ARMSway UW

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Tactics developed to allow players to use tactics otherwise impossible.

◉ The four healers are commonly alternate accounts, giving each player 2 UW chests per run.
◉ Mystic Healing is a map-wide heal, so alt accounts can safely stand at the lab reaper for the duration of the run.
◉ The entire team is healed 138 health per second, for the duration of the run.

Ranger Duo 1 (plains, pits, & pools)

Ranger/Assassin
Shadow Form Shroud of Distress Needling Shot Viper's Defense Death's Charge Dwarven Stability Whirling Defense Shadow of Haste
Shadow:12, Expertise:12+1+3, Marks:3

Raneger Duo 2 (plains, pits, & mnts)

Ranger/Assassin
Shadow Form Shroud of Distress Ebon Battle Standard of Honor Viper's Defense Death's Charge Dwarven Stability Whirling Defense Winnowing
Shadow:12, Expertise:12+1+3, Wilderness:3

Maintank (chamber, Escourt, UwG, & Wastes)"

Ranger/Assassin
Shadow Form Shroud of Distress Ebon Battle Standard of Honor Viper's Defense Death's Charge Dwarven Stability Whirling Defense Recall
Shadow:12, Expertise:12+1+3, Dagger:3

Spiker (Chamber, Escourt, & Vale)

Dervish/Ranger
Vow of Strength Sand Shards Ebon Escape Staggering Force Eremite's Attack Edge of Extinction Mirage Cloak Mystic Regeneration
Earth: 12+1+3, Mysti: 9+3, Scythe: 9, Beast: 3

Healer (Spam heal)

Dervish/Ranger
Serpent's Quickness Mystic Healing Optional Optional Optional Optional Optional Optional
Wind: 12+1+3, Mysti: 12+3,

Healer (Spam heal)

Dervish/Ranger
Serpent's Quickness Mystic Healing Optional Optional Optional Optional Optional Optional
Wind: 12+1+3, Mysti: 12+3,

Healer (Spam heal)

Dervish/Ranger
Serpent's Quickness Mystic Healing Optional Optional Optional Optional Optional Optional
Wind: 12+1+3, Mysti: 12+3,

Healer (Spam heal)

Dervish/Ranger
Serpent's Quickness Mystic Healing Optional Optional Optional Optional Optional Optional
Wind: 12+1+3, Mysti: 12+3,

Rangerway Duo

Tactics developed for Lowman underworld. Winnowing ranger does Mnts and SoH does pools.

Weapon/Skill DPS (before Regen) DPS (with Regeneration) Time to Kill (below 50% HP)
Needling Shot (Longbow) 61.33 45.33 17.65 seconds
Sword (Ebon) 25 9 88.89 seconds

-> Needling shot is buggy and allows you to shoot faster without a cooldown, as seen on guild wars wiki

-> 4H is completed at the same time for both sides and takes approximately 75 seconds, from quest take to quest complete].

-> For a detailed explanation, click here].

SoH: You do not need a special health head peice, as both riders will die before either skeleton spawns.

Ranger/Assassin T3
Shadow Form Shroud of Distress Needling Shot Viper's Defense Death's Charge Dwarven Stability Whirling Defense Shadow of Haste
Shadow:12, Expertise:12+1+3, Marks:3

Winnowing: Standard t3 4H pull, Winnowing can be placed at 3 and shared by both rangers for beginner pools side

Ranger/Assassin T3
Shadow Form Shroud of Distress Ebon Battle Standard of Honor Viper's Defense Death's Charge Dwarven Stability Whirling Defense Winnowing
Shadow:12, Expertise:12+1+3, Wilderness:3

Rangerway Duo 4H.png