Domination:12+1+3, FastCast:10+3, Heal:8, Prot:2|OQNEAqwN+isEngpvBTPHIRxD}}
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The Empathy mesmer does the role of the SS, and the MeMo does the monk's job.

Revision as of 04:42, 29 September 2018

6-man tactics are similar to 8-man 3-3, but with one less spiker. More experienced teams usually prefer to run 6-0.

Assassin/Warrior Trench Tank
Shadow Form Shroud of Distress I Am Unstoppable Heart of Shadow Death's Charge Dark Escape Shadow of Haste Recall
Shadow:12+1+3, Tactics:9, Dagger:9, Crit:3
OwFkUld5HPOkOzBENJCEuTDUoTnD
Assassin/Warrior Main Tank
Shadow Form Shroud of Distress I Am Unstoppable Heart of Shadow Death's Charge Dark Escape You Move Like a Dwarf Recall
Shadow:12+1+3, Tactics:9, Dagger:9, Crit:3
OwFkUld5HPOkOzBENJCEuTDkNZnD
Mesmer/Ranger VoR
Air of Superiority Visions of Regret Unnatural Signet Overload Shatter Delusions Mistrust You Move Like a Dwarf Edge of Extinction
Domination:12+1+3, Beast:9, Fast Cast:9+3
OQJTASBbTytx0RwZDY6xmEuE6A
Mesmer/Assassin TK
Arcane Echo Energy Surge Unnatural Signet Wandering Eye Mistrust Pain Inverter Finish Him Recall
Domination:12+1+3, Illusion:10+3, Fast Cast:8+3
OQdDAYoCTLBnAmOIgTPylxkdOA
Necromancer/Mesmer SS
Spiteful Spirit Desecrate Enchantments Defile Enchantments You Move Like a Dwarf Necrosis Finish Him Insidious Parasite Empathy
Curses:12+1+3 Domination:10 SR:8+3
OAVDY4xiS5BwBuQ2k3gxk7BaA
Monk/Mesmer UA Seeder
Shield of Absorption Seed of Life Ebon Escape Arcane Echo Pain Inverter Life Bond Blessed Aura Unyielding Aura
Divine Favor:12+1+3 Prot:12
OwUSA5HT3V5g0lLBylxDAEME
Elementalist/Monk EMo
Spirit Bond Burning Speed Infuse Health Ether Renewal Ebon Escape Life Bond Protective Bond Balthazar's Spirit
Energy Storage:12+1+3, Prot:12, Heal:3
OgNDwcPPTaR3MkE1C0lyDxDHEA

Tactics specific to 7 Man 3-3 Tactics

  • TK splits to Captain in 5th room Foundry.
  • Seeder pings for snakes
  • SS spiker tanks Black Beast and goes Derv hill.
  • TT glitches monk trench.
  • SS and Seeder kill Monk lord while TK and VoR set up for 3-3.

4 spiker variant

If the MT is comfortable playing without Seed of Life, and the team doesn't mind using res scrolls, they may choose to drop the monk for a 4th spiker. Usually this also means replacing the necro with a mesmer, since the spikes will be faster.

Mesmer/Dervish Empathy
Arcane Echo Energy Surge Unnatural Signet Shatter Delusions Mistrust You Move Like a Dwarf Overload Empathy
Domination:12+1+3, FastCast:12+3
OQpCAsw0SwJgpzGw0jNpgjGA
Mesmer/Monk MeMo
Arcane Echo Energy Surge Unnatural Signet Shatter Delusions Mistrust Backfire Healing Seed Life Bond
Domination:12+1+3, FastCast:10+3, Heal:8, Prot:2
OQNEAqwN+isEngpvBTPHIRxD

The Empathy mesmer does the role of the SS, and the MeMo does the monk's job.