ARMSway UW

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Tactics developed to allow players to use otherwise unobtainable speed tactics and maximize profit from sub-con runs.

โ—‰ The four healers are commonly alternate accounts, giving each player 2 UW chests per run (Custom toolbox is required).
โ—‰ Mystic Healing is a map-wide heal, so alt accounts can safely stand at the lab reaper for the duration of the run.


UW Role Responsibility (Videos embedded)
๐Ÿƒ R/A Main Tank โš”๏ธ Chamber ๐Ÿ”ฅ UwG & Escourt ๐ŸŒŒ Vale (Pop-ups) ๐ŸŒช๏ธ Wastes
๐Ÿƒ R/A Ranger 1 (SoH) ๐Ÿƒโ€โ™‚๏ธ Run to Reaper ๐Ÿ’ฅ Pop Pools ๐Ÿ•ท๏ธ Terrorweb ๐Ÿ—บ๏ธ 4h Pits side ๐ŸงŸ Pits backside
๐Ÿƒ R/A Ranger 2 (Winnowing) ๐Ÿƒโ€โ™‚๏ธ Run to Reaper ๐Ÿ’ฅ Pop Mnts ๐Ÿ˜ˆ Demon assassin ๐Ÿ—บ๏ธ 4h Pools side ๐ŸงŸ Pits Center
๐Ÿ—ก๏ธ N/D Spiker (Sac Scythe) โš”๏ธ Chamber & Lab ๐ŸŒŒ Vale
๐Ÿ”ฎ Mystic/Dhuums Rest Spammer โš”๏ธ Chamber โณLab
๐Ÿ”ฎ Mystic/Dhuums Rest Spammer โš”๏ธ Chamber โณLab
๐Ÿ”ฎ Mystic/Dhuums Rest Spammer โš”๏ธ Chamber โณLab
๐Ÿ”ฎ Mystic/Dhuums Rest Spammer โš”๏ธ Chamber โณLab

Videos:

โšœ๏ธ Main Tank:
โ—‰ Chamber
โ—‰ Escourt
โ—‰ UwG
โ—‰ Wastes


โšœ๏ธ Ranger 1:
โ—‰ Pools Skip
โ—‰ 4h Pits side
โ—‰ Pits Backside


โšœ๏ธ Ranger 2:
โ—‰ Mountains & Quest
โ—‰ Pools Side 4h
โ—‰ Pits Center Tank


โšœ๏ธ Spiker:
โ—‰ Chamber & Lab Spike
โ—‰ Solo Vale


โšœ๏ธ Leechers:
โ—‰ How mystic healing works
โ—‰ Grenth's Balance Dhuum Spike


Ranger 1 (Pools, Plains, & Pits)

Ranger/Assassin
Shadow Form Shroud of Distress Needling Shot Viper's Defense Death's Charge Dwarven Stability Whirling Defense Shadow of Haste
Shadow:12, Expertise:12+1+3, Marks:3
โ—‰ Use SoH to duo pull chamber
โ—‰ Kill keeper of souls on your way to mnts
โ—‰ Duos as normal
โ—‰ Use SoH at the start to skip half of pools
โ—‰ Use SoH at the terrorweb queen spawn and successfully avoid skeleton aggro. The skeleton next to the queen and farthest from the reaper will glitch and not attack you as long as you don't move.


Pools with SoH.png

Ranger 2 (Mnts, Plains, Pits)

Ranger/Assassin
Shadow Form Shroud of Distress Needling Shot Viper's Defense Death's Charge Dwarven Stability Whirling Defense Ebon Battle Standard of Honor
Shadow:12, Expertise:12+1+3, Marks:2, Wild:2
โ—‰ Use ebon to kill any remaining nightmares in chamber after spike
โ—‰ Kill keeper of souls on your way to mnts
โ—‰ Duos as normal
โ—‰ Center tank pits to speed up the quest
โ—‰ use winnowing at the Mnts safe spot to speed up quest pop

Mnts Winnowing Route.png


Maintank (Chamber, Lab, Escourt, UwG, & Wastes)

Ranger/Assassin
Shadow Form Shroud of Distress Needling Shot Shadow of Haste Death's Charge Dwarven Stability Whirling Defense Mental Block
Shadow:12, Expertise:12+1+3, Marks:3


โ—‰ Spam Needling Shot on Aaxtes to be able to cast SF (Will not get rupted by mindblades)
โ—‰ Ball up chamber & lab - include nightmares in the ball if you love your spiker.
โ—‰ Whirl mindblade stragglers until you have a neat ball, then DC and call spike
โ—‰ Deaths charge to each Keeper Of Souls and whirl them down (You can tank 2 skeletons without noticing they are there)
โ—‰ Solo wastes quest (You can tank 2 skeletons without noticing they are there)

Screenshot 2023-11-26 014449.png

Spiker (Chamber, Lab, Escourt, & Vale)

Necromancer/Dervish
Eternal Aura Dark Aura Death Nova Grenth's Aura Soul Taker Ebon Escape Lyssa's Haste Eremite's Attack
Death: 12+1+3, Wind: 9, Soul: 9+3, Scythe: 3
โ—‰ Spike for maintank - use Lyssa's Haste after youre in the ball to rupt everything, then use emerites, which cancels Lyssa's and rupts everything again.
โ—‰ Go with MT to vale and spike along the way
โ—‰ Solo vale quest (You'll be healed 138 hp a second, so you can maximize sac damage)
โ—‰ Precast a caster summon stone for off-damage (Nightmares).


Healers (Alternate Accounts/Leechers/Paid chest runners/Heroes)

โ—‰ Remain at lab reaper and spam skills
โ—‰ If using leechers or paid chest runners, modify the build to db

Healer DB Variant

Dervish/Ranger
Arcane Zeal Mystic Healing Serpent's Quickness Dwarven Stability Quickening Zephyr Optional Optional Optional
Wind: 12+1+3, Wild: 9, Myst: 10

Alt/Hero Healer

โ—‰ Sacrifice health to 10%, then use grenths balance on Dhuum (Rinse and repeat)
โ—‰ Grenths Balance does 800+ damage per use, per person.
โ—‰ Use Sac skill to kill yourself and spam Dhuum's rest
Dervish/Necromancer
Grenth's Balance Mystic Healing Blood Ritual Awaken the Blood Intimidating Aura Optional Optional Optional
Wind: 12+1+3, Mystic: 12
Dervish/Necromancer
Grenth's Balance Mystic Healing Blood Ritual Awaken the Blood Intimidating Aura Optional Optional Optional
Wind: 12+1+3, Mystic: 12
Dervish/Necromancer
Grenth's Balance Mystic Healing Blood Ritual Awaken the Blood Intimidating Aura Optional Optional Optional
Wind: 12+1+3, Mystic: 12


Dhuum Torch Glitch

โ—‰ Run towards dhuum
โ—‰ Turn left and hug the wall
โ—‰ Once dhuum comes toward you, run to the gate door and hug the wall behind the nearest torch
โ—‰ One person stands next to the torch
โ—‰ Dhuum gets stuck between the torch and the person

Video: Consistent dhuum glitch featuring a grenth's balancer https://www.youtube.com/watch?v=NMc4oAlalBM

Torch glitch.png