Difference between revisions of "BogSC Ranger-Way"

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{{TOC Right}}
 
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A fun not-so-convoluted way to SC Bogroot Growths with an experienced team in 6-7 minutes.
 
  
 
== Basic Guide ==
 
== Basic Guide ==
  
Requires Girrif's quest to function correctly, Tekk's quest will be significantly harder for the tank.
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Casual run
 
 
'''Use a BU for level 1 and a Conset for level 2.'''
 
  
 
=== Level 1 ===
 
=== Level 1 ===
  
* Tank jumps to 1st group without aggro from the team and calls Caltrops for a spike.
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* Tank jumps to 1st group and pops EbsoH + Summon
  
* Tank then runs to level 2.
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* Team spikes and Tank runs to level 2
  
 
=== Level 2 ===
 
=== Level 2 ===
  
* Follow the Tank using EE to keep up. (Maintain IAU when running past Incubus enemies; pop a Summon Stone during Incubus and Ayahuasca groups to prevent slow hex and back aggro.)
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* Run "mid" and pop Summons when encountering slow hex enemies, recharge IAU with a Pstone or Seal
 
 
* Spike the Key-Boss when the Tank calls Caltrops.
 
 
 
* Run to Khabuus then place all ranger spirits, ward and weapon spells. Tank will then jump to Khabuus and call Caltrops for a spike. (Muddy Terrain should be placed in range of Khabuus after the Tank shadow steps in)
 
  
== Video Guide ==
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* Tank jumps to Keyboss and pops EbsoH + Summon then runs to Dungeon Lock
  
[UPDATE] The team has been slightly tweaked since this video to run faster and more consistently; the strategy is exactly the same. Link to the team build is below! [UPDATE]
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* VoS spikes Keyboss alone then collects Dungeon Key and ends Recall
  
<youtube>8bzbOIp7V-o</youtube>
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* Kill Dungeon Boss
  
 
==Builds==
 
==Builds==
 
===Tank===
 
===Tank===
  
{{FullSkillbar|{{A}}/{{W}} A/W|Shadow Form|Shroud of Distress|I Am Unstoppable|Dwarven Stability|Dash|Death's Charge|Unseen Fury|Caltrops|Shadow: 12+1+3, Tac: 9, Dag: 8+1, Crit: 5+1|OwFkUld4HPWkOzBEN5d5EEuTEU2D}}
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{{FullSkillbar|{{A}}/{{W}} A/W|I Am Unstoppable|Shadow Form|Shroud of Distress|Dwarven Stability|Dash|Death's Charge|Unseen Fury|Ebon Battle Standard of Honor|Shadow: 12+1+3, Dag: 8+1, Crit: 5+1, Tac: 9|OwFkUld4HPWENpOzB0d5EUEEuTuI}}
 
<br />
 
<br />
'''Tips:'''
 
 
* At Khabuus don't call for a spike with Caltrops too early, make sure all spirits are up.
 
* Cover your Shadow Form/Caltrops with Unseen Fury when tanking. (Life Bond is needed for Khabuus)
 
  
===EoE Paragon===
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===VoS===
{{FullSkillbar|{{P}}/{{R}} P/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Incoming|Fall Back|Can't Touch This|Ebon Battle Standard of Honor|Edge of Extinction|Command: 9+1+3, Leadership: 9+3, Best: 12, Wild: 3|OQKkYxYjZimEyBNJdJP2OG9WuI0B}}
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{{FullSkillbar|{{D}}/{{A}} D/A|I Am Unstoppable|Ebon Escape|Sand Shards|Vow of Strength|Mystic Regeneration|Staggering Force|Eremite's Attack|Recall|Earth: 12+1+3, Myst: 11+3, Scythe: 6+3|Ogejwup2KT0k0lmXfbsXaXNXdO}}
 
<br />
 
<br />
'''Tips:'''
 
 
* Place Ebon Ward on the rangers when spiking, EoE is for Khabuus only.
 
  
 
===TaO===
 
===TaO===
{{FullSkillbar|{{R}}/{{Mo}} R/Mo|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Together as One|Purge Signet|Favorable Winds|Winnowing|Life Bond|Expertise: 12+1+3, Prot: 12, Wild: 2, Marks: 2|OgMU84LjlsQIH0k0lj1nEYHPHxDA}}
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{{FullSkillbar|{{R}}/{{A}} R/A|I Am Unstoppable|Ebon Escape|Whirling Defense|Together as One|Jagged Strike|Fox Fangs|Death Blossom|Favorable Winds|Expertise: 12+1+3, Dag: 12, Marks: 3+1|OgcTc580ZimkuU4Ys2hhh5gB7A}}
 
<br />
 
<br />
'''Tips:'''
 
  
* Perma TaO on the Team when running + spiking.
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===Paragon===
* Use Purge Signet to remove Crippling Anguish.
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{{FullSkillbar|{{P}}/{{R}} P/R|I Am Unstoppable|Ebon Escape|Serpent's Quickness|Incoming|Fall Back|Can't Touch This|Dwarven Stability|Find Their Weakness|Command: 12+1+3, Leadership: 12+3, Wilderness: 3|OQKjgymM2Q0k0lIH8Y7Y0b3l1b}}
* Spirits are needed for Khabuus only.
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<br />
* Make sure you give the Tank Life Bond for Khabuus spike.
 
