RragarSC Ele-Way
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This Team uses Stone Striker, Intensity and Ebon Sniper Support to spike for massive AoE damage. (This is a synergy some people are unaware of)
It can be adapted to use Assassins.
Basic Guide
Gater runs to the dungeon.
Level 1
- Gater runs to Dungeon Lock.
- Team runs to spike the Charr Warden then Rragar for the Dungeon Key.
Level 2
- Gater runs to Dungeon Lock.
- Team runs to spike the Charr Warden then Rragar for the Dungeon Key.
Level 3
- Gater runs to Dungeon Lock then kills Rragar.
- Team kills Flesheater for the Boss Key.
Team can be completed (4/8) with just Tank, EoE and 2 Spikers.
Video Guide
Builds
Gater
/ E/A | |||||||
Earth: 12+1+3, Shadow 12, Daggers: 2, ES: 2+1
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Tips:
- Stay ahead of the Team.
- Don't use SF needlessly or become interrupted while casting it.
- Use a Legionnaire/Canthan Guards to kill Rragar on level 3.
Tank
/ E/A | |||||||
Earth: 12+1+3, Shadow 12, Daggers: 2, ES: 2+1
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Tips:
- Stay ahead of the Team so they can EE you.
- Cover your DC/Ebon Standard with Unseen Fury.
Spiker (x5)
/ E/A | |||||||
Earth: 12+1+3, ES: 12+1, Shadow: 3
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Tips:
- Use EE on the Tank to stay alive and keep up.
- Use your skill chain correctly.
- Don't spike prematurely.
- Use DC and EE also as a heal.
Spike (Assassin Variant)
/ A/E | |||||||
Earth: 12, Crit: 9+1, Dag: 9+1, Shadow: 3
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Tips:
- Use EE on the Tank to stay alive and keep up.
- Use your skill chain correctly.
- Don't spike prematurely.
- Use DC and EE also as a heal.
EoE
/ P/R | |||||||
Command: 9+1+3, Leadership: 9+3, Beast: 12
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Tips:
- Use EE on the Tank to stay alive and keep up.
- Provide the Team with EoE + Shouts before every spike.
- Use "Find Their Weakness" on your EVAS as it jumps in.