Difference between revisions of "Urgoz Sinway"

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The key difference between Normal Mode team and Hard Mode team is that you need a dedicated tank for the 9th Room (Thorn Wolves and Blood Drinkers) to hold the Thorn Wolves while the team take care of the Blood Drinkers.
 
The key difference between Normal Mode team and Hard Mode team is that you need a dedicated tank for the 9th Room (Thorn Wolves and Blood Drinkers) to hold the Thorn Wolves while the team take care of the Blood Drinkers.
  
Note: All builds can be used with the secondary class as main class which makes some builds more powerful (EoE / OoP / Empathy)
+
Note: All builds can be used with the secondary profession as main profession which makes some builds more powerful (EoE / OoP / Empathy)
  
 
==Builds==
 
==Builds==

Latest revision as of 12:55, 30 July 2022

Urgoz Sinway can either be ran in Normal Mode or Hard Mode depending on the size of your party:

  • Normal Mode: Party size < 8
  • Hard Mode: Party size >= 8

It allows you to farm the end chest for the Mystical Summoning Stone(Gaki) consistently in less than 10 minutes with a bit of practice.

The key difference between Normal Mode team and Hard Mode team is that you need a dedicated tank for the 9th Room (Thorn Wolves and Blood Drinkers) to hold the Thorn Wolves while the team take care of the Blood Drinkers.

Note: All builds can be used with the secondary profession as main profession which makes some builds more powerful (EoE / OoP / Empathy)

Builds

A/E Tank (only needed in HM)

Assassin/Elementalist Tank
Shroud of Distress Shadow Form I Am Unstoppable Armor of Earth Stoneflesh Aura Death's Charge Recall Ebon Escape
Shadow Arts:12+1+3, Earth Magic:12, Crit:3
OwZjkwf84QHQ6M0klCfV4OdO0lA

A/N Dasher

Assassin/Necromancer Dasher
Shroud of Distress Shadow Form Dwarven Stability Dash I Am Unstoppable Viper's Defense Barbs Death's Charge
Shadow:12+1+3, Curses:12, Crit:3
OwRjcwf84QHQ6M3lTQ0kBMlB4OA

A/R EoE

Assassin/Ranger EoE
Shroud of Distress Shadow Form I Am Unstoppable Technobabble Edge of Extinction Return Viper's Defense Ebon Escape
Shadow:12+1+3, Beast Mastery:12, Crit:3
OwJjYxf84QHQ6M0ktlQHCMBM0lA

A/N OoP (optional for Normal Mode)

Assassin/Necromancer OoP
Shroud of Distress Shadow Form I Am Unstoppable Order of Pain Finish Him Return Viper's Defense Ebon Escape
Shadow:12+1+3, Blood Magic:12, Crit:3
OwRjQwf84QHQ6M0kGCxkCMBM0lA

A/P Honor (optional for Normal Mode)

Assassin/Paragon Honor
Shroud of Distress Shadow Form I Am Unstoppable Fall Back Never Surrender Ebon Battle Standard of Honor Viper's Defense Ebon Escape
Shadow:12+1+3, Command:12, Crit:3
Owlj8xjjJTHQ6M0k7Y+Y5iBM0lA

A/Me Aneurysm

Assassin/Mesmer Aneurysm
Shroud of Distress Shadow Form I Am Unstoppable Arcane Echo Chaos Storm Ebon Vanguard Assassin Support Aneurysm Ebon Escape
Shadow:12+1+3, Domination Magic:12, Crit:3
OwVjIwf84QHQ6M0kLBNB7iHg0lA

A/Me Empathy

Assassin/Mesmer Empathy
Shroud of Distress Shadow Form I Am Unstoppable Arcane Echo Chaos Storm Ebon Vanguard Assassin Support Empathy Ebon Escape
Shadow:12+1+3, Domination Magic:12, Crit:3
OwVjIwf84QHQ6M0kLBNB7iaA0lA

A/Me Wastrel (fill the rest of the team)

Assassin/Mesmer Wastrel
Shroud of Distress Shadow Form I Am Unstoppable Arcane Echo Chaos Storm Ebon Vanguard Assassin Support Wastrel's Demise Ebon Escape
Shadow:12+1+3, Domination Magic:12, Crit:3
OwVjIwf84QHQ6M0kLBNB7i3U0lA