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Raven's Point is a dungeon that is commonly run for an Eaglecrest Axe.
Area Description
The quest Defending the Breach given by Olrun Olafdottir is required to do Raven's Point. Due to the presence of Destroyers in this dungeon, players should display their Deldrimor title.
Level 1
Move towards the second room ( the one with the Ancient Vaettir). Kill the Elementalist boss (Ancient Vaettir), after thats done one of the team get the torch from the chest that spawns and lights the first braziers to open the door so that the team can continue. If there are any incubus still alive, the team should aggro these so the torch runner can do his job. you can drop the torch at this point since there will be a chest with a new torch on the way to the next boss. The torch runner will pickup the next torch before the shrine and light the next set of braziers in front of the boss door. One of the team splits off here to run to the gate for level 2. The team moves around the walls to the back of the room, kill the Destroyers at the raven shrine and collect the key. The gater gate to the next level.
Level 2
Run past the resurection shrine to the Ancient Vaettir, kill it, pick the torch from the chest that spawns and light the braziers to open the gate. Next up you bring the torch and light the braziers in frond of the next gate to open it (some one splits off here to gate) When the second gate is opend by the torch runner the rest of the team continues trough the ice traps to the bridge, this one also needs to be opend with the torch. Once this is done continue to the destroyers, kill them and collect the key so the gater can get your team to the next level.
Level 3
Run to the group of Dwarves and kill the first 2 destroyers, after thats done move all the way to the back and kill the first pop-ups of destroyers. Kill the second group of destroyers that pop-up. After that second group of pops the boss group will spawn
Builds
Tank
/ Tank | |||||||
Shad: 12+1+3, Dag: 6, Crit: 6, Com 10
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Gater
/ Gater | |||||||
Shadow Arts: 12+1+3, Dagger : 9, Critical Strikes: 9
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EbsoH VoS
/ D/X | |||||||
Earth: 12+1+3, Wind: 9+1, Mystic: 9+3
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YmlaD VoS (x5)
/ D/X | |||||||
Earth: 12+1+3, Wind: 9+1, Mystic: 9+3
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Where to use Recall?
- Use on the Tank when reaching the purple dot and remove when the Tank is reaching the green dot.
- Level 1:
- Level 2: