Difference between revisions of "Catacombs of Kathandrax"

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== Area Description ==
 
== Area Description ==
 
=== Level 1 ===
 
=== Level 1 ===
 +
The main team kills the Infernal Siege Worm and picks up the key while the Gater gates.
  
 
=== Level 2 ===
 
=== Level 2 ===
 +
The main team kills the Regent of Flame and picks up the key while the Gater gates.
  
 
=== Level 3 ===
 
=== Level 3 ===
 +
Kill the Flame Djinn, pick up the key, run to the end, kill Ilsundur, Lord of Fire.
  
 
== Current Meta Builds ==
 
== Current Meta Builds ==
Line 15: Line 18:
  
 
=== Kathandrax Daggerway ===
 
=== Kathandrax Daggerway ===
==== Barbs ====
 
Build:
 
*OwRkMKd23ew0BkOzd5EUZANZuIuD
 
  
==== Ymlad Daggers ====
+
{{FullSkillbar|{{A}}/{{N}} Barbs Gater (x1)|Shroud of Distress|Shadow Form|Dwarven Stability|Dash|Ebon Battle Standard of Honor|Barbs|I Am Unstoppable|Death's Charge|Shadow: 11+1+3, Curses: 12, Dagger: 6, Crit: 2|OwRkMKd23ew0BkOzd5EUZANZuIuD}}
Build:
+
{{FullSkillbar|{{A}} GDW Daggers (x2)|Shroud of Distress|Shadow Form|I Am Unstoppable|Great Dwarf Weapon|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge|Shadow: 12+1+3, Dagger: 10, Crit: 8|OwBjMid6HTHQ6M0kridPQP0l4O}}
*OwBjMid6HTHQ6M0k2kdPQP0l4O
+
{{FullSkillbar|{{A}} YMLaD Daggers (x5)|Shroud of Distress|Shadow Form|I Am Unstoppable|You Move Like a Dwarf|Golden Phoenix Strike|Repeating Strike|Ebon Escape|Death's Charge|Shadow: 12+1+3, Dagger: 10, Crit: 8|OwBjMid6HTHQ6M0k2kdPQP0l4O}}
  
==== GDW Daggers ====
+
==== Equipment ====
Build:
+
*Basic [[Permasin Equipment]]
*OwBjMid6HTHQ6M0kridPQP0l4O
+
*The Barbs Gater needs a combination of pcons and a Dagger Mastery rune in order to hit 9 Dagger Mastery, the requirement on their Daggers.
 +
 
 +
==== Usage ====
 +
*On level 3, the entire team runs into the corner near where the Flame Djinn spawns and kills it. Then, the team makes their way towards the end boss and kills him to complete the dungeon.
 +
 
 +
==== Tips ====
 +
*On level 3, the team should make sure to keep the Flame Djinn permanently knocked down through a combination of YMLaD's and dagger attacks with GDW.
 +
*At Ilsundur, remember to drop Firebombs away from the rest of your party in order to prevent your team from wiping.
 +
*If enough members of the team make it to Ilsundur, Shadow Form should not be maintained since the damage reduction severely reduces the damage dealt with Repeating Strike.
 +
*On the other hand, if Shadow Form is up, it may be better to autoattack instead of spamming Repeating Strike due to the chance of double striking.

Revision as of 02:57, 20 August 2016

Catacombs of Kathandrax is a dungeon that is commonly run for a Hammer of Kathandrax. Pug groups typically form at Doomlore Shrine in American Districts.

Area Description

Level 1

The main team kills the Infernal Siege Worm and picks up the key while the Gater gates.

Level 2

The main team kills the Regent of Flame and picks up the key while the Gater gates.

Level 3

Kill the Flame Djinn, pick up the key, run to the end, kill Ilsundur, Lord of Fire.

Current Meta Builds

Spearway is often done with weaker teams. Daggerway is done with stronger teams but it has a higher chance of failure.

Kathandrax Spearway

http://gwpvx.gamepedia.com/Build:Team_-_Kathandrax_Spearway

Kathandrax Daggerway

Assassin/Necromancer Barbs Gater (x1)
Shroud of Distress Shadow Form Dwarven Stability Dash Ebon Battle Standard of Honor Barbs I Am Unstoppable Death's Charge
Shadow: 11+1+3, Curses: 12, Dagger: 6, Crit: 2
OwRkMKd23ew0BkOzd5EUZANZuIuD
Assassin GDW Daggers (x2)
Shroud of Distress Shadow Form I Am Unstoppable Great Dwarf Weapon Golden Phoenix Strike Repeating Strike Ebon Escape Death's Charge
Shadow: 12+1+3, Dagger: 10, Crit: 8
OwBjMid6HTHQ6M0kridPQP0l4O
Assassin YMLaD Daggers (x5)
Shroud of Distress Shadow Form I Am Unstoppable You Move Like a Dwarf Golden Phoenix Strike Repeating Strike Ebon Escape Death's Charge
Shadow: 12+1+3, Dagger: 10, Crit: 8
OwBjMid6HTHQ6M0k2kdPQP0l4O

Equipment

  • Basic Assassin Equipment
  • The Barbs Gater needs a combination of pcons and a Dagger Mastery rune in order to hit 9 Dagger Mastery, the requirement on their Daggers.

Usage

  • On level 3, the entire team runs into the corner near where the Flame Djinn spawns and kills it. Then, the team makes their way towards the end boss and kills him to complete the dungeon.

Tips

  • On level 3, the team should make sure to keep the Flame Djinn permanently knocked down through a combination of YMLaD's and dagger attacks with GDW.
  • At Ilsundur, remember to drop Firebombs away from the rest of your party in order to prevent your team from wiping.
  • If enough members of the team make it to Ilsundur, Shadow Form should not be maintained since the damage reduction severely reduces the damage dealt with Repeating Strike.
  • On the other hand, if Shadow Form is up, it may be better to autoattack instead of spamming Repeating Strike due to the chance of double striking.