  
===Muddy SoS===
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===Glass Arrows (EbsoH)===
{{FullSkillbar|{{Rt}}/{{R}} Rt/R|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Splinter Weapon|Great Dwarf Weapon|Spirit Channeling|Muddy Terrain|Rupture Soul|Channeling: 12+1+3, Spawning: 12+1, Wilderness: 3|OAKjgNiMJTIH0k0lYMriPTdHVOA}}
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{{FullSkillbar|{{R}}/{{X}} R/X|I Am Unstoppable|Ebon Escape|Serpent's Quickness|Glass Arrows|Ebon Battle Standard of Honor|Dual Shot|Sundering Attack|Penetrating Attack|Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1|OgETcZ8kZimkuE54VKXkx4UyxA}}
 
<br />
 
<br />
'''Tips:'''
 
 
* Keep giving the rangers Splinter + GdW on recharge or the spike will be slow.
 
* Muddy Terrain should only be used for Khabuus, make sure the Tank has jumped to the boss first.
 
* Kill Muddy Terrain with Rupture Soul to remove the slow effect once team has finished.
 
  
===Barrage (x4)===
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===Glass Arrows (x3)===
{{FullSkillbar|{{R}}/{{X}} R/X|Serpent's Quickness|I Am Unstoppable|Ebon Escape|Barrage|Penetrating Attack|Sundering Attack|Needling Shot|I Am the Strongest|Expertise: 12+1+3, Marksmanship: 12+1, Wilderness: 3|OgATcZ8kZC5gmkucxwx4UqVamEA}}
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{{FullSkillbar|{{R}}/{{X}} R/X|I Am Unstoppable|Ebon Escape|Serpent's Quickness|Glass Arrows|I Am the Strongest|Dual Shot|Sundering Attack|Penetrating Attack|Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1|OgETcZ8kZimkuE54Vamkx4UyxA}}
 
<br />
 
<br />
'''Tips:'''
 
  
* Keep using Barrage until the main spike is done, off-damage single targets that get close with Pen/Sundering attack; Needling shot Khabuus if he's last alive.
 
 
<br />
 
<br />
 
[[User:EviL Khann|EviL Khann]] ([[User talk:EviL Khann|talk]])
 
[[User:EviL Khann|EviL Khann]] ([[User talk:EviL Khann|talk]])

Latest revision as of 23:10, 19 February 2024

Basic Guide

Casual run

Level 1

  • Tank jumps to 1st group and pops EbsoH + Summon
  • Team spikes and Tank runs to level 2

Level 2

  • Run "mid" and pop Summons when encountering slow hex enemies, recharge IAU with a Pstone or Seal
  • Tank jumps to Keyboss and pops EbsoH + Summon then runs to Dungeon Lock
  • VoS spikes Keyboss alone then collects Dungeon Key and ends Recall
  • Kill Dungeon Boss

Builds

Tank

Assassin/Warrior A/W
I Am Unstoppable Shadow Form Shroud of Distress Dwarven Stability Dash Death's Charge Unseen Fury Ebon Battle Standard of Honor
Shadow: 12+1+3, Dag: 8+1, Crit: 5+1, Tac: 9
OwFkUld4HPWENpOzB0d5EUEEuTuI


VoS

Dervish/Assassin D/A
I Am Unstoppable Ebon Escape Sand Shards Vow of Strength Mystic Regeneration Staggering Force Eremite's Attack Recall
Earth: 12+1+3, Myst: 11+3, Scythe: 6+3
Ogejwup2KT0k0lmXfbsXaXNXdO


TaO

Ranger/Assassin R/A
I Am Unstoppable Ebon Escape Whirling Defense Together as One Jagged Strike Fox Fangs Death Blossom Favorable Winds
Expertise: 12+1+3, Dag: 12, Marks: 3+1
OgcTc580ZimkuU4Ys2hhh5gB7A


Paragon

Paragon/Ranger P/R
I Am Unstoppable Ebon Escape Serpent's Quickness Incoming Fall Back Can't Touch This Dwarven Stability Find Their Weakness
Command: 12+1+3, Leadership: 12+3, Wilderness: 3
OQKjgymM2Q0k0lIH8Y7Y0b3l1b


Glass Arrows (EbsoH)

Ranger/Any R/X
I Am Unstoppable Ebon Escape Serpent's Quickness Glass Arrows Ebon Battle Standard of Honor Dual Shot Sundering Attack Penetrating Attack
Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1
OgETcZ8kZimkuE54VKXkx4UyxA


Glass Arrows (x3)

Ranger/Any R/X
I Am Unstoppable Ebon Escape Serpent's Quickness Glass Arrows I Am the Strongest Dual Shot Sundering Attack Penetrating Attack
Expertise: 12+1+3, Marksmanship: 12+3, Wild: 3+1
OgETcZ8kZimkuE54Vamkx4UyxA



Aria Moonshot (talk)