2-man UW Speed

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Kinetic:

Mesmer/Elementalist Kinetic
Sympathetic Visage Wastrel's Demise Wastrel's Worry Stone Striker Mantra of Earth Kinetic Armor Stoneflesh Aura Obsidian Flesh
Dom: 12+1+3, Earth: 10, FC: 7+3, Illu: 3+3, Insp: 3
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  • Duo pull first ball with ranger.
  • Pop lab.
  • Do first centre keeper, do basement keeper.
  • Ensure basement keeper, basement bladed and bridge bladed are dead. If you are fast at restore, you can catch bridge bladed in bladed to speed this up.
  • Kill everything in vale except 1 terraweb, do not pop the graspings opposite garden for safe souls. Wait for ranger to tele lab. You are not allowed to use seal here past around 4 minutes, otherwise ranger will not be able to seal during escort.
  • Take escort for ranger, finish UWG and complete wastes.
  • Complete pits quest with ranger (See video for optimisations)
  • Complete planes with ranger similar to t4. Delay take slightly longer take than normal, tele ranger out of semi-glitch and trigger escort (vale), king (wastes) and tortured spirits (pits).
  • Go and complete mountains after planes, use dream rider for more damage.
  • Use dualvamp weapon to suicide at dhuum, hope he glitches.

Timings to aim for:

  • - Restore/UWG take. 2:00
  • - Vale prep done. 5:30
  • - Wastes done: 14:00 (You are not pushed here so no point rushing)
  • - Pits take: 15:00
  • - Planes take: 18:45
  • - Mnts take/done: 22:15/23:45.
  • - Dhuum entry/done: 25:00/35:30

Videos:

Ranger:

Ranger/Assassin Ranger
Shroud of Distress Shadow Form Dwarven Stability Whirling Defense Recall Shadow of Haste Viper's Defense Death's Charge
Shadow:12, Expertise:12+1+3, Marks:3
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For more casual runs or [PURE]

Ranger/Assassin Ranger
Shroud of Distress Shadow Form Dwarven Stability Whirling Defense Radiation Field Shadow of Haste Heart of Shadow Death's Charge
Shadow:12, Expertise:12+1+3, Marks:3
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  • Duo pull first ball with mesmer, use dual vamp and armor swaps to die quickly.
  • Run to pits back-way, this is so that back-patrol does not cause time loss when tele to lab, it also triggers bridge bladed to walk down and speed up kinetic.
  • Pop pits and glitch skeles. You may leave bottom group (1-dottable) for mesmer to kill)
  • Solo escort, solo vale.
  • Note you have to be very careful with recall to not trigger souls (they will stand at the bottom of first set of stairs they walk UP)
  • Do pits quest with mesmer, optionally pull the last 3 spawn to mesmer under bridge to. Optionally recall the mesmer and finish they start running to planes.
  • Do 4h with mesmer like t3. Run to trigger souls at vale (near bridge) during the teles.
  • Do pools. Shadow of haste may be used to reduce running time.
  • Use SOH at hall of judgement door and take quest.
  • Use dualvamp weapon to suicide at dhuum, hope he glitches.

Timings to aim for:

  • - Pits prep done. 5:30
  • - Escort/Vale prep: 9:30 (longer without recall)
  • - Vale Quest: 14:30 (can be 4:30 but hard, longer without recall)
  • - Pits take: 15:00
  • - Planes take: 18:45
  • - Mnts take/done: 22:15/23:45.
  • - Dhuum entry/done: 25:00/35:30

Videos